@clduab11/gemini-flow
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Revolutionary AI agent swarm coordination platform with Google Services integration, multimedia processing, and production-ready monitoring. Features 8 Google AI services, quantum computing capabilities, and enterprise-grade security.
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text/typescript
/**
* A2A Protocol Multimedia Extension
*
* Extends the Agent-to-Agent protocol for multimedia coordination:
* - Multi-agent streaming coordination
* - Distributed load balancing
* - Consensus-based quality decisions
* - Cross-agent synchronization
* - Fault-tolerant streaming
*/
import { EventEmitter } from "events";
import { Logger } from "../utils/logger.js";
import {
A2AMultimediaExtension,
StreamingSession,
MultiModalChunk,
VideoStreamRequest,
AudioStreamRequest,
NetworkConditions,
PerformanceMetrics,
} from "../types/streaming.js";
export interface A2AStreamingAgent {
id: string;
role: "producer" | "consumer" | "relay" | "coordinator";
capabilities: {
maxStreams: number;
supportedCodecs: string[];
bandwidth: { upload: number; download: number };
processing: { cpu: number; memory: number };
geographic: { region: string; latency: number };
};
currentLoad: {
activeStreams: number;
cpuUsage: number;
memoryUsage: number;
bandwidthUsage: { upload: number; download: number };
};
status: "online" | "offline" | "degraded" | "maintenance";
lastHeartbeat: number;
}
export interface A2AMultimediaMessage {
type:
| "stream_request"
| "stream_response"
| "quality_change"
| "sync_command"
| "load_balance"
| "failover"
| "consensus_vote"
| "heartbeat"
| "coordination";
from: string;
to: string | "broadcast";
sessionId: string;
timestamp: number;
sequence: number;
data: any;
priority: "low" | "medium" | "high" | "critical";
reliability: "best_effort" | "reliable" | "ordered";
}
export interface ConsensusProposal {
id: string;
type:
| "quality_change"
| "load_redistribution"
| "failover"
| "sync_adjustment";
proposer: string;
data: any;
votes: Map<string, boolean>;
threshold: number;
deadline: number;
status: "pending" | "approved" | "rejected" | "expired";
}
export interface LoadBalancingStrategy {
algorithm:
| "round_robin"
| "least_loaded"
| "geographic"
| "capability_based"
| "adaptive";
parameters: {
maxLoadPerAgent: number;
geographicPreference: boolean;
capabilityWeighting: number;
latencyThreshold: number;
};
rebalanceInterval: number;
hysteresis: number; // Prevent oscillation
}
export class A2AMultimediaExtension extends EventEmitter {
private logger: Logger;
private extension: A2AMultimediaExtension;
private agents = new Map<string, A2AStreamingAgent>();
private sessions = new Map<string, StreamingSession>();
private messageQueue: A2AMultimediaMessage[] = [];
private consensusProposals = new Map<string, ConsensusProposal>();
private loadBalancer: MultimediaLoadBalancer;
private consensusManager: ConsensusManager;
private syncCoordinator: SyncCoordinator;
private failoverManager: FailoverManager;
private messageRouter: MessageRouter;
constructor(config: any) {
super();
this.logger = new Logger("A2AMultimediaExtension");
this.extension = {
version: "1.0.0",
capabilities: {
videoStreaming: true,
audioStreaming: true,
multicast: true,
recording: true,
transcoding: true,
synchronization: true,
},
protocols: {
webrtc: true,
hls: true,
dash: true,
websocket: true,
custom: ["a2a-stream"],
},
quality: {
adaptiveBitrate: true,
multipleQualities: true,
realTimeAdjustment: true,
},
coordination: {
multiAgent: true,
loadBalancing: true,
failover: true,
consensus: true,
},
};
this.loadBalancer = new MultimediaLoadBalancer();
this.consensusManager = new ConsensusManager();
this.syncCoordinator = new SyncCoordinator();
this.failoverManager = new FailoverManager();
this.messageRouter = new MessageRouter();
this.setupMessageHandling();
this.startHeartbeat();
}
/**
* Register a streaming agent in the A2A network
*/
registerAgent(agent: A2AStreamingAgent): void {
this.agents.set(agent.id, agent);
this.logger.info("Agent registered", {
