UNPKG

@clduab11/gemini-flow

Version:

Revolutionary AI agent swarm coordination platform with Google Services integration, multimedia processing, and production-ready monitoring. Features 8 Google AI services, quantum computing capabilities, and enterprise-grade security.

1,081 lines (967 loc) 28.4 kB
/** * A2A Protocol Multimedia Extension * * Extends the Agent-to-Agent protocol for multimedia coordination: * - Multi-agent streaming coordination * - Distributed load balancing * - Consensus-based quality decisions * - Cross-agent synchronization * - Fault-tolerant streaming */ import { EventEmitter } from "events"; import { Logger } from "../utils/logger.js"; import { A2AMultimediaExtension, StreamingSession, MultiModalChunk, VideoStreamRequest, AudioStreamRequest, NetworkConditions, PerformanceMetrics, } from "../types/streaming.js"; export interface A2AStreamingAgent { id: string; role: "producer" | "consumer" | "relay" | "coordinator"; capabilities: { maxStreams: number; supportedCodecs: string[]; bandwidth: { upload: number; download: number }; processing: { cpu: number; memory: number }; geographic: { region: string; latency: number }; }; currentLoad: { activeStreams: number; cpuUsage: number; memoryUsage: number; bandwidthUsage: { upload: number; download: number }; }; status: "online" | "offline" | "degraded" | "maintenance"; lastHeartbeat: number; } export interface A2AMultimediaMessage { type: | "stream_request" | "stream_response" | "quality_change" | "sync_command" | "load_balance" | "failover" | "consensus_vote" | "heartbeat" | "coordination"; from: string; to: string | "broadcast"; sessionId: string; timestamp: number; sequence: number; data: any; priority: "low" | "medium" | "high" | "critical"; reliability: "best_effort" | "reliable" | "ordered"; } export interface ConsensusProposal { id: string; type: | "quality_change" | "load_redistribution" | "failover" | "sync_adjustment"; proposer: string; data: any; votes: Map<string, boolean>; threshold: number; deadline: number; status: "pending" | "approved" | "rejected" | "expired"; } export interface LoadBalancingStrategy { algorithm: | "round_robin" | "least_loaded" | "geographic" | "capability_based" | "adaptive"; parameters: { maxLoadPerAgent: number; geographicPreference: boolean; capabilityWeighting: number; latencyThreshold: number; }; rebalanceInterval: number; hysteresis: number; // Prevent oscillation } export class A2AMultimediaExtension extends EventEmitter { private logger: Logger; private extension: A2AMultimediaExtension; private agents = new Map<string, A2AStreamingAgent>(); private sessions = new Map<string, StreamingSession>(); private messageQueue: A2AMultimediaMessage[] = []; private consensusProposals = new Map<string, ConsensusProposal>(); private loadBalancer: MultimediaLoadBalancer; private consensusManager: ConsensusManager; private syncCoordinator: SyncCoordinator; private failoverManager: FailoverManager; private messageRouter: MessageRouter; constructor(config: any) { super(); this.logger = new Logger("A2AMultimediaExtension"); this.extension = { version: "1.0.0", capabilities: { videoStreaming: true, audioStreaming: true, multicast: true, recording: true, transcoding: true, synchronization: true, }, protocols: { webrtc: true, hls: true, dash: true, websocket: true, custom: ["a2a-stream"], }, quality: { adaptiveBitrate: true, multipleQualities: true, realTimeAdjustment: true, }, coordination: { multiAgent: true, loadBalancing: true, failover: true, consensus: true, }, }; this.loadBalancer = new MultimediaLoadBalancer(); this.consensusManager = new ConsensusManager(); this.syncCoordinator = new SyncCoordinator(); this.failoverManager = new FailoverManager(); this.messageRouter = new MessageRouter(); this.setupMessageHandling(); this.startHeartbeat(); } /** * Register a streaming agent in the A2A network */ registerAgent(agent: A2AStreamingAgent): void { this.agents.set(agent.id, agent); this.logger.info("Agent registered", { id: agent.id, role: agent.role, capabilities: