@constructorfleet/ultimate-govee
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Library for interacting with Govee devices written in Typescript.
54 lines • 3.23 kB
TypeScript
import { CommandBus, EventBus } from '@nestjs/cqrs';
import { ActiveState, ActiveStateName, ConnectedState, ConnectedStateName, ControlLockState, ControlLockStateName, HumidityState, HumidityStateName, ModeStateName, NightLightState, NightLightStateName, PowerState, PowerStateName, TimerState, TimerStateName, WaterShortageState, WaterShortageStateName } from '../../../states';
import { DeviceModel } from '../../../devices.model';
import { Device } from '../../../device';
import { TargetHumidityState, TargetHumidityStateName } from './humidifier.target-humidity';
import { MistLevelState, MistLevelStateName } from './humidifier.mist';
import { AutoModeState, AutoModeStateName, CustomModeState, CustomModeStateName, HumidifierActiveState, ManualModeState, ManualModeStateName } from './humidifier.modes';
import { DeviceFactory } from '../../../device.factory';
import { HumidiferUVCState, UVCStateName } from './humidifier.uvc';
import { Optional } from '../../../../../common/types';
export declare const HumidifierType: 'humidifer';
export type HumidifierType = typeof HumidifierType;
export declare class HumidifierDevice extends Device<Humidifier> implements Humidifier {
static readonly deviceType: HumidifierType;
get deviceType(): string;
constructor(device: DeviceModel, eventBus: EventBus, commandBus: CommandBus);
get [MistLevelStateName](): Optional<MistLevelState>;
get [ManualModeStateName](): Optional<ManualModeState>;
get [CustomModeStateName](): Optional<CustomModeState>;
get [AutoModeStateName](): Optional<AutoModeState>;
get [TargetHumidityStateName](): Optional<TargetHumidityState>;
get [ModeStateName](): Optional<HumidifierActiveState>;
get [UVCStateName](): Optional<HumidiferUVCState>;
get [HumidityStateName](): Optional<HumidityState>;
get [PowerStateName](): Optional<PowerState>;
get [ConnectedStateName](): Optional<ConnectedState>;
get [WaterShortageStateName](): Optional<WaterShortageState>;
get [TimerStateName](): Optional<TimerState>;
get [NightLightStateName](): Optional<NightLightState>;
get [ControlLockStateName](): Optional<ControlLockState>;
get [ActiveStateName](): Optional<ActiveState>;
}
export declare class HumidifierFactory extends DeviceFactory<HumidifierDevice, Humidifier> {
constructor();
}
export type Humidifier = {
[]: Optional<MistLevelState>;
[]: Optional<ManualModeState>;
[]: Optional<CustomModeState>;
[]: Optional<AutoModeState>;
[]: Optional<TargetHumidityState>;
[]: Optional<HumidifierActiveState>;
[]: Optional<HumidiferUVCState>;
[]: Optional<HumidityState>;
[]: Optional<PowerState>;
[]: Optional<ConnectedState>;
[]: Optional<WaterShortageState>;
[]: Optional<TimerState>;
[]: Optional<NightLightState>;
[]: Optional<ControlLockState>;
[]: Optional<TimerState>;
[]: Optional<ActiveState>;
};
//# sourceMappingURL=humidifier.d.ts.map