@colyseus/core
Version:
Multiplayer Framework for Node.js.
21 lines (20 loc) • 833 B
TypeScript
import { Serializer } from './Serializer.js';
import { Encoder, Schema, Iterator, StateView } from '@colyseus/schema';
import { Client } from '../Transport.js';
declare const SHARED_VIEW: {};
export declare class SchemaSerializer<T extends Schema> implements Serializer<T> {
id: string;
protected encoder: Encoder<T>;
protected hasFilters: boolean;
protected handshakeCache: Buffer;
protected needFullEncode: boolean;
protected fullEncodeBuffer: Buffer;
protected fullEncodeCache: Buffer;
protected sharedOffsetCache: Iterator;
protected encodedViews: Map<StateView | typeof SHARED_VIEW, Buffer>;
reset(newState: T & Schema): void;
getFullState(client?: Client): Buffer<ArrayBufferLike>;
applyPatches(clients: Client[]): boolean;
handshake(): Buffer<ArrayBufferLike>;
}
export {};