@colyseus/core
Version:
Multiplayer Framework for Node.js.
18 lines (13 loc) • 493 B
text/typescript
import { ErrorCode } from '@colyseus/shared-types';
export class ServerError extends Error {
public code: number;
constructor(code: number = ErrorCode.MATCHMAKE_UNHANDLED, message?: string, options?: ErrorOptions) {
super(message, options);
// Maintains proper stack trace for where our error was thrown (only available on V8)
if (Error.captureStackTrace) {
Error.captureStackTrace(this, ServerError);
}
this.name = 'ServerError';
this.code = code;
}
}