id: agent.id,
role: agent.role,
capabilities: agent.capabilities,
});
this.broadcastMessage({
type: "coordination",
from: "system",
to: "broadcast",
sessionId: "system",
timestamp: Date.now(),
sequence: 0,
data: {
action: "agent_joined",
agent: {
id: agent.id,
role: agent.role,
capabilities: agent.capabilities,
},
},
priority: "medium",
reliability: "reliable",
});
this.emit("agent_registered", agent);
}
/**
* Create a coordinated streaming session across multiple agents
*/
async createCoordinatedSession(
sessionId: string,
participants: string[],
sessionType: "broadcast" | "multicast" | "p2p",
): Promise<StreamingSession> {
// Select optimal agents for the session
const selectedAgents = await this.selectOptimalAgents(
participants,
sessionType,
);
if (selectedAgents.length === 0) {
throw new Error("No suitable agents available for session");
}
// Create session with coordination
const session: StreamingSession = {
id: sessionId,
type: sessionType,
participants: selectedAgents.map((agent) => ({
id: agent.id,
role: this.determineRole(agent, sessionType),
capabilities: Object.keys(agent.capabilities.supportedCodecs),
connection: null as any, // Will be set during connection
})),
streams: {
video: [],
audio: [],
data: [],
},
coordination: {
master: this.selectMasterAgent(selectedAgents),
consensus: true,
synchronization: {
enabled: true,
tolerance: 50,
maxDrift: 200,
resyncThreshold: 500,
method: "rtp",
masterClock: "audio",
},
},
metrics: {
startTime: Date.now(),
duration: 0,
totalBytes: 0,
qualityChanges: 0,
errors: 0,
averageLatency: 0,
},
};
this.sessions.set(sessionId, session);
// Notify all participants
await this.coordinateSessionSetup(session);
this.emit("session_created", session);
return session;
}
/**
* Request streaming through A2A coordination
*/
async requestStream(
request: VideoStreamRequest | AudioStreamRequest,
sessionId: string,
): Promise<void> {
const session = this.sessions.get(sessionId);
if (!session) {
throw new Error(`Session not found: ${sessionId}`);
}
// Find optimal agent for the stream
const optimalAgent = await this.loadBalancer.selectAgent(
Array.from(this.agents.values()),
request,
session,
);
if (!optimalAgent) {
throw new Error("No suitable agent available for stream");
}
// Send stream request to selected agent
const message: A2AMultimediaMessage = {
type: "stream_request",
from: "coordinator",
to: optimalAgent.id,
sessionId,
timestamp: Date.now(),
sequence: this.getNextSequence(),
data: request,
priority: "high",
reliability: "reliable",
};
await this.sendMessage(message);
this.emit("stream_requested", { request, agent: optimalAgent, session });
}
/**
* Coordinate quality change across all agents
*/
async coordinateQualityChange(
sessionId: string,
newQuality: any,
reason: string,
): Promise<boolean> {
const session = this.sessions.get(sessionId);
if (!session) {
return false;
}
// Create consensus proposal
const proposal: ConsensusProposal = {
id: this.generateProposalId(),
type: "quality_change",
proposer: session.coordination.master,
data: { newQuality, reason },
votes: new Map(),
threshold: Math.ceil(session.participants.length / 2), // Majority
deadline: Date.now() + 5000, // 5 seconds to vote
status: "pending",
};
this.consensusProposals.set(proposal.id, proposal);
// Request votes from all participants
const voteMessage: A2AMultimediaMessage = {
type: "consensus_vote",
from: session.coordination.master,
to: "broadcast",
sessionId,
timestamp: Date.now(),
sequence: this.getNextSequence(),
data: {
proposal: proposal.id,
type: "quality_change",
currentQuality: session.streams.video[0]?.quality,
proposedQuality: newQuality,
reason,
},
priority: "high",
reliability: "reliable",
};
await this.broadcastToSession(sessionId, voteMessage);
// Wait for consensus or timeout
return new Promise((resolve) => {
const checkInterval = setInterval(() => {
const updatedProposal = this.consensusProposals.get(proposal.id);
if (updatedProposal && updatedProposal.status !== "pending") {
clearInterval(checkInterval);
resolve(updatedProposal.status === "approved");
