@codemylife/canvassm
Version:
A simple library to work with html canvas
26 lines (25 loc) • 2.04 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.Ball = exports.Color = exports.PhysicsObject = exports.Mouse = exports.Wall = exports.Face = exports.Body = exports.Canvas3D = exports.Canvas = exports.Spherical = exports.Polar = exports.Vector = void 0;
const Ball_1 = require("./Ball");
Object.defineProperty(exports, "Ball", { enumerable: true, get: function () { return Ball_1.Ball; } });
const Canvas_1 = require("./Canvas");
Object.defineProperty(exports, "Canvas", { enumerable: true, get: function () { return Canvas_1.Canvas; } });
const Canvas3D_1 = require("./Canvas3D");
Object.defineProperty(exports, "Body", { enumerable: true, get: function () { return Canvas3D_1.Body; } });
Object.defineProperty(exports, "Canvas3D", { enumerable: true, get: function () { return Canvas3D_1.Canvas3D; } });
Object.defineProperty(exports, "Face", { enumerable: true, get: function () { return Canvas3D_1.Face; } });
const Color_1 = require("./Color");
Object.defineProperty(exports, "Color", { enumerable: true, get: function () { return Color_1.Color; } });
const Mouse_1 = require("./Mouse");
Object.defineProperty(exports, "Mouse", { enumerable: true, get: function () { return Mouse_1.Mouse; } });
const PhysicsObject_1 = require("./PhysicsObject");
Object.defineProperty(exports, "PhysicsObject", { enumerable: true, get: function () { return PhysicsObject_1.PhysicsObject; } });
const Polar_1 = require("./Polar");
Object.defineProperty(exports, "Polar", { enumerable: true, get: function () { return Polar_1.Polar; } });
const Spherical_1 = require("./Spherical");
Object.defineProperty(exports, "Spherical", { enumerable: true, get: function () { return Spherical_1.Spherical; } });
const Vector_1 = require("./Vector");
Object.defineProperty(exports, "Vector", { enumerable: true, get: function () { return Vector_1.Vector; } });
const Wall_1 = require("./Wall");
Object.defineProperty(exports, "Wall", { enumerable: true, get: function () { return Wall_1.Wall; } });