agent.capabilities, }); this.broadcastMessage({ type: "coordination", from: "system", to: "broadcast", sessionId: "system", timestamp: Date.now(), sequence: 0, data: { action: "agent_joined", agent: { id: agent.id, role: agent.role, capabilities: agent.capabilities, }, }, priority: "medium", reliability: "reliable", }); this.emit("agent_registered", agent); } /** * Create a coordinated streaming session across multiple agents */ async createCoordinatedSession( sessionId: string, participants: string[], sessionType: "broadcast" | "multicast" | "p2p", ): Promise<StreamingSession> { // Select optimal agents for the session const selectedAgents = await this.selectOptimalAgents( participants, sessionType, ); if (selectedAgents.length === 0) { throw new Error("No suitable agents available for session"); } // Create session with coordination const session: StreamingSession = { id: sessionId, type: sessionType, participants: selectedAgents.map((agent) => ({ id: agent.id, role: this.determineRole(agent, sessionType), capabilities: Object.keys(agent.capabilities.supportedCodecs), connection: null as any, // Will be set during connection })), streams: { video: [], audio: [], data: [], }, coordination: { master: this.selectMasterAgent(selectedAgents), consensus: true, synchronization: { enabled: true, tolerance: 50, maxDrift: 200, resyncThreshold: 500, method: "rtp", masterClock: "audio", }, }, metrics: { startTime: Date.now(), duration: 0, totalBytes: 0, qualityChanges: 0, errors: 0, averageLatency: 0, }, }; this.sessions.set(sessionId, session); // Notify all participants await this.coordinateSessionSetup(session); this.emit("session_created", session); return session; } /** * Request streaming through A2A coordination */ async requestStream( request: VideoStreamRequest | AudioStreamRequest, sessionId: string, ): Promise<void> { const session = this.sessions.get(sessionId); if (!session) { throw new Error(`Session not found: ${sessionId}`); } // Find optimal agent for the stream const optimalAgent = await this.loadBalancer.selectAgent( Array.from(this.agents.values()), request, session, ); if (!optimalAgent) { throw new Error("No suitable agent available for stream"); } // Send stream request to selected agent const message: A2AMultimediaMessage = { type: "stream_request", from: "coordinator", to: optimalAgent.id, sessionId, timestamp: Date.now(), sequence: this.getNextSequence(), data: request, priority: "high", reliability: "reliable", }; await this.sendMessage(message); this.emit("stream_requested", { request, agent: optimalAgent, session }); } /** * Coordinate quality change across all agents */ async coordinateQualityChange( sessionId: string, newQuality: any, reason: string, ): Promise<boolean> { const session = this.sessions.get(sessionId); if (!session) { return false; } // Create consensus proposal const proposal: ConsensusProposal = { id: this.generateProposalId(), type: "quality_change", proposer: session.coordination.master, data: { newQuality, reason }, votes: new Map(), threshold: Math.ceil(session.participants.length / 2), // Majority deadline: Date.now() + 5000, // 5 seconds to vote status: "pending", }; this.consensusProposals.set(proposal.id, proposal); // Request votes from all participants const voteMessage: A2AMultimediaMessage = { type: "consensus_vote", from: session.coordination.master, to: "broadcast", sessionId, timestamp: Date.now(), sequence: this.getNextSequence(), data: { proposal: proposal.id, type: "quality_change", currentQuality: session.streams.video[0]?.quality, proposedQuality: newQuality, reason, }, priority: "high", reliability: "reliable", }; await this.broadcastToSession(sessionId, voteMessage); // Wait for consensus or timeout return new Promise((resolve) => { const checkInterval = setInterval(() => { const updatedProposal = this.consensusProposals.get(proposal.id); if (updatedProposal && updatedProposal.status !