@copilotkit/react-core
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{"version":3,"sources":["../src/hooks/use-coagent.ts"],"sourcesContent":["/**\n * <Callout type=\"info\">\n * Usage of this hook assumes some additional setup in your application, for more information\n * on that see the CoAgents <span className=\"text-blue-500\">[getting started guide](/coagents/quickstart/langgraph)</span>.\n * </Callout>\n * <Frame className=\"my-12\">\n * <img\n * src=\"/images/coagents/SharedStateCoAgents.gif\"\n * alt=\"CoAgents demonstration\"\n * className=\"w-auto\"\n * />\n * </Frame>\n *\n * This hook is used to integrate an agent into your application. With its use, you can\n * render and update the state of an agent, allowing for a dynamic and interactive experience.\n * We call these shared state experiences agentic copilots, or CoAgents for short.\n *\n * ## Usage\n *\n * ### Simple Usage\n *\n * ```tsx\n * import { useCoAgent } from \"@copilotkit/react-core\";\n *\n * type AgentState = {\n * count: number;\n * }\n *\n * const agent = useCoAgent<AgentState>({\n * name: \"my-agent\",\n * initialState: {\n * count: 0,\n * },\n * });\n *\n * ```\n *\n * `useCoAgent` returns an object with the following properties:\n *\n * ```tsx\n * const {\n * name, // The name of the agent currently being used.\n * nodeName, // The name of the current LangGraph node.\n * state, // The current state of the agent.\n * setState, // A function to update the state of the agent.\n * running, // A boolean indicating if the agent is currently running.\n * start, // A function to start the agent.\n * stop, // A function to stop the agent.\n * run, // A function to re-run the agent. Takes a HintFunction to inform the agent why it is being re-run.\n * } = agent;\n * ```\n *\n * Finally we can leverage these properties to create reactive experiences with the agent!\n *\n * ```tsx\n * const { state, setState } = useCoAgent<AgentState>({\n * name: \"my-agent\",\n * initialState: {\n * count: 0,\n * },\n * });\n *\n * return (\n * <div>\n * <p>Count: {state.count}</p>\n * <button onClick={() => setState({ count: state.count + 1 })}>Increment</button>\n * </div>\n * );\n * ```\n *\n * This reactivity is bidirectional, meaning that changes to the state from the agent will be reflected in the UI and vice versa.\n *\n * ## Parameters\n * <PropertyReference name=\"options\" type=\"UseCoagentOptions<T>\" required>\n * The options to use when creating the coagent.\n * <PropertyReference name=\"name\" type=\"string\" required>\n * The name of the agent to use.\n * </PropertyReference>\n * <PropertyReference name=\"initialState\" type=\"T | any\">\n * The initial state of the agent.\n * </PropertyReference>\n * <PropertyReference name=\"state\" type=\"T | any\">\n * State to manage externally if you are using this hook with external state management.\n * </PropertyReference>\n * <PropertyReference name=\"setState\" type=\"(newState: T | ((prevState: T | undefined) => T)) => void\">\n * A function to update the state of the agent if you are using this hook with external state management.\n * </PropertyReference>\n * </PropertyReference>\n */\n\nimport { useCallback, useEffect, useMemo, useRef } from \"react\";\nimport {\n CopilotContextParams,\n CopilotMessagesContextParams,\n useCopilotContext,\n useCopilotMessagesContext,\n} from \"../context\";\nimport { CoagentState } from \"../types/coagent-state\";\nimport { useCopilotChat } from \"./use-copilot-chat\";\nimport { Message } from \"@copilotkit/runtime-client-gql\";\nimport { useAsyncCallback } from \"../components/error-boundary/error-utils\";\nimport { useToast } from \"../components/toast/toast-provider\";\nimport { useCopilotRuntimeClient } from \"./use-copilot-runtime-client\";\nimport { parseJson } from \"@copilotkit/shared\";\n\ninterface WithInternalStateManagementAndInitial<T> {\n /**\n * The name of the agent being used.\n */\n name: string;\n /**\n * The initial state of the agent.\n */\n initialState: T;\n /**\n * Config to pass to a LangGraph Agent\n */\n configurable?: Record<string, any>;\n}\n\ninterface WithInternalStateManagement {\n /**\n * The name of the agent being used.\n */\n name: string;\n /**\n * Optional initialState with default type any\n */\n initialState?: any;\n /**\n * Config to pass to a LangGraph Agent\n */\n configurable?: Record<string, any>;\n}\n\ninterface WithExternalStateManagement<T> {\n /**\n * The name of the agent being used.\n */\n name: string;\n /**\n * The current state of the agent.\n */\n state: T;\n /**\n * A function to update the state of the agent.\n */\n setState: (newState: T | ((prevState: T | undefined) => T)) => void;\n /**\n * Config to pass to a LangGraph Agent\n */\n configurable?: Record<string, any>;\n}\n\ntype UseCoagentOptions<T> =\n | WithInternalStateManagementAndInitial<T>\n | WithInternalStateManagement\n | WithExternalStateManagement<T>;\n\nexport interface UseCoagentReturnType<T> {\n /**\n * The name of the agent being used.\n */\n name: string;\n /**\n * The name of the current LangGraph node.\n */\n nodeName?: string;\n /**\n * The ID of the thread the agent is running in.\n */\n threadId?: string;\n /**\n * A boolean indicating if the agent is currently running.\n */\n running: boolean;\n /**\n * The current state of the agent.\n */\n state: T;\n /**\n * A function to update the state of the agent.\n */\n setState: (newState: T | ((prevState: T | undefined) => T)) => void;\n /**\n * A function to start the agent.\n */\n start: () => void;\n /**\n * A function to stop the agent.\n */\n stop: () => void;\n /**\n * A function to re-run the agent. The hint function can be used to provide a hint to the agent\n * about why it is being re-run again.