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@colyseus/core

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Multiplayer Framework for Node.js.

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{ "version": 3, "sources": ["../../src/errors/ServerError.ts"], "sourcesContent": ["import { ErrorCode } from '../Protocol.js';\n\nexport class ServerError extends Error {\n public code: number;\n\n constructor(code: number = ErrorCode.MATCHMAKE_UNHANDLED, message?: string) {\n super(message);\n\n // Maintains proper stack trace for where our error was thrown (only available on V8)\n if (Error.captureStackTrace) {\n Error.captureStackTrace(this, ServerError);\n }\n\n this.name = 'ServerError';\n this.code = code;\n }\n}\n"], "mappings": ";AAAA,SAAS,iBAAiB;AAEnB,IAAM,cAAN,MAAM,qBAAoB,MAAM;AAAA,EAGrC,YAAY,OAAe,UAAU,qBAAqB,SAAkB;AAC1E,UAAM,OAAO;AAGb,QAAI,MAAM,mBAAmB;AAC3B,YAAM,kBAAkB,MAAM,YAAW;AAAA,IAC3C;AAEA,SAAK,OAAO;AACZ,SAAK,OAAO;AAAA,EACd;AACF;", "names": [] }