}
}, 100);
// Timeout after deadline
setTimeout(() => {
clearInterval(checkInterval);
const finalProposal = this.consensusProposals.get(proposal.id);
if (finalProposal && finalProposal.status === "pending") {
finalProposal.status = "expired";
resolve(false);
}
}, 6000);
});
}
/**
* Handle agent failure and coordinate failover
*/
async handleAgentFailure(failedAgentId: string): Promise<void> {
const failedAgent = this.agents.get(failedAgentId);
if (!failedAgent) return;
this.logger.warn("Agent failure detected", { agentId: failedAgentId });
// Mark agent as offline
failedAgent.status = "offline";
// Find affected sessions
const affectedSessions = Array.from(this.sessions.values()).filter(
(session) => session.participants.some((p) => p.id === failedAgentId),
);
// Coordinate failover for each affected session
for (const session of affectedSessions) {
await this.coordinateFailover(session, failedAgentId);
}
this.emit("agent_failure_handled", {
failedAgentId,
affectedSessions: affectedSessions.length,
});
}
/**
* Synchronize streams across multiple agents
*/
async synchronizeMultiAgentStreams(
sessionId: string,
referenceTime: number,
): Promise<boolean> {
const session = this.sessions.get(sessionId);
if (!session) return false;
const syncMessage: A2AMultimediaMessage = {
type: "sync_command",
from: session.coordination.master,
to: "broadcast",
sessionId,
timestamp: Date.now(),
sequence: this.getNextSequence(),
data: {
referenceTime,
tolerance: session.coordination.synchronization.tolerance,
method: session.coordination.synchronization.method,
},
priority: "critical",
reliability: "ordered",
};
await this.broadcastToSession(sessionId, syncMessage);
// Monitor synchronization accuracy
return this.syncCoordinator.verifySynchronization(session, referenceTime);
}
/**
* Rebalance load across agents
*/
async rebalanceLoad(strategy?: LoadBalancingStrategy): Promise<void> {
const currentStrategy = strategy || this.loadBalancer.getStrategy();
const rebalancePlan = await this.loadBalancer.createRebalancePlan(
Array.from(this.agents.values()),
Array.from(this.sessions.values()),
currentStrategy,
);
if (rebalancePlan.actions.length === 0) {
this.logger.debug("No rebalancing needed");
return;
}
// Execute rebalancing actions
for (const action of rebalancePlan.actions) {
await this.executeRebalanceAction(action);
}
this.emit("load_rebalanced", rebalancePlan);
}
/**
* Get network topology for multimedia routing
*/
getNetworkTopology(): any {
const topology = {
agents: Array.from(this.agents.values()).map((agent) => ({
id: agent.id,
role: agent.role,
status: agent.status,
load: this.calculateAgentLoad(agent),
geographic: agent.capabilities.geographic,
})),
sessions: Array.from(this.sessions.values()).map((session) => ({
id: session.id,
type: session.type,
participants: session.participants.length,
master: session.coordination.master,
streams: {
video: session.streams.video.length,
audio: session.streams.audio.length,
data: session.streams.data.length,
},
})),
connections: this.getConnectionMatrix(),
performance: this.getOverallPerformanceMetrics(),
};
return topology;
}
/**
* Setup message handling
*/
private setupMessageHandling(): void {
this.messageRouter.on(
"message_received",
(message: A2AMultimediaMessage) => {
this.handleIncomingMessage(message);
},
);
this.messageRouter.on("message_failed", (error: any) => {
this.logger.error("Message delivery failed", error);
});
}
/**
* Handle incoming A2A multimedia messages
*/
private async handleIncomingMessage(
message: A2AMultimediaMessage,
): Promise<void> {
try {
switch (message.type) {
case "stream_request":
await this.handleStreamRequest(message);
break;
case "stream_response":
await this.handleStreamResponse(message);
break;
case "quality_change":
await this.handleQualityChange(message);
break;
case "sync_command":
await this.handleSyncCommand(message);
break;
case "load_balance":
await this.handleLoadBalance(message);
break;
case "failover":
await this.handleFailover(message);
break;
case "consensus_vote":
