@cornerstonejs/core
Version:
Cornerstone3D Core
145 lines (144 loc) • 6.59 kB
TypeScript
import { mat4 } from 'gl-matrix';
import type { vtkObject } from '@kitware/vtk.js/interfaces';
import type { Range } from '@kitware/vtk.js/types';
interface ICameraInitialValues {
position?: number[];
focalPoint?: number[];
viewUp?: number[];
directionOfProjection?: number[];
parallelProjection?: boolean;
useHorizontalViewAngle?: boolean;
viewAngle?: number;
parallelScale?: number;
clippingRange?: number[];
windowCenter?: number[];
viewPlaneNormal?: number[];
useOffAxisProjection?: boolean;
screenBottomLeft?: number[];
screenBottomRight?: number[];
screenTopRight?: number[];
freezeFocalPoint?: boolean;
physicalTranslation?: number[];
physicalScale?: number;
physicalViewUp?: number[];
physicalViewNorth?: number[];
}
export interface vtkSlabCamera extends vtkObject {
applyTransform(transformMat4: mat4): void;
azimuth(angle: number): void;
computeClippingRange(bounds: number[]): Range;
computeDistance(): void;
computeViewParametersFromPhysicalMatrix(mat: mat4): void;
computeViewParametersFromViewMatrix(vmat: mat4): void;
deepCopy(sourceCamera: vtkSlabCamera): void;
dolly(amount: number): void;
elevation(angle: number): void;
getCameraLightTransformMatrix(): void;
getClippingRange(): number[];
getClippingRangeByReference(): number[];
getCompositeProjectionMatrix(aspect: number, nearz: number, farz: number): mat4;
getDirectionOfProjection(): number[];
getDirectionOfProjectionByReference(): number[];
getDistance(): number;
getFocalPoint(): number[];
getFocalPointByReference(): number[];
getFreezeFocalPoint(): boolean;
setFreezeFocalPoint(freeze: boolean): void;
getFrustumPlanes(aspect: number): void;
getOrientation(): void;
getOrientationWXYZ(): void;
getParallelProjection(): boolean;
getParallelScale(): number;
getPhysicalScale(): number;
getPhysicalToWorldMatrix(result: mat4): void;
getPhysicalTranslation(): number[];
getPhysicalTranslationByReference(): number[];
getPhysicalViewNorth(): number[];
getPhysicalViewNorthByReference(): number[];
getPhysicalViewUp(): number[];
getPhysicalViewUpByReference(): number[];
getPosition(): number[];
getPositionByReference(): number[];
getProjectionMatrix(aspect: number, nearz: number, farz: number): null | mat4;
getRoll(): void;
getScreenBottomLeft(): number[];
getScreenBottomLeftByReference(): number[];
getScreenBottomRight(): number[];
getScreenBottomRightByReference(): number[];
getScreenTopRight(): number[];
getScreenTopRightByReference(): number[];
getThickness(): number;
getUseHorizontalViewAngle(): boolean;
getUseOffAxisProjection(): boolean;
getViewAngle(): number;
getViewMatrix(): null | mat4;
getViewPlaneNormal(): number[];
getViewPlaneNormalByReference(): number[];
getViewUp(): number[];
getViewUpByReference(): number[];
getWindowCenter(): number[];
getWindowCenterByReference(): number[];
getWorldToPhysicalMatrix(result: mat4): void;
getIsPerformingCoordinateTransformation(status: boolean): void;
orthogonalizeViewUp(): void;
physicalOrientationToWorldDirection(ori: number[]): number[];
pitch(angle: number): void;
roll(angle: number): void;
setClippingRange(near: number, far: number): boolean;
setClippingRange(clippingRange: number[]): boolean;
setClippingRangeFrom(clippingRange: number[]): boolean;
setDeviceAngles(alpha: number, beta: number, gamma: number, screen: number): boolean;
setDirectionOfProjection(x: number, y: number, z: number): boolean;
setDistance(distance: number): boolean;
setFocalPoint(x: number, y: number, z: number): boolean;
setFocalPointFrom(focalPoint: number[]): boolean;
setObliqueAngles(alpha: number, beta: number): boolean;
setOrientationWXYZ(degrees: number, x: number, y: number, z: number): boolean;
setParallelProjection(parallelProjection: boolean): boolean;
setParallelScale(parallelScale: number): boolean;
setPhysicalScale(physicalScale: number): boolean;
setPhysicalTranslation(x: number, y: number, z: number): boolean;
setPhysicalTranslationFrom(physicalTranslation: number[]): boolean;
setPhysicalViewNorth(x: number, y: number, z: number): boolean;
setPhysicalViewNorthFrom(physicalViewNorth: number[]): boolean;
setPhysicalViewUp(x: number, y: number, z: number): boolean;
setPhysicalViewUpFrom(physicalViewUp: number[]): boolean;
setPosition(x: number, y: number, z: number): boolean;
setProjectionMatrix(mat: mat4): boolean;
setRoll(angle: number): boolean;
setScreenBottomLeft(x: number, y: number, z: number): boolean;
setScreenBottomLeft(screenBottomLeft: number[]): boolean;
setScreenBottomLeftFrom(screenBottomLeft: number[]): boolean;
setScreenBottomRight(x: number, y: number, z: number): boolean;
setScreenBottomRight(screenBottomRight: number[]): boolean;
setScreenBottomRightFrom(screenBottomRight: number[]): boolean;
setScreenTopRight(x: number, y: number, z: number): boolean;
setScreenTopRight(screenTopRight: number[]): boolean;
setScreenTopRightFrom(screenTopRight: number[]): boolean;
setThickness(thickness: number): boolean;
setThicknessFromFocalPoint(thickness: number): boolean;
setUseHorizontalViewAngle(useHorizontalViewAngle: boolean): boolean;
setUseOffAxisProjection(useOffAxisProjection: boolean): boolean;
setViewAngle(viewAngle: number): boolean;
setViewMatrix(mat: mat4): boolean;
setViewUp(x: number, y: number, z: number): boolean;
setViewUp(viewUp: number[]): boolean;
setViewUpFrom(viewUp: number[]): boolean;
setWindowCenter(x: number, y: number): boolean;
setWindowCenterFrom(windowCenter: number[]): boolean;
translate(x: number, y: number, z: number): void;
yaw(angle: number): void;
zoom(factor: number): void;
setIsPerformingCoordinateTransformation(status: boolean): void;
computeCameraLightTransform(): void;
getAspectRatio(): [x: number, y: number];
setAspectRatio(aspectRatio: [x: number, y: number]): boolean;
}
declare function extend(publicAPI: any, model: any, initialValues?: ICameraInitialValues): void;
declare const newInstance: (initialValues?: ICameraInitialValues) => vtkSlabCamera;
declare const _default: {
newInstance: (initialValues?: ICameraInitialValues) => vtkSlabCamera;
extend: typeof extend;
};
export default _default;
export { newInstance, extend };