@csegames/camelot-unchained
Version:
Camelot Unchained Client Library
19 lines (18 loc) • 487 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
var Character_1 = require("./Character");
var Group = function () {
function Group(group) {
if (group === void 0) {
group = {};
}
group.self = group.self || new Character_1.default();
group.members = group.members || [];
}
Group.create = function () {
var a = new Group();
return a;
};
return Group;
}();
exports.default = Group;