@coze/uniapp-api
Version:
Official Coze UniApp SDK for seamless AI integration into your applications | 扣子官方 UniApp SDK,助您轻松集成 AI 能力到应用中
177 lines (176 loc) • 5.76 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.WsChatEventNames = void 0;
var WsChatEventNames;
(function (WsChatEventNames) {
/**
* en: All events
* zh: 所有事件
*/
WsChatEventNames["ALL"] = "realtime.event";
/**
* en: Client connected
* zh: 客户端连接
*/
WsChatEventNames["CONNECTED"] = "client.connected";
/**
* en: Client connecting
* zh: 客户端连接中
*/
WsChatEventNames["CONNECTING"] = "client.connecting";
/**
* en: Client interrupted
* zh: 客户端中断
*/
WsChatEventNames["INTERRUPTED"] = "client.interrupted";
/**
* en: Client disconnected
* zh: 客户端断开
*/
WsChatEventNames["DISCONNECTED"] = "client.disconnected";
/**
* en: Client audio unmuted
* zh: 客户端音频未静音
*/
WsChatEventNames["AUDIO_UNMUTED"] = "client.audio.unmuted";
/**
* en: Client audio muted
* zh: 客户端音频静音
*/
WsChatEventNames["AUDIO_MUTED"] = "client.audio.muted";
/**
* en: Client error
* zh: 客户端错误
*/
WsChatEventNames["ERROR"] = "client.error";
/**
* en: Denoiser enabled
* zh: 降噪开启
*/
WsChatEventNames["DENOISER_ENABLED"] = "client.denoiser.enabled";
/**
* en: Denoiser disabled
* zh: 降噪关闭
*/
WsChatEventNames["DENOISER_DISABLED"] = "client.denoiser.disabled";
/**
* en: Audio input device changed
* zh: 音频输入设备改变
*/
WsChatEventNames["AUDIO_INPUT_DEVICE_CHANGED"] = "client.input.device.changed";
/**
* en: Audio output device changed
* zh: 音频输出设备改变
*/
WsChatEventNames["AUDIO_OUTPUT_DEVICE_CHANGED"] = "client.output.device.changed";
/**
* en: Audio record dump
* zh: 音频 dump
*/
WsChatEventNames["AUDIO_INPUT_DUMP"] = "client.audio.input.dump";
/**
* en: Chat created
* zh: 对话创建成功
*/
WsChatEventNames["CHAT_CREATED"] = "server.chat.created";
/**
* en: Chat updated
* zh: 对话更新
*/
WsChatEventNames["CHAT_UPDATED"] = "server.chat.updated";
/**
* en: Conversation chat created
* zh: 会话对话创建
*/
WsChatEventNames["CONVERSATION_CHAT_CREATED"] = "server.conversation.chat.created";
/**
* en: Conversation chat in progress
* zh: 对话正在处理中
*/
WsChatEventNames["CONVERSATION_CHAT_IN_PROGRESS"] = "server.conversation.chat.in.progress";
/**
* en: Conversation message delta received
* zh: 文本消息增量返回
*/
WsChatEventNames["CONVERSATION_MESSAGE_DELTA"] = "server.conversation.message.delta";
/**
* en: Conversation audio delta received
* zh: 语音消息增量返回
*/
WsChatEventNames["CONVERSATION_AUDIO_DELTA"] = "server.conversation.audio.delta";
/**
* en: Conversation message completed
* zh: 文本消息完成
*/
WsChatEventNames["CONVERSATION_MESSAGE_COMPLETED"] = "server.conversation.message.completed";
/**
* en: Conversation audio completed
* zh: 语音回复完成
*/
WsChatEventNames["CONVERSATION_AUDIO_COMPLETED"] = "server.conversation.audio.completed";
/**
* en: Conversation chat completed
* zh: 对话完成
*/
WsChatEventNames["CONVERSATION_CHAT_COMPLETED"] = "server.conversation.chat.completed";
/**
* en: Conversation chat failed
* zh: 对话失败
*/
WsChatEventNames["CONVERSATION_CHAT_FAILED"] = "server.conversation.chat.failed";
/**
* en: Server error occurred
* zh: 服务端错误
*/
WsChatEventNames["SERVER_ERROR"] = "server.error";
/**
* en: Input audio buffer completed
* zh: 语音输入缓冲区提交完成
*/
WsChatEventNames["INPUT_AUDIO_BUFFER_COMPLETED"] = "server.input_audio_buffer.completed";
/**
* en: Input audio buffer cleared
* zh: 语音输入缓冲区已清除
*/
WsChatEventNames["INPUT_AUDIO_BUFFER_CLEARED"] = "server.input_audio_buffer.cleared";
/**
* en: Conversation chat cancelled
* zh: 对话被取消
*/
WsChatEventNames["CONVERSATION_CHAT_CANCELLED"] = "server.conversation.chat.cancelled";
/**
* en: Conversation context cleared
* zh: 对话上下文已清除
*/
WsChatEventNames["CONVERSATION_CLEARED"] = "server.conversation.cleared";
/**
* en: Conversation audio transcript updated
* zh: 用户语音识别实时字幕更新
*/
WsChatEventNames["CONVERSATION_AUDIO_TRANSCRIPT_UPDATE"] = "server.conversation.audio_transcript.update";
/**
* en: Conversation audio transcript completed
* zh: 用户语音识别完成
*/
WsChatEventNames["CONVERSATION_AUDIO_TRANSCRIPT_COMPLETED"] = "server.conversation.audio_transcript.completed";
/**
* en: Conversation chat requires action
* zh: 对话需要端插件响应
*/
WsChatEventNames["CONVERSATION_CHAT_REQUIRES_ACTION"] = "server.conversation.chat.requires_action";
/**
* en: User speech detected - started
* zh: 检测到用户开始说话
*/
WsChatEventNames["INPUT_AUDIO_BUFFER_SPEECH_STARTED"] = "server.input_audio_buffer.speech_started";
/**
* en: User speech detected - stopped
* zh: 检测到用户停止说话
*/
WsChatEventNames["INPUT_AUDIO_BUFFER_SPEECH_STOPPED"] = "server.input_audio_buffer.speech_stopped";
/**
* en: Audio dump
* zh: 音频 dump
*/
WsChatEventNames["DUMP_AUDIO"] = "server.dump.audio";
})(WsChatEventNames || (exports.WsChatEventNames = WsChatEventNames = {}));