await this.handleConsensusVote(message);
break;
case "heartbeat":
await this.handleHeartbeat(message);
break;
case "coordination":
await this.handleCoordination(message);
break;
default:
this.logger.warn("Unknown message type", { type: message.type });
}
} catch (error) {
this.logger.error("Message handling failed", {
message: message.type,
error: (error as Error).message,
});
}
}
/**
* Select optimal agents for a session
*/
private async selectOptimalAgents(
participants: string[],
sessionType: string,
): Promise<A2AStreamingAgent[]> {
const availableAgents = Array.from(this.agents.values())
.filter((agent) => agent.status === "online")
.filter(
(agent) => participants.length === 0 || participants.includes(agent.id),
);
// Sort by suitability score
const scoredAgents = availableAgents
.map((agent) => ({
agent,
score: this.calculateAgentScore(agent, sessionType),
}))
.sort((a, b) => b.score - a.score);
return scoredAgents
.slice(0, Math.min(participants.length || 10, scoredAgents.length))
.map((scored) => scored.agent);
}
/**
* Calculate agent suitability score
*/
private calculateAgentScore(
agent: A2AStreamingAgent,
sessionType: string,
): number {
let score = 0;
// Load factor (lower load = higher score)
const loadFactor = 1 - agent.currentLoad.cpuUsage / 100;
score += loadFactor * 30;
// Capability factor
const capabilityFactor = agent.capabilities.maxStreams / 10;
score += capabilityFactor * 20;
// Geographic factor (lower latency = higher score)
const geoFactor = Math.max(
0,
1 - agent.capabilities.geographic.latency / 1000,
);
score += geoFactor * 15;
// Bandwidth factor
const bandwidthFactor = Math.min(
1,
agent.capabilities.bandwidth.upload / 10000000,
); // 10 Mbps reference
score += bandwidthFactor * 25;
// Status factor
if (agent.status === "online") score += 10;
return score;
}
/**
* Determine agent role in session
*/
private determineRole(
agent: A2AStreamingAgent,
sessionType: string,
): "producer" | "consumer" | "prosumer" {
if (sessionType === "broadcast") {
return agent.capabilities.bandwidth.upload >
agent.capabilities.bandwidth.download
? "producer"
: "consumer";
}
return "prosumer"; // Can both produce and consume
}
/**
* Select master agent for coordination
*/
private selectMasterAgent(agents: A2AStreamingAgent[]): string {
// Select agent with highest score and stable connection
const masterCandidate = agents
.filter((agent) => agent.status === "online")
.sort(
(a, b) =>
this.calculateAgentScore(b, "coordination") -
this.calculateAgentScore(a, "coordination"),
)[0];
return masterCandidate?.id || agents[0]?.id || "unknown";
}
/**
* Coordinate session setup with all participants
*/
private async coordinateSessionSetup(
session: StreamingSession,
): Promise<void> {
const setupMessage: A2AMultimediaMessage = {
type: "coordination",
from: "coordinator",
to: "broadcast",
sessionId: session.id,
timestamp: Date.now(),
sequence: this.getNextSequence(),
data: {
action: "session_setup",
session: {
id: session.id,
type: session.type,
participants: session.participants,
coordination: session.coordination,
},
},
priority: "high",
reliability: "reliable",
};
await this.broadcastToSession(session.id, setupMessage);
}
/**
* Send message to specific agent or broadcast
*/
private async sendMessage(message: A2AMultimediaMessage): Promise<void> {
await this.messageRouter.sendMessage(message);
}
/**
* Broadcast message to all participants in session
*/
private async broadcastToSession(
sessionId: string,
message: A2AMultimediaMessage,
): Promise<void> {
const session = this.sessions.get(sessionId);
if (!session) return;
for (const participant of session.participants) {
const participantMessage = {
...message,
to: participant.id,
};
await this.sendMessage(participantMessage);
}
}
/**
* Broadcast message to all agents
*/
private async broadcastMessage(message: A2AMultimediaMessage): Promise<void> {
for (const [agentId] of this.agents) {
const agentMessage = {
...message,
to: agentId,
};
await this.sendMessage(agentMessage);
}
}
/**
* Handle stream request message
*/
private async handleStreamRequest(
