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@constructorfleet/ultimate-govee

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Library for interacting with Govee devices written in Typescript.

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import { CommandBus, EventBus } from '@nestjs/cqrs'; import { ActiveState, ActiveStateName, ConnectedState, ConnectedStateName, ControlLockState, ControlLockStateName, HumidityState, HumidityStateName, ModeStateName, NightLightState, NightLightStateName, PowerState, PowerStateName, TimerState, TimerStateName, WaterShortageState, WaterShortageStateName } from '../../../states'; import { DeviceModel } from '../../../devices.model'; import { Device } from '../../../device'; import { TargetHumidityState, TargetHumidityStateName } from './humidifier.target-humidity'; import { MistLevelState, MistLevelStateName } from './humidifier.mist'; import { AutoModeState, AutoModeStateName, CustomModeState, CustomModeStateName, HumidifierActiveState, ManualModeState, ManualModeStateName } from './humidifier.modes'; import { DeviceFactory } from '../../../device.factory'; import { HumidiferUVCState, UVCStateName } from './humidifier.uvc'; import { Optional } from '../../../../../common/types'; export declare const HumidifierType: 'humidifer'; export type HumidifierType = typeof HumidifierType; export declare class HumidifierDevice extends Device<Humidifier> implements Humidifier { static readonly deviceType: HumidifierType; get deviceType(): string; constructor(device: DeviceModel, eventBus: EventBus, commandBus: CommandBus); get [MistLevelStateName](): Optional<MistLevelState>; get [ManualModeStateName](): Optional<ManualModeState>; get [CustomModeStateName](): Optional<CustomModeState>; get [AutoModeStateName](): Optional<AutoModeState>; get [TargetHumidityStateName](): Optional<TargetHumidityState>; get [ModeStateName](): Optional<HumidifierActiveState>; get [UVCStateName](): Optional<HumidiferUVCState>; get [HumidityStateName](): Optional<HumidityState>; get [PowerStateName](): Optional<PowerState>; get [ConnectedStateName](): Optional<ConnectedState>; get [WaterShortageStateName](): Optional<WaterShortageState>; get [TimerStateName](): Optional<TimerState>; get [NightLightStateName](): Optional<NightLightState>; get [ControlLockStateName](): Optional<ControlLockState>; get [ActiveStateName](): Optional<ActiveState>; } export declare class HumidifierFactory extends DeviceFactory<HumidifierDevice, Humidifier> { constructor(); } export type Humidifier = { [MistLevelStateName]: Optional<MistLevelState>; [ManualModeStateName]: Optional<ManualModeState>; [CustomModeStateName]: Optional<CustomModeState>; [AutoModeStateName]: Optional<AutoModeState>; [TargetHumidityStateName]: Optional<TargetHumidityState>; [ModeStateName]: Optional<HumidifierActiveState>; [UVCStateName]: Optional<HumidiferUVCState>; [HumidityStateName]: Optional<HumidityState>; [PowerStateName]: Optional<PowerState>; [ConnectedStateName]: Optional<ConnectedState>; [WaterShortageStateName]: Optional<WaterShortageState>; [TimerStateName]: Optional<TimerState>; [NightLightStateName]: Optional<NightLightState>; [ControlLockStateName]: Optional<ControlLockState>; [TimerStateName]: Optional<TimerState>; [ActiveStateName]: Optional<ActiveState>; }; //# sourceMappingURL=humidifier.d.ts.map