UNPKG

@codemylife/canvassm

Version:

A simple library to work with html canvas

26 lines (25 loc) 2.04 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Ball = exports.Color = exports.PhysicsObject = exports.Mouse = exports.Wall = exports.Face = exports.Body = exports.Canvas3D = exports.Canvas = exports.Spherical = exports.Polar = exports.Vector = void 0; const Ball_1 = require("./Ball"); Object.defineProperty(exports, "Ball", { enumerable: true, get: function () { return Ball_1.Ball; } }); const Canvas_1 = require("./Canvas"); Object.defineProperty(exports, "Canvas", { enumerable: true, get: function () { return Canvas_1.Canvas; } }); const Canvas3D_1 = require("./Canvas3D"); Object.defineProperty(exports, "Body", { enumerable: true, get: function () { return Canvas3D_1.Body; } }); Object.defineProperty(exports, "Canvas3D", { enumerable: true, get: function () { return Canvas3D_1.Canvas3D; } }); Object.defineProperty(exports, "Face", { enumerable: true, get: function () { return Canvas3D_1.Face; } }); const Color_1 = require("./Color"); Object.defineProperty(exports, "Color", { enumerable: true, get: function () { return Color_1.Color; } }); const Mouse_1 = require("./Mouse"); Object.defineProperty(exports, "Mouse", { enumerable: true, get: function () { return Mouse_1.Mouse; } }); const PhysicsObject_1 = require("./PhysicsObject"); Object.defineProperty(exports, "PhysicsObject", { enumerable: true, get: function () { return PhysicsObject_1.PhysicsObject; } }); const Polar_1 = require("./Polar"); Object.defineProperty(exports, "Polar", { enumerable: true, get: function () { return Polar_1.Polar; } }); const Spherical_1 = require("./Spherical"); Object.defineProperty(exports, "Spherical", { enumerable: true, get: function () { return Spherical_1.Spherical; } }); const Vector_1 = require("./Vector"); Object.defineProperty(exports, "Vector", { enumerable: true, get: function () { return Vector_1.Vector; } }); const Wall_1 = require("./Wall"); Object.defineProperty(exports, "Wall", { enumerable: true, get: function () { return Wall_1.Wall; } });