@copilotkit/runtime
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# CopilotKit Agent Runners
`AgentRunner` is the abstraction that owns thread run state — active runs, the event stream
replay, and stop semantics. Pick one per `CopilotRuntime` instance.
- `InMemoryAgentRunner` — default; process-global in-memory Map; lost on restart.
- `SqliteAgentRunner` — file-backed; requires `better-sqlite3` peer.
- `IntelligenceAgentRunner` — auto-wired by `CopilotIntelligenceRuntime`. You do NOT
construct this directly and you cannot pass `runner` alongside `intelligence`.
- Custom — subclass `AgentRunner` for Redis / Postgres / any backend.
## Setup
Default (in-memory, dev only):
```typescript
import { CopilotRuntime } from "@copilotkit/runtime/v2";
// Equivalent to passing `runner: new InMemoryAgentRunner()`
const runtime = new CopilotRuntime({
agents: {
/* ... */
} as any,
});
```
Production (file-backed SQLite):
```typescript
import { CopilotRuntime } from "@copilotkit/runtime/v2";
import { SqliteAgentRunner } from "@copilotkit/sqlite-runner";
const runtime = new CopilotRuntime({
agents: {
/* ... */
} as any,
runner: new SqliteAgentRunner({ dbPath: "./data/threads.db" }),
});
```
Installation for the SQLite runner (the `better-sqlite3` peer is required):
```bash
pnpm add /sqlite-runner better-sqlite3
```
## Core Patterns
### The AgentRunner contract
```typescript
import { AgentRunner } from "@copilotkit/runtime/v2";
import type {
AgentRunnerRunRequest,
AgentRunnerConnectRequest,
AgentRunnerIsRunningRequest,
AgentRunnerStopRequest,
} from "@copilotkit/runtime/v2";
import { Observable } from "rxjs";
import type { BaseEvent } from "@ag-ui/client";
class MyRunner extends AgentRunner {
run(request: AgentRunnerRunRequest): Observable<BaseEvent> {
// Start a new run for request.threadId. Throw `new Error("Thread already running")`
// if a run is in flight. Stream events from agent.run(request.input).
return new Observable<BaseEvent>();
}
connect(request: AgentRunnerConnectRequest): Observable<BaseEvent> {
// Replay events for an active run, or historic runs for request.threadId.
return new Observable<BaseEvent>();
}
async isRunning(request: AgentRunnerIsRunningRequest): Promise<boolean> {
return false;
}
async stop(request: AgentRunnerStopRequest): Promise<boolean | undefined> {
return true;
}
}
```
### Handle double-submit on the client
By default, both `InMemoryAgentRunner` and `SqliteAgentRunner` throw
`"Thread already running"` on concurrent `run()` calls for the same `threadId`.
`"throw"` is the default, but it is not the only option: constructing
`InMemoryAgentRunner` with `onConcurrentRun: "supersede"` makes it abort the
in-flight run (the same path `stop()` takes) and start the new one instead of
throwing — the superseded run's partial output is discarded rather than persisted
to history. `SqliteAgentRunner` has no such option and always throws. When the
throw does happen, how it surfaces to the client depends on the runtime mode:
- **Intelligence mode** — the Intelligence platform returns HTTP `409` when a lock is
held. The client core maps this to `CopilotKitCoreErrorCode.AGENT_THREAD_LOCKED`
and fires `onError({ code: "agent_thread_locked", ... })`. Handle this in
`<CopilotKit onError>` (the `CopilotKit` provider from `/react-core/v2`).
- **SSE mode** (default, in-memory / SQLite runners) — the runner throws
synchronously and the handler returns a plain `500` JSON body like
`{ "error": "Failed to run agent", "message": "Thread already running" }`.
There is no typed `agent_thread_locked` code — match on the message text or
just guard on the client with a busy flag.
```tsx
// client — Intelligence mode (typed code)
import { CopilotKit } from "@copilotkit/react-core/v2";
<CopilotKit
onError={({ code }) => {
if (code === "agent_thread_locked") {
alert("Agent is busy — wait for the current response to finish.");
}
}}
/>;
```
```tsx
// client — any mode: guard with a busy flag so double-submit is impossible
import { useAgent } from "@copilotkit/react-core/v2";
import { useState } from "react";
function Composer() {
const agent = useAgent({ agentId: "default" });
const [busy, setBusy] = useState(false);
async function send(text: string) {
if (busy) return;
setBusy(true);
try {
await agent?.addMessage({ role: "user", content: text });
} finally {
setBusy(false);
}
}
return null;
}
```
## Common Mistakes
### HIGH Shipping InMemoryAgentRunner to production
Wrong:
```typescript
// production:
new CopilotRuntime({ agents: { default: agent } });
```
Correct:
```typescript
import { SqliteAgentRunner } from "@copilotkit/sqlite-runner";
new CopilotRuntime({
agents: { default: agent },
runner: new SqliteAgentRunner({ dbPath: "./data/threads.db" }),
});
// Or upgrade to Intelligence mode for managed durability.
```
The default runner is `new InMemoryAgentRunner()`. It keeps state in a process-global,
bounded store — threads are lost on restart, evicted past the memory limits, and
horizontally-scaled instances see divergent state. See `agent-runners-in-memory.md`
for the bounds and how to tune them.
Source: `packages/runtime/src/v2/runtime/runner/in-memory.ts`.
