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@colyseus/core

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Multiplayer Framework for Node.js.

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import { IRoomCache } from '../matchmaker/driver/local/LocalDriver.js'; import { Room } from '../Room.js'; import { Client } from '../Transport.js'; export interface FilterInput { name?: string; metadata?: any; } export interface LobbyOptions { filter?: FilterInput; } export declare class LobbyRoom extends Room { rooms: IRoomCache[]; unsubscribeLobby: () => void; clientOptions: { [sessionId: string]: LobbyOptions; }; onCreate(options: any): Promise<void>; onJoin(client: Client, options: LobbyOptions): void; onLeave(client: Client): void; onDispose(): void; protected filterItemsForClient(options: LobbyOptions): IRoomCache[]; protected filterItemForClient(room: IRoomCache, filter?: LobbyOptions['filter']): boolean; }