@csegames/camelot-unchained
Version:
Camelot Unchained Client Library
40 lines (39 loc) • 1.41 kB
JavaScript
;
/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
var __assign = undefined && undefined.__assign || Object.assign || function (t) {
for (var s, i = 1, n = arguments.length; i < n; i++) {
s = arguments[i];
for (var p in s) {
if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];
}
}
return t;
};
Object.defineProperty(exports, "__esModule", { value: true });
var React = require("react");
var aphrodite_1 = require("aphrodite");
exports.defaultFlatButtonStyle = {
button: {
padding: '5px 15px',
cursor: 'pointer',
userSelect: 'none',
webkitUserSelect: 'none',
transition: 'all 0.3s cubic-bezier(.25,.8,.25,1)',
':hover': {
backgroundColor: 'rgba(0, 0, 0, 0.2)'
},
':active': {
backgroundColor: 'rgba(255, 255, 255, 0.2)'
}
}
};
exports.FlatButton = function (props) {
var ss = aphrodite_1.StyleSheet.create(exports.defaultFlatButtonStyle);
var custom = aphrodite_1.StyleSheet.create(props.styles || {});
return React.createElement("div", __assign({ className: aphrodite_1.css(ss.button, custom.button) }, props), props.children);
};
exports.default = exports.FlatButton;