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@colyseus/core

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Multiplayer Framework for Node.js.

9 lines (8 loc) 312 B
import type { Client } from '../Transport.ts'; import type { Serializer } from './Serializer.ts'; export declare class NoneSerializer<T = any> implements Serializer<T> { id: string; reset(data: any): void; getFullState(client?: Client): any; applyPatches(clients: Client[], state: T): boolean; }