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@communityox/ox_core

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A modern FiveM framework.

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import { ClassInterface } from 'classInterface'; import { type VehicleProperties } from '@communityox/ox_lib'; import type { Dict, VehicleData } from '../../types'; import { Vector3 } from '@nativewrappers/server'; export type Vec3 = number[] | { x: number; y: number; z: number; } | { buffer: any; }; export declare class OxVehicle extends ClassInterface { #private; script: string; plate: string; model: string; make: string; id?: number; vin: string; owner?: number; group?: string; entity?: number; netId?: number; protected static members: Dict<OxVehicle>; protected static keys: Dict<Dict<OxVehicle>>; static spawn(model: string, coords: Vector3, heading?: number): number; static get(vin: string): OxVehicle | Promise<OxVehicle | undefined>; static getFromVehicleId(vehicleId: number): OxVehicle; static getFromNetId(id: number): OxVehicle; static getFromEntity(entityId: number): OxVehicle; private filter; static getFromFilter(filter: Dict<any>): OxVehicle | undefined; static getAll(filter?: Dict<any>, asArray?: false): Dict<OxVehicle>; static getAll(filter?: Dict<any>, asArray?: true): OxVehicle[]; static generateVin({ make, name }: VehicleData, isOwned?: boolean): Promise<string>; static generatePlate(pattern?: string): Promise<string>; static saveAll(resource?: string): void; constructor(vin: string, script: string, plate: string, model: string, make: string, stored: string | null, metadata: Dict<any>, properties: Partial<VehicleProperties>, id?: number, owner?: number, group?: string); set(key: string, value: any): void; get(key: string): any; getState(): StateBagInterface | null; getStored(): string | null; getProperties(): Partial<VehicleProperties>; save(): Promise<number> | Promise<import("mariadb").UpsertResult | import("mariadb").UpsertResult[]> | undefined; despawn(save?: boolean): void; delete(): void; remove(): void; setStored(value: string | null, despawn?: boolean): void; setOwner(charId?: number): void; setGroup(group?: string): void; setPlate(plate: string): void; setProperties(properties: Partial<VehicleProperties>, apply?: boolean): void; respawn(coords?: Vec3, rotation?: Vector3 | number): number | null; }