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@colour93/koishi-plugin-apex-helper

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"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k); __setModuleDefault(result, mod); return result; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.CraftingData = exports.MapData = void 0; const localeData = __importStar(require("./locale.json")); const locale = localeData; class MapData { constructor(data) { this.battle_royale = new MapItem(data.battle_royale); this.ranked = new MapItem(data.ranked); this.ltm = new MapItem(data.ltm); } } exports.MapData = MapData; class MapItem { constructor(data) { this.current = new MapInfo(data.current); this.next = new MapInfo(data.next); } } class MapInfo { constructor(data) { Object.assign(this, data); this.map_zh = locale.map[this.code]; if (this.eventName) this.eventName_zh = locale.event[this.eventName]; } } class Rotation { constructor(ts) { this.time = new Date(ts); this.timestamp = ts; this.timestr = this.time.toLocaleTimeString(); } } class CraftingData { constructor(data) { let weaponOrigin; data.forEach(item => { switch (item.bundleType) { case 'daily': this.daily = new BundleItem(item); break; case 'weekly': this.weekly = new BundleItem(item); break; case 'permanent': if (item.bundle == 'weapon_one') weaponOrigin = item; if (item.bundle == 'weapon_two') weaponOrigin.bundleContent.push(...item.bundleContent); break; default: break; } }); weaponOrigin.bundle = 'weapon'; this.weapon = new BundleItem(weaponOrigin); } } exports.CraftingData = CraftingData; class BundleItem { constructor(data) { if (data.bundle == 'weapon') data.bundleContent = data.bundleContent.map((e) => new BundleWeaponContent(e)); else data.bundleContent = data.bundleContent.map((e) => new BundleCommonContent(e)); this.duration = data.end * 1000 - (new Date()).getTime(); Object.assign(this, data); } } class BundleCommonContent { constructor(data) { Object.assign(this, data); this.item_zh = `${locale.crafting.rarity[this.itemType.rarity] + locale.crafting.item[this.itemType.name]}/${this.cost}`; } } class BundleWeaponContent { constructor(data) { Object.assign(this, data); this.item_zh = `${locale.crafting.weapon[this.itemType.name]}/${this.cost}`; } }