@craftercms/studio-ui
Version:
Services, components, models & utils to build CrafterCMS authoring extensions.
69 lines (67 loc) • 2.92 kB
JavaScript
/*
* Copyright (C) 2007-2022 Crafter Software Corporation. All Rights Reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3 as published by
* the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Copyright (C) 2007-2022 Crafter Software Corporation. All Rights Reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as published by
* the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import { createReducer } from '@reduxjs/toolkit';
import { closeEditDialog, editDialogClosed, showEditDialog, updateEditConfig } from '../../actions/dialogs';
import { nnou } from '../../../utils/object';
import { changeSite } from '../../actions/sites';
const initialState = {
open: false,
isMinimized: null,
path: null,
site: null,
authoringBase: null,
inProgress: true
};
export default createReducer(initialState, {
[showEditDialog.type]: (state, { payload }) => {
// Should the dialog be opened already, 1. we don't need to reopen 2. if it's opened with a different form, we
// don't want to override and possibly lose form edits that are unsaved. Currently, the epic validates and shows
// a message to the user stating to please close the other form before opening a new one.
return state.open || nnou(state.path)
? state
: Object.assign(
Object.assign(
Object.assign(Object.assign({}, state), {
onClose: closeEditDialog(),
onClosed: editDialogClosed(),
onMinimize: updateEditConfig({ isMinimized: true }),
onMaximize: updateEditConfig({ isMinimized: false })
}),
payload
),
{ open: true }
);
},
[updateEditConfig.type]: (state, { payload }) => Object.assign(Object.assign({}, state), payload),
[closeEditDialog.type]: (state) => Object.assign(Object.assign({}, state), { open: false }),
[editDialogClosed.type]: () => initialState,
[changeSite.type]: () => initialState
});