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@csegames/camelot-unchained

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Camelot Unchained Client Library

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"use strict"; /** * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ Object.defineProperty(exports, "__esModule", { value: true }); var Injury = function () { function Injury(injury) { if (injury === void 0) { injury = {}; } this.refresh(injury); } Injury.prototype.refresh = function (injury) { if (injury === void 0) { injury = {}; } this.part = injury.part || 0; this.health = injury.health || 0; this.maxHealth = injury.maxHealth || 0; this.wounds = injury.wounds || 0; this.empty = this.maxHealth === 0; }; Injury.create = function () { var a = new Injury(); return a; }; return Injury; }(); exports.default = Injury;