### HIGH Setting runner alongside intelligence option
Wrong:
```typescript
new CopilotRuntime({
agents,
intelligence,
runner: new SqliteAgentRunner({ dbPath: "./data/threads.db" }),
});
```
Correct:
```typescript
new CopilotRuntime({
agents,
intelligence,
identifyUser: (req) => ({ id: req.headers.get("x-user-id")! }),
});
```
`CopilotIntelligenceRuntimeOptions` does not declare a `runner` field — Intelligence mode
auto-wires `IntelligenceAgentRunner` pointed at the Intelligence service socket. Excess-property checks will
flag a `runner:` key on an Intelligence-shaped options object as a type error, and at runtime
the auto-wired Intelligence runner wins regardless of what you pass.
Source: `packages/runtime/src/v2/runtime/core/runtime.ts:149-173,285-294`.
### HIGH Forgetting the better-sqlite3 peer
Wrong:
```bash
pnpm add /sqlite-runner
```
Correct:
```bash
pnpm add /sqlite-runner better-sqlite3
```
`/sqlite-runner` imports `better-sqlite3` at the top of its module, so if the peer
is missing, `import { SqliteAgentRunner } from "@copilotkit/sqlite-runner"` itself fails at
module load with `Cannot find module 'better-sqlite3'` — long before the constructor runs.
(The constructor has a friendlier multi-line install hint as a belt-and-suspenders fallback,
but in practice you will see the bare module-resolution error first.) It is a peer dependency,
not a direct dep.
Source: `packages/sqlite-runner/src/sqlite-runner.ts:18`, `:55-66`.
### HIGH Default SqliteAgentRunner with :memory: dbPath
Wrong:
```typescript
new SqliteAgentRunner();
```
Correct:
```typescript
new SqliteAgentRunner({ dbPath: "./data/threads.db" });
```
The default `dbPath` is `":memory:"` — SQLite's in-memory mode. Data is lost at restart,
defeating the reason to use the file-backed runner.
Source: `packages/sqlite-runner/src/sqlite-runner.ts:48-54`.
### MEDIUM Concurrent run() on the same threadId
Wrong:
```tsx
// Double-click send button → two POST /agent/:id/run to the same thread
<button onClick={() => agent.addMessage({ role: "user", content })}>
Send
</button>
```
Correct:
```tsx
const [busy, setBusy] = useState(false);
<button
disabled={busy}
onClick={async () => {
setBusy(true);
try {
await agent.addMessage({ role: "user", content });
} finally {
setBusy(false);
}
}}
>
Send
</button>;
```
By default both runners throw `"Thread already running"` on concurrent runs, so
debouncing on the client is still the right baseline. In Intelligence mode you can
additionally handle `code === "agent_thread_locked"` in `<CopilotKit onError>`; SSE
mode surfaces only a generic 500 with that message.
Throwing is the default (`onConcurrentRun: "throw"`), not the only behavior:
constructing `InMemoryAgentRunner` with `onConcurrentRun: "supersede"` aborts the
in-flight run (the `stop()` path) and starts the new one instead of throwing,
discarding the superseded run's partial output rather than persisting it. That
suits a UX where a fast follow-up should displace a still-running (or wedged) turn.
Unlike the process-global memory limits, `onConcurrentRun` is per-runner-instance —
it affects only the runner you pass it to. `SqliteAgentRunner` has no such option
and always throws.
Source: the `throw new Error("Thread already running")` in `InMemoryAgentRunner.run()`,
`packages/runtime/src/v2/runtime/runner/in-memory.ts`;
`packages/core/src/intelligence-agent.ts:368-369`.
### HIGH In-memory runner + horizontal scaling
Wrong:
```typescript
// 3 Fly.io / Cloud Run instances, each with its own InMemoryAgentRunner
new CopilotRuntime({ agents });
```
Correct:
```typescript
// Sticky-session one instance per thread (so every run for a thread lands on the
// same process), OR move to Intelligence mode for managed multi-instance durability.
new CopilotRuntime({ agents }); // + route by threadId at the load balancer
```
`InMemoryAgentRunner`'s store is a process-global singleton — multi-instance deploys see
totally different thread state per worker, making reconnects and `GET /connect` non-deterministic.
Source: the exported `ɵGLOBAL_STORE` singleton in `packages/runtime/src/v2/runtime/runner/in-memory.ts`.
A shared `dbPath` on `SqliteAgentRunner` is **not** a horizontal-scaling fix on its own.
Sharing the file gives you durable, persisted history: runs survive process restarts, and
completed runs are readable from any instance pointed at the same file. But the live-run
bookkeeping used by the connect-bridge and by `stop()` lives in a process-local
`ACTIVE_CONNECTIONS` map. A second instance has **no** entry for a run started elsewhere, so
it can replay stored history but **cannot** reconnect to — or stop — an in-flight run on
another instance. Use `SqliteAgentRunner` for restart-resilient single-instance durability;
for managed multi-instance durability, use Intelligence mode.
Source: `packages/sqlite-runner/src/sqlite-runner.ts:46` (module-level `ACTIVE_CONNECTIONS`).
## References
- [InMemoryAgentRunner — store, bounds, concurrency, and lifecycle](agent-runners-in-memory.md)
- [SqliteAgentRunner — schema, retention, ops](agent-runners-sqlite.md)
- [Custom runner — Redis/Postgres skeleton](agent-runners-custom.md)
## See also
- `copilotkit/intelligence-mode` — managed durability alternative (CopilotKit Intelligence managed service, not self-hostable)
- `copilotkit/setup-endpoint` — runner is passed via the CopilotRuntime constructor
- `copilotkit/scale-to-multi-agent` — horizontal scaling considerations