== "pending") { clearInterval(checkInterval); resolve(updatedProposal.status === "approved"); } }, 100); // Timeout after deadline setTimeout(() => { clearInterval(checkInterval); const finalProposal = this.consensusProposals.get(proposal.id); if (finalProposal && finalProposal.status === "pending") { finalProposal.status = "expired"; resolve(false); } }, 6000); }); } /** * Handle agent failure and coordinate failover */ async handleAgentFailure(failedAgentId: string): Promise<void> { const failedAgent = this.agents.get(failedAgentId); if (!failedAgent) return; this.logger.warn("Agent failure detected", { agentId: failedAgentId }); // Mark agent as offline failedAgent.status = "offline"; // Find affected sessions const affectedSessions = Array.from(this.sessions.values()).filter( (session) => session.participants.some((p) => p.id === failedAgentId), ); // Coordinate failover for each affected session for (const session of affectedSessions) { await this.coordinateFailover(session, failedAgentId); } this.emit("agent_failure_handled", { failedAgentId, affectedSessions: affectedSessions.length, }); } /** * Synchronize streams across multiple agents */ async synchronizeMultiAgentStreams( sessionId: string, referenceTime: number, ): Promise<boolean> { const session = this.sessions.get(sessionId); if (!session) return false; const syncMessage: A2AMultimediaMessage = { type: "sync_command", from: session.coordination.master, to: "broadcast", sessionId, timestamp: Date.now(), sequence: this.getNextSequence(), data: { referenceTime, tolerance: session.coordination.synchronization.tolerance, method: session.coordination.synchronization.method, }, priority: "critical", reliability: "ordered", }; await this.broadcastToSession(sessionId, syncMessage); // Monitor synchronization accuracy return this.syncCoordinator.verifySynchronization(session, referenceTime); } /** * Rebalance load across agents */ async rebalanceLoad(strategy?: LoadBalancingStrategy): Promise<void> { const currentStrategy = strategy || this.loadBalancer.getStrategy(); const rebalancePlan = await this.loadBalancer.createRebalancePlan( Array.from(this.agents.values()), Array.from(this.sessions.values()), currentStrategy, ); if (rebalancePlan.actions.length === 0) { this.logger.debug("No rebalancing needed"); return; } // Execute rebalancing actions for (const action of rebalancePlan.actions) { await this.executeRebalanceAction(action); } this.emit("load_rebalanced", rebalancePlan); } /** * Get network topology for multimedia routing */ getNetworkTopology(): any { const topology = { agents: Array.from(this.agents.values()).map((agent) => ({ id: agent.id, role: agent.role, status: agent.status, load: this.calculateAgentLoad(agent), geographic: agent.capabilities.geographic, })), sessions: Array.from(this.sessions.values()).map((session) => ({ id: session.id, type: session.type, participants: session.participants.length, master: session.coordination.master, streams: { video: session.streams.video.length, audio: session.streams.audio.length, data: session.streams.data.length, }, })), connections: this.getConnectionMatrix(), performance: this.getOverallPerformanceMetrics(), }; return topology; } /** * Setup message handling */ private setupMessageHandling(): void { this.messageRouter.on( "message_received", (message: A2AMultimediaMessage) => { this.handleIncomingMessage(message); }, ); this.messageRouter.on("message_failed", (error: any) => { this.logger.error("Message delivery failed", error); }); } /** * Handle incoming A2A multimedia messages */ private async handleIncomingMessage( message: A2AMultimediaMessage, ): Promise<void> { try { switch (message.type) { case "stream_request": await this.handleStreamRequest(message); break; case "stream_response": await this.handleStreamResponse(message); break; case "quality_change": await this.handleQualityChange(message); break; case "sync_command": await this.handleSyncCommand(message); break; case "load_balance": await this.handleLoadBalance(message); break; case "failover": await this.handleFailover(message); break; case "consensus_vote": await this.handleConsensusVote(message); break; case "heartbeat": await this.handleHeartbeat(message); break; case "coordination": await this.handleCoordination(message); break; default: this.logger.warn("Unknown message type", { type: message.type }); } } catch (error) { this.logger.error("Message handling failed", { message: message.type, error: (error as Error).message, }); } } /** * Select optimal agents for a session */ private async selectOptimalAgents( participants: string[], sessionType: string, ): Promise<A2AStreamingAgent[]> { const availableAgents = Array.from(this.agents.values()) .filter((agent) => agent.status === "online") .filter( (agent) => participants.length === 0 || participants.includes(agent.id), ); // Sort by suitability score const scoredAgents = availableAgents .map((agent) => ({ agent, score: this.calculateAgentScore(agent, sessionType), })) .sort((a, b) => b.score - a.score); return scoredAgents .slice(0, Math.min(participants.length || 10, scoredAgents.length)) .map((scored) => scored.agent); } /** * Calculate agent suitability score */ private calculateAgentScore( agent: A2AStreamingAgent, sessionType: string, ): number { let score = 0; // Load factor (lower load = higher score) const loadFactor = 1 - agent.currentLoad.cpuUsage / 100; score += loadFactor * 30; // Capability factor const capabilityFactor = agent.capabilities.maxStreams / 10; score += capabilityFactor * 20; // Geographic factor (lower latency = higher score) const geoFactor = Math.max( 0, 1 - agent.capabilities.geographic.latency / 1000, ); score += geoFactor * 15; // Bandwidth factor const bandwidthFactor = Math.min( 1, agent.capabilities.bandwidth.upload / 10000000, ); // 10 Mbps reference score += bandwidthFactor * 25; // Status factor if (agent.status === "online") score += 10; return score; } /** * Determine agent role in session */ private determineRole( agent: A2AStreamingAgent, sessionType: string, ): "producer" | "consumer" | "prosumer" { if (sessionType === "broadcast") { return agent.capabilities.bandwidth.upload > agent.capabilities.bandwidth.download ? "producer" : "consumer"; } return "prosumer"; // Can both produce and consume } /** * Select master agent for coordination */ private selectMasterAgent(agents: A2AStreamingAgent[]): string { // Select agent with highest score and stable connection const masterCandidate = agents .filter((agent) => agent.status === "online") .sort( (a, b) => this.calculateAgentScore(b, "coordination") - this.calculateAgentScore(a, "coordination"), )[0]; return masterCandidate?.id || agents[0]?.id || "unknown"; } /** * Coordinate session setup with all participants */ private async coordinateSessionSetup( session: StreamingSession, ): Promise<void> { const setupMessage: A2AMultimediaMessage = { type: "coordination", from: "coordinator", to: "broadcast", sessionId: session.id, timestamp: Date.now(), sequence: this.getNextSequence(), data: { action: "session_setup", session: { id: session.id, type: session.type, participants: session.participants, coordination: session.coordination, }, }, priority: "high", reliability: "reliable", }; await this.broadcastToSession(session.id, setupMessage); } /** * Send message to specific agent or broadcast */ private async sendMessage(message: A2AMultimediaMessage): Promise<void> { await this.messageRouter.sendMessage(message); } /** * Broadcast message to all participants in session */ private async broadcastToSession( sessionId: string, message: A2AMultimediaMessage, ): Promise<void> { const session = this.sessions.get(sessionId); if (!session) return; for (const participant of session.participants) { const participantMessage = { ...message, to: participant.id, }; await this.sendMessage(participantMessage); } } /** * Broadcast message to all agents */ private async broadcastMessage(message: A2AMultimediaMessage): Promise<void> { for (const [agentId] of this.agents) { const agentMessage = { ...message, to: agentId, }; await this.sendMessage(agentMessage); } } /** * Handle stream request message */ private async handleStreamRequest( message: A2AMultimediaMessage, ): Promise<void> { // Process stream