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@csegames/camelot-unchained

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Camelot Unchained Client Library

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"use strict"; /** * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ Object.defineProperty(exports, "__esModule", { value: true }); var channelId_1 = require("../constants/channelId"); var baneBoonCategory_1 = require("../constants/baneBoonCategory"); var BaneBoon = function () { function BaneBoon(boonbane) { if (boonbane === void 0) { boonbane = {}; } this.id = boonbane.id || ''; this.channelId = boonbane.channelId || channelId_1.default.NONE; this.name = boonbane.name || ''; this.description = boonbane.description || ''; this.category = boonbane.category || baneBoonCategory_1.default.NONE; this.categoryId = boonbane.categoryId || 0; this.icon = boonbane.icon || ''; this.costPerRank = boonbane.costPerRank || 0; this.maxRanks = boonbane.maxRanks || 0; this.prerequisite = boonbane.prerequisite || ''; this.x = boonbane.x || 0; this.y = boonbane.y || 0; } BaneBoon.create = function () { var a = new BaneBoon(); return a; }; return BaneBoon; }(); exports.default = BaneBoon;