@coze/uniapp-api
Version:
Official Coze UniApp SDK for seamless AI integration into your applications | 扣子官方 UniApp SDK,助您轻松集成 AI 能力到应用中
173 lines (172 loc) • 4.88 kB
TypeScript
export declare enum WsChatEventNames {
/**
* en: All events
* zh: 所有事件
*/
ALL = "realtime.event",
/**
* en: Client connected
* zh: 客户端连接
*/
CONNECTED = "client.connected",
/**
* en: Client connecting
* zh: 客户端连接中
*/
CONNECTING = "client.connecting",
/**
* en: Client interrupted
* zh: 客户端中断
*/
INTERRUPTED = "client.interrupted",
/**
* en: Client disconnected
* zh: 客户端断开
*/
DISCONNECTED = "client.disconnected",
/**
* en: Client audio unmuted
* zh: 客户端音频未静音
*/
AUDIO_UNMUTED = "client.audio.unmuted",
/**
* en: Client audio muted
* zh: 客户端音频静音
*/
AUDIO_MUTED = "client.audio.muted",
/**
* en: Client error
* zh: 客户端错误
*/
ERROR = "client.error",
/**
* en: Denoiser enabled
* zh: 降噪开启
*/
DENOISER_ENABLED = "client.denoiser.enabled",
/**
* en: Denoiser disabled
* zh: 降噪关闭
*/
DENOISER_DISABLED = "client.denoiser.disabled",
/**
* en: Audio input device changed
* zh: 音频输入设备改变
*/
AUDIO_INPUT_DEVICE_CHANGED = "client.input.device.changed",
/**
* en: Audio output device changed
* zh: 音频输出设备改变
*/
AUDIO_OUTPUT_DEVICE_CHANGED = "client.output.device.changed",
/**
* en: Audio record dump
* zh: 音频 dump
*/
AUDIO_INPUT_DUMP = "client.audio.input.dump",
/**
* en: Chat created
* zh: 对话创建成功
*/
CHAT_CREATED = "server.chat.created",
/**
* en: Chat updated
* zh: 对话更新
*/
CHAT_UPDATED = "server.chat.updated",
/**
* en: Conversation chat created
* zh: 会话对话创建
*/
CONVERSATION_CHAT_CREATED = "server.conversation.chat.created",
/**
* en: Conversation chat in progress
* zh: 对话正在处理中
*/
CONVERSATION_CHAT_IN_PROGRESS = "server.conversation.chat.in.progress",
/**
* en: Conversation message delta received
* zh: 文本消息增量返回
*/
CONVERSATION_MESSAGE_DELTA = "server.conversation.message.delta",
/**
* en: Conversation audio delta received
* zh: 语音消息增量返回
*/
CONVERSATION_AUDIO_DELTA = "server.conversation.audio.delta",
/**
* en: Conversation message completed
* zh: 文本消息完成
*/
CONVERSATION_MESSAGE_COMPLETED = "server.conversation.message.completed",
/**
* en: Conversation audio completed
* zh: 语音回复完成
*/
CONVERSATION_AUDIO_COMPLETED = "server.conversation.audio.completed",
/**
* en: Conversation chat completed
* zh: 对话完成
*/
CONVERSATION_CHAT_COMPLETED = "server.conversation.chat.completed",
/**
* en: Conversation chat failed
* zh: 对话失败
*/
CONVERSATION_CHAT_FAILED = "server.conversation.chat.failed",
/**
* en: Server error occurred
* zh: 服务端错误
*/
SERVER_ERROR = "server.error",
/**
* en: Input audio buffer completed
* zh: 语音输入缓冲区提交完成
*/
INPUT_AUDIO_BUFFER_COMPLETED = "server.input_audio_buffer.completed",
/**
* en: Input audio buffer cleared
* zh: 语音输入缓冲区已清除
*/
INPUT_AUDIO_BUFFER_CLEARED = "server.input_audio_buffer.cleared",
/**
* en: Conversation chat cancelled
* zh: 对话被取消
*/
CONVERSATION_CHAT_CANCELLED = "server.conversation.chat.cancelled",
/**
* en: Conversation context cleared
* zh: 对话上下文已清除
*/
CONVERSATION_CLEARED = "server.conversation.cleared",
/**
* en: Conversation audio transcript updated
* zh: 用户语音识别实时字幕更新
*/
CONVERSATION_AUDIO_TRANSCRIPT_UPDATE = "server.conversation.audio_transcript.update",
/**
* en: Conversation audio transcript completed
* zh: 用户语音识别完成
*/
CONVERSATION_AUDIO_TRANSCRIPT_COMPLETED = "server.conversation.audio_transcript.completed",
/**
* en: Conversation chat requires action
* zh: 对话需要端插件响应
*/
CONVERSATION_CHAT_REQUIRES_ACTION = "server.conversation.chat.requires_action",
/**
* en: User speech detected - started
* zh: 检测到用户开始说话
*/
INPUT_AUDIO_BUFFER_SPEECH_STARTED = "server.input_audio_buffer.speech_started",
/**
* en: User speech detected - stopped
* zh: 检测到用户停止说话
*/
INPUT_AUDIO_BUFFER_SPEECH_STOPPED = "server.input_audio_buffer.speech_stopped",
/**
* en: Audio dump
* zh: 音频 dump
*/
DUMP_AUDIO = "server.dump.audio"
}