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@craftercms/studio-ui

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Services, components, models & utils to build CrafterCMS authoring extensions.

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/* * Copyright (C) 2007-2022 Crafter Software Corporation. All Rights Reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 as published by * the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ /* * Copyright (C) 2007-2022 Crafter Software Corporation. All Rights Reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License version 3 as published by * the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ import { createReducer } from '@reduxjs/toolkit'; import { closeEditDialog, editDialogClosed, showEditDialog, updateEditConfig } from '../../actions/dialogs'; import { nnou } from '../../../utils/object'; import { changeSite } from '../../actions/sites'; const initialState = { open: false, isMinimized: null, path: null, site: null, authoringBase: null, inProgress: true }; export default createReducer(initialState, { [showEditDialog.type]: (state, { payload }) => { // Should the dialog be opened already, 1. we don't need to reopen 2. if it's opened with a different form, we // don't want to override and possibly lose form edits that are unsaved. Currently, the epic validates and shows // a message to the user stating to please close the other form before opening a new one. return state.open || nnou(state.path) ? state : Object.assign( Object.assign( Object.assign(Object.assign({}, state), { onClose: closeEditDialog(), onClosed: editDialogClosed(), onMinimize: updateEditConfig({ isMinimized: true }), onMaximize: updateEditConfig({ isMinimized: false }) }), payload ), { open: true } ); }, [updateEditConfig.type]: (state, { payload }) => Object.assign(Object.assign({}, state), payload), [closeEditDialog.type]: (state) => Object.assign(Object.assign({}, state), { open: false }), [editDialogClosed.type]: () => initialState, [changeSite.type]: () => initialState });