request and respond this.emit("stream_request_received", message); } /** * Handle stream response message */ private async handleStreamResponse( message: A2AMultimediaMessage, ): Promise<void> { // Process stream response this.emit("stream_response_received", message); } /** * Handle quality change message */ private async handleQualityChange( message: A2AMultimediaMessage, ): Promise<void> { // Apply quality change this.emit("quality_change_received", message); } /** * Handle sync command message */ private async handleSyncCommand( message: A2AMultimediaMessage, ): Promise<void> { // Execute synchronization this.emit("sync_command_received", message); } /** * Handle load balance message */ private async handleLoadBalance( message: A2AMultimediaMessage, ): Promise<void> { // Process load balancing request this.emit("load_balance_received", message); } /** * Handle failover message */ private async handleFailover(message: A2AMultimediaMessage): Promise<void> { // Process failover coordination this.emit("failover_received", message); } /** * Handle consensus vote message */ private async handleConsensusVote( message: A2AMultimediaMessage, ): Promise<void> { const { proposal, vote } = message.data; const proposalObj = this.consensusProposals.get(proposal); if (proposalObj && proposalObj.status === "pending") { proposalObj.votes.set(message.from, vote); // Check if threshold reached const positiveVotes = Array.from(proposalObj.votes.values()).filter( (v) => v, ).length; if (positiveVotes >= proposalObj.threshold) { proposalObj.status = "approved"; this.emit("consensus_reached", proposalObj); } else if ( proposalObj.votes.size === this.agents.size && positiveVotes < proposalObj.threshold ) { proposalObj.status = "rejected"; this.emit("consensus_rejected", proposalObj); } } } /** * Handle heartbeat message */ private async handleHeartbeat(message: A2AMultimediaMessage): Promise<void> { const agent = this.agents.get(message.from); if (agent) { agent.lastHeartbeat = Date.now(); agent.currentLoad = message.data.load; } } /** * Handle coordination message */ private async handleCoordination( message: A2AMultimediaMessage, ): Promise<void> { // Process coordination commands this.emit("coordination_received", message); } /** * Coordinate failover for a session */ private async coordinateFailover( session: StreamingSession, failedAgentId: string, ): Promise<void> { const failoverPlan = await this.failoverManager.createFailoverPlan( session, failedAgentId, this.agents, ); if (failoverPlan.replacementAgent) { // Execute failover await this.executeFailover( session, failedAgentId, failoverPlan.replacementAgent, ); } else { // No replacement available, gracefully degrade await this.degradeSession(session, failedAgentId); } } /** * Execute failover action */ private async executeFailover( session: StreamingSession, failedAgentId: string, replacementAgent: A2AStreamingAgent, ): Promise<void> { // Update session participants const participantIndex = session.participants.findIndex( (p) => p.id === failedAgentId, ); if (participantIndex !== -1) { session.participants[participantIndex] = { id: replacementAgent.id, role: session.participants[participantIndex].role, capabilities: Object.keys( replacementAgent.capabilities.supportedCodecs, ), connection: null as any, }; } // Notify all participants about failover const failoverMessage: A2AMultimediaMessage = { type: "failover", from: session.coordination.master, to: "broadcast", sessionId: session.id, timestamp: Date.now(), sequence: this.getNextSequence(), data: { failedAgent: failedAgentId, replacementAgent: replacementAgent.id, action: "agent_replacement", }, priority: "critical", reliability: "reliable", }; await this.broadcastToSession(session.id, failoverMessage); this.emit("failover_executed", { session, failedAgentId, replacementAgent, }); } /** * Degrade session when no replacement available */ private async degradeSession( session: StreamingSession, failedAgentId: string, ): Promise<void> { // Remove failed agent from session session.participants = session.participants.filter( (p) => p.id !