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@colyseus/core

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Multiplayer Framework for Node.js.

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var __create = Object.create; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __getProtoOf = Object.getPrototypeOf; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps( // If the importer is in node compatibility mode or this is not an ESM // file that has been converted to a CommonJS file using a Babel- // compatible transform (i.e. "__esModule" has not been set), then set // "default" to the CommonJS "module.exports" for node compatibility. isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target, mod )); var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); var DevMode_exports = {}; __export(DevMode_exports, { cacheRoomHistory: () => cacheRoomHistory, debugDevMode: () => debugDevMode, getPreviousProcessId: () => getPreviousProcessId, getProcessRestoreKey: () => getProcessRestoreKey, getRoomRestoreListKey: () => getRoomRestoreListKey, isDevMode: () => isDevMode, reloadFromCache: () => reloadFromCache, setDevMode: () => setDevMode }); module.exports = __toCommonJS(DevMode_exports); var import_debug = __toESM(require("debug")); var import_Logger = require("../Logger.js"); var import_Debug = require("../Debug.js"); var import_MatchMaker = require("../MatchMaker.js"); const debugDevMode = (0, import_debug.default)("colyseus:devmode"); let isDevMode = false; function setDevMode(bool) { isDevMode = bool; } async function reloadFromCache() { const roomHistoryList = Object.entries(await import_MatchMaker.presence.hgetall(getRoomRestoreListKey())); debugDevMode("rooms to restore: %i", roomHistoryList.length); for (const [roomId, value] of roomHistoryList) { const roomHistory = JSON.parse(value); debugDevMode("restoring room %s (%s)", roomHistory.roomName, roomId); const recreatedRoomListing = await (0, import_MatchMaker.handleCreateRoom)(roomHistory.roomName, roomHistory.clientOptions, roomId); const recreatedRoom = (0, import_MatchMaker.getLocalRoomById)(recreatedRoomListing.roomId); import_Logger.logger.debug(`\u{1F504} room '${roomId}' has been restored.`); if (roomHistory.hasOwnProperty("state")) { recreatedRoom.state.decode(roomHistory.state); recreatedRoom.setState(recreatedRoom.state.clone()); import_Logger.logger.debug(`\u{1F4CB} room '${roomId}' state =>`, recreatedRoom.state.toJSON()); } recreatedRoom.onRestoreRoom?.(roomHistory["cache"]); if (roomHistory.clients) { for (const previousSessionId of roomHistory.clients) { await (0, import_MatchMaker.remoteRoomCall)(recreatedRoomListing.roomId, "_reserveSeat", [previousSessionId, {}, 20, false, true]); } } } if (roomHistoryList.length > 0) { import_Logger.logger.debug("\u2705", roomHistoryList.length, "room(s) have been restored."); } } async function cacheRoomHistory(rooms) { for (const room of Object.values(rooms)) { const roomHistoryResult = await import_MatchMaker.presence.hget(getRoomRestoreListKey(), room.roomId); if (roomHistoryResult) { try { const roomHistory = JSON.parse(roomHistoryResult); roomHistory["cache"] = room.onCacheRoom?.(); debugDevMode("caching room %s (%s)", room.roomName, room.roomId); if (room.state) { roomHistory["state"] = room.state.encodeAll(); } roomHistory["clients"] = room.clients.map((client) => client.sessionId); for (const sessionId in room["reservedSeats"]) { roomHistory["clients"].push(sessionId); } await import_MatchMaker.presence.hset(getRoomRestoreListKey(), room.roomId, JSON.stringify(roomHistory)); import_Logger.logger.debug(`\u{1F4BE} caching room '${room.roomId}' (clients: ${room.clients.length}, state size: ${(roomHistory["state"] || []).length} bytes)`); } catch (e) { (0, import_Debug.debugAndPrintError)(`\u274C couldn't cache room '${room.roomId}', due to: ${e.stack}`); } } } } async function getPreviousProcessId(hostname) { return await import_MatchMaker.presence.hget(getProcessRestoreKey(), hostname); } function getRoomRestoreListKey() { return "roomhistory"; } function getProcessRestoreKey() { return "processhistory"; } // Annotate the CommonJS export names for ESM import in node: 0 && (module.exports = { cacheRoomHistory, debugDevMode, getPreviousProcessId, getProcessRestoreKey, getRoomRestoreListKey, isDevMode, reloadFromCache, setDevMode });