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@craftercms/studio-ui

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Services, components, models & utils to build CrafterCMS authoring extensions.

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/* * Copyright (C) 2007-2022 Crafter Software Corporation. All Rights Reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 as published by * the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ /* * Copyright (C) 2007-2022 Crafter Software Corporation. All Rights Reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License version 3 as published by * the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ var __rest = (this && this.__rest) || function (s, e) { var t = {}; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p]; if (s != null && typeof Object.getOwnPropertySymbols === 'function') for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) { if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]]; } return t; }; import React, { forwardRef } from 'react'; import { PublishingStatusAvatar } from '../PublishingStatusAvatar/PublishingStatusAvatar'; import IconButton from '@mui/material/IconButton'; import { Badge, CircularProgress, Tooltip } from '@mui/material'; import { useIntl } from 'react-intl'; import { getPublishingStatusText, publishingStatusMessages } from '../PublishingStatusDisplay'; export const PublishingStatusButtonUI = forwardRef((props, ref) => { const isInProgressPublishingStatus = ['publishing', 'processing'].includes(props.status); const { enabled, numberOfItems, totalItems, status, isFetching, style, onClick, variant } = props, rest = __rest(props, [ 'enabled', 'numberOfItems', 'totalItems', 'status', 'isFetching', 'style', 'onClick', 'variant' ]); const { formatMessage } = useIntl(); return React.createElement( Tooltip, { title: `${formatMessage(publishingStatusMessages.publishingStatus)}: ${getPublishingStatusText( props, formatMessage )}` }, React.createElement( Badge, { badgeContent: status === 'error' || enabled === false ? '!' : null, color: 'error', overlap: 'circular', style: { position: 'relative' } }, React.createElement( IconButton, Object.assign({ size: 'medium' }, rest, { onClick: onClick, ref: ref, style: Object.assign({ padding: rest.size === 'small' ? 0 : 4 }, style) }), React.createElement(PublishingStatusAvatar, { enabled: enabled, status: isFetching ? null : status, variant: variant, styles: rest.size === 'small' ? { root: { width: 30, height: 30 } } : null }) ), (isFetching || isInProgressPublishingStatus) && React.createElement(CircularProgress, { size: // Default progress size matches small button, but the medium // size (which is this component's default) needs a larger spinner ['medium', void 0].includes(rest.size) ? 48 : void 0, value: Math.round((numberOfItems / totalItems) * 100), variant: isInProgressPublishingStatus ? 'determinate' : 'indeterminate', style: { position: 'absolute', top: 0, left: 0, pointerEvents: 'none' } }) ) ); }); export default PublishingStatusButtonUI;