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@clickup/pg-microsharding

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export interface SlotInfo { srcLsn: string; dstLsn: string; gap: number; gapTillLatch: number; lagSec: number | null; latched: { srcLsn: string; at: number; }; } /** * Returns the difference between src LSN and dst LSN (gap), along with some * estimation on how much seconds they are apart from each other. To measure * that time, we "latch" an LSN on the src and then wait until dst crosses that * latched LSN. Once it does, we remember the actual astronomical time it took * to cross, and then latch the src LSN again (towards the next estimation * cycle). When the caller decides that the time is small enough, it stops * polling; and if the time is large (e.g. more than 20 seconds), it continues * to call getSlotInfo() over and over again until that time drops below the * needed 20 seconds threshold. */ export declare function getSlotInfo({ dsn, slotName, }: { dsn: string; slotName: string; }, prevSlotInfo: SlotInfo | undefined): Promise<SlotInfo>; //# sourceMappingURL=getSlotInfo.d.ts.map