== failedAgentId, ); // Adjust quality if needed // Implementation would adjust stream quality based on reduced capacity this.emit("session_degraded", { session, failedAgentId }); } /** * Execute rebalance action */ private async executeRebalanceAction(action: any): Promise<void> { // Implementation would execute specific rebalancing actions this.emit("rebalance_action_executed", action); } /** * Calculate agent load */ private calculateAgentLoad(agent: A2AStreamingAgent): number { const cpuLoad = agent.currentLoad.cpuUsage / 100; const memoryLoad = agent.currentLoad.memoryUsage / 100; const streamLoad = agent.currentLoad.activeStreams / agent.capabilities.maxStreams; return (cpuLoad + memoryLoad + streamLoad) / 3; } /** * Get connection matrix between agents */ private getConnectionMatrix(): any { // Implementation would return connection latencies between agents return {}; } /** * Get overall performance metrics */ private getOverallPerformanceMetrics(): PerformanceMetrics { // Implementation would aggregate performance metrics return {} as PerformanceMetrics; } /** * Start heartbeat mechanism */ private startHeartbeat(): void { setInterval(() => { this.checkAgentHealth(); }, 30000); // Check every 30 seconds } /** * Check health of all agents */ private checkAgentHealth(): void { const now = Date.now(); const heartbeatTimeout = 60000; // 60 seconds for (const [agentId, agent] of this.agents) { if ( now - agent.lastHeartbeat > heartbeatTimeout && agent.status === "online" ) { agent.status = "offline"; this.handleAgentFailure(agentId); } } } /** * Generate unique proposal ID */ private generateProposalId(): string { return `proposal-${Date.now()}-${Math.random().toString(36).substr(2, 9)}`; } /** * Get next sequence number */ private getNextSequence(): number { return Date.now(); // Simple sequence based on timestamp } /** * Clean up resources */ cleanup(): void { this.agents.clear(); this.sessions.clear(); this.consensusProposals.clear(); this.messageQueue = []; this.removeAllListeners(); this.logger.info("A2A multimedia extension cleaned up"); } } /** * Multimedia load balancer */ class MultimediaLoadBalancer { private strategy: LoadBalancingStrategy = { algorithm: "adaptive", parameters: { maxLoadPerAgent: 0.8, geographicPreference: true, capabilityWeighting: 0.3, latencyThreshold: 100, }, rebalanceInterval: 60000, hysteresis: 0.1, }; async selectAgent( agents: A2AStreamingAgent[], request: any, session: StreamingSession, ): Promise<A2AStreamingAgent | null> { // Implementation would select optimal agent based on strategy return agents.find((agent) => agent.status === "online") || null; } async createRebalancePlan( agents: A2AStreamingAgent[], sessions: StreamingSession[], strategy: LoadBalancingStrategy, ): Promise<{ actions: any[] }> { // Implementation would create rebalancing plan return { actions: [] }; } getStrategy(): LoadBalancingStrategy { return this.strategy; } } /** * Consensus manager for distributed decisions */ class ConsensusManager { // Implementation for consensus mechanisms } /** * Synchronization coordinator */ class SyncCoordinator { async verifySynchronization( session: StreamingSession, referenceTime: number, ): Promise<boolean> { // Implementation would verify synchronization across agents return true; } } /** * Failover manager */ class FailoverManager { async createFailoverPlan( session: StreamingSession, failedAgentId: string, agents: Map<string, A2AStreamingAgent>, ): Promise<{ replacementAgent: A2AStreamingAgent | null }> { // Implementation would create failover plan const availableAgents = Array.from(agents.values()).filter( (agent) => agent.status === "online" && agent.id !== failedAgentId, ); return { replacementAgent: availableAgents[0] || null }; } } /** * Message router for A2A communication */ class MessageRouter extends EventEmitter { async sendMessage(message: A2AMultimediaMessage): Promise<void> { // Implementation would route message to destination this.emit("message_sent", message); } }