\n */\n run: (hint?: HintFunction) => Promise<void>;\n}\n\nexport interface HintFunctionParams {\n /**\n * The previous state of the agent.\n */\n previousState: any;\n /**\n * The current state of the agent.\n */\n currentState: any;\n}\n\nexport type HintFunction = (params: HintFunctionParams) => Message | undefined;\n\n/**\n * This hook is used to integrate an agent into your application. With its use, you can\n * render and update the state of the agent, allowing for a dynamic and interactive experience.\n * We call these shared state experiences \"agentic copilots\". To get started using agentic copilots, which\n * we refer to as CoAgents, checkout the documentation at https://docs.copilotkit.ai/coagents/quickstart/langgraph.\n */\nexport function useCoAgent<T = any>(options: UseCoagentOptions<T>): UseCoagentReturnType<T> {\n const generalContext = useCopilotContext();\n const { availableAgents } = generalContext;\n const { addToast } = useToast();\n const lastLoadedThreadId = useRef<string>();\n const lastLoadedState = useRef<any>();\n\n const { name } = options;\n useEffect(() => {\n if (availableAgents?.length && !availableAgents.some((a) => a.name === name)) {\n const message = `(useCoAgent): Agent \"${name}\" not found. Make sure the agent exists and is properly configured.`;\n console.warn(message);\n addToast({ type: \"warning\", message });\n }\n }, [availableAgents]);\n\n const messagesContext = useCopilotMessagesContext();\n const context = { ...generalContext, ...messagesContext };\n const { coagentStates, coagentStatesRef, setCoagentStatesWithRef, threadId, copilotApiConfig } =\n context;\n const { appendMessage, runChatCompletion } = useCopilotChat();\n\n const runtimeClient = useCopilotRuntimeClient({\n url: copilotApiConfig.chatApiEndpoint,\n publicApiKey: copilotApiConfig.publicApiKey,\n credentials: copilotApiConfig.credentials,\n });\n\n // if we manage state internally, we need to provide a function to set the state\n const setState = useCallback(\n (newState: T | ((prevState: T | undefined) => T)) => {\n // coagentStatesRef.current || {}\n let coagentState: CoagentState = getCoagentState({ coagentStates, name, options });\n const updatedState =\n typeof newState === \"function\" ? 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JSON.stringify(options.state) : undefined,\n // reset initialstate on reset\n coagentStates[name] === undefined,\n ]);\n\n const runAgentCallback = useAsyncCallback(\n async (hint?: HintFunction) => {\n await runAgent(name, context, appendMessage, runChatCompletion, hint);\n },\n [name, context, appendMessage, runChatCompletion],\n );\n\n // Return the state and setState function\n return useMemo(() => {\n const coagentState = getCoagentState({ coagentStates, name, options });\n return {\n name,\n nodeName: coagentState.nodeName,\n threadId: coagentState.threadId,\n running: coagentState.running,\n state: coagentState.state,\n setState: isExternalStateManagement(options) ? options.setState : setState,\n start: () => startAgent(name, context),\n stop: () => stopAgent(name, context),\n run: runAgentCallback,\n };\n }, [name, coagentStates, options, setState, runAgentCallback]);\n}\n\nexport function startAgent(name: string, context: CopilotContextParams) {\n const { setAgentSession } = context;\n setAgentSession({\n agentName: name,\n });\n}\n\nexport function stopAgent(name: string, context: CopilotContextParams) {\n const { agentSession, setAgentSession } = context;\n if (agentSession && agentSession.agentName === name) {\n setAgentSession(null);\n context.setCoagentStates((prevAgentStates) => {\n return {\n ...prevAgentStates,\n [name]: {\n ...prevAgentStates[name],\n running: false,\n active: false,\n threadId: undefined,\n nodeName: undefined,\n runId: undefined,\n },\n };\n });\n } else {\n console.warn(`No agent session found for ${name}`);\n }\n}\n\nexport async function runAgent(\n name: string,\n context: CopilotContextParams & CopilotMessagesContextParams,\n appendMessage: (message: Message) => Promise<void>,\n runChatCompletion: () => Promise<Message[]>,\n hint?: HintFunction,\n) {\n const { agentSession, setAgentSession } = context;\n if (!agentSession || agentSession.agentName !== name) {\n setAgentSession({\n agentName: name,\n });\n }\n\n let previousState: any = null;\n for (let i = context.messages.length - 1; i >= 0; i--) {\n const message = context.messages[i];\n if (message.isAgentStateMessage() && message.agentName === name) {\n previousState = message.state;\n }\n }\n\n let state = context.coagentStatesRef.current?.[name]?.state || {};\n\n if (hint) {\n const hintMessage = hint({ previousState, currentState: state });\n if (hintMessage) {\n await appendMessage(hintMessage);\n } else {\n await runChatCompletion();\n }\n } else {\n await runChatCompletion();\n }\n}\n\nconst isExternalStateManagement = <T>(\n options: UseCoagentOptions<T>,\n): options is WithExternalStateManagement<T> => {\n return \"state\" in options && \"setState\" in options;\n};\n\nconst isInternalStateManagementWithInitial = <T>(\n options: UseCoagentOptions<T>,\n): options is WithInternalStateManagementAndInitial<T> => {\n return \"initialState\" in options;\n};\n\nconst getCoagentState = <T>({\n coagentStates,\n name,\n options,\n}: {\n coagentStates: Record<string, CoagentState>;\n name: string;\n options: UseCoagentOptions<T>;\n}) => {\n if (coagentStates[name]) {\n return coagentStates[name];\n } else {\n return {\n name,\n state: isInternalStateManagementWithInitial<T>(options) ? 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