@constructorfleet/ultimate-govee
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Library for interacting with Govee devices written in Typescript.
36 lines • 1.75 kB
TypeScript
import { Optional } from '../../../../../common';
import { DeviceModel } from '../../../devices.model';
import { ModeState, DeviceOpState, DeviceState, StateCommandAndStatus } from '../../../states';
export declare const ManualModeStateName: 'manualMode';
export type ManualModeStateName = typeof ManualModeStateName;
export declare class ManualModeState extends DeviceOpState<ManualModeStateName, Optional<number>> {
private speedIndex;
constructor(device: DeviceModel, opType?: number, identifier?: number[]);
parseOpCommand(opCommand: number[]): void;
protected readonly stateToCommand: (nextState: Optional<number>) => Optional<StateCommandAndStatus>;
}
export declare const CustomModeStateName: 'customMode';
export type CustomModeStateName = typeof CustomModeStateName;
export type CustomProgram = {
id: number;
fanSpeed: number;
duration: number;
remaining: number;
};
export type CustomMode = {
currentProgramId?: number;
programs?: Record<number, CustomProgram>;
currentProgram?: CustomProgram;
};
export declare class CustomModeState extends DeviceOpState<CustomModeStateName, CustomProgram | undefined> {
private customModes;
constructor(device: DeviceModel, opType?: number, identifier?: number[]);
parseOpCommand(opCommand: number[]): void;
protected readonly stateToCommand: (nextState: CustomProgram | undefined) => Optional<StateCommandAndStatus>;
}
export declare class PurifierActiveMode extends ModeState {
constructor(device: DeviceModel, states: (DeviceState<string, any> | undefined)[]);
protected readonly stateToCommand: () => undefined;
setState(nextState: Optional<DeviceState<string, unknown>>): string[];
}
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