message: A2AMultimediaMessage,
): Promise<void> {
// Process stream request and respond
this.emit("stream_request_received", message);
}
/**
* Handle stream response message
*/
private async handleStreamResponse(
message: A2AMultimediaMessage,
): Promise<void> {
// Process stream response
this.emit("stream_response_received", message);
}
/**
* Handle quality change message
*/
private async handleQualityChange(
message: A2AMultimediaMessage,
): Promise<void> {
// Apply quality change
this.emit("quality_change_received", message);
}
/**
* Handle sync command message
*/
private async handleSyncCommand(
message: A2AMultimediaMessage,
): Promise<void> {
// Execute synchronization
this.emit("sync_command_received", message);
}
/**
* Handle load balance message
*/
private async handleLoadBalance(
message: A2AMultimediaMessage,
): Promise<void> {
// Process load balancing request
this.emit("load_balance_received", message);
}
/**
* Handle failover message
*/
private async handleFailover(message: A2AMultimediaMessage): Promise<void> {
// Process failover coordination
this.emit("failover_received", message);
}
/**
* Handle consensus vote message
*/
private async handleConsensusVote(
message: A2AMultimediaMessage,
): Promise<void> {
const { proposal, vote } = message.data;
const proposalObj = this.consensusProposals.get(proposal);
if (proposalObj && proposalObj.status === "pending") {
proposalObj.votes.set(message.from, vote);
// Check if threshold reached
const positiveVotes = Array.from(proposalObj.votes.values()).filter(
(v) => v,
).length;
if (positiveVotes >= proposalObj.threshold) {
proposalObj.status = "approved";
this.emit("consensus_reached", proposalObj);
} else if (
proposalObj.votes.size === this.agents.size &&
positiveVotes < proposalObj.threshold
) {
proposalObj.status = "rejected";
this.emit("consensus_rejected", proposalObj);
}
}
}
/**
* Handle heartbeat message
*/
private async handleHeartbeat(message: A2AMultimediaMessage): Promise<void> {
const agent = this.agents.get(message.from);
if (agent) {
agent.lastHeartbeat = Date.now();
agent.currentLoad = message.data.load;
}
}
/**
* Handle coordination message
*/
private async handleCoordination(
message: A2AMultimediaMessage,
): Promise<void> {
// Process coordination commands
this.emit("coordination_received", message);
}
/**
* Coordinate failover for a session
*/
private async coordinateFailover(
session: StreamingSession,
failedAgentId: string,
): Promise<void> {
const failoverPlan = await this.failoverManager.createFailoverPlan(
session,
failedAgentId,
this.agents,
);
if (failoverPlan.replacementAgent) {
// Execute failover
await this.executeFailover(
session,
failedAgentId,
failoverPlan.replacementAgent,
);
} else {
// No replacement available, gracefully degrade
await this.degradeSession(session, failedAgentId);
}
}
/**
* Execute failover action
*/
private async executeFailover(
session: StreamingSession,
failedAgentId: string,
replacementAgent: A2AStreamingAgent,
): Promise<void> {
// Update session participants
const participantIndex = session.participants.findIndex(
(p) => p.id === failedAgentId,
);
if (participantIndex !== -1) {
session.participants[participantIndex] = {
id: replacementAgent.id,
role: session.participants[participantIndex].role,
capabilities: Object.keys(
replacementAgent.capabilities.supportedCodecs,
),
connection: null as any,
};
}
// Notify all participants about failover
const failoverMessage: A2AMultimediaMessage = {
type: "failover",
from: session.coordination.master,
to: "broadcast",
sessionId: session.id,
timestamp: Date.now(),
sequence: this.getNextSequence(),
data: {
failedAgent: failedAgentId,
replacementAgent: replacementAgent.id,
action: "agent_replacement",
},
priority: "critical",
reliability: "reliable",
};
await this.broadcastToSession(session.id, failoverMessage);
this.emit("failover_executed", {
session,
failedAgentId,
replacementAgent,
});
}
/**
* Degrade session when no replacement available
*/
private async degradeSession(
session: StreamingSession,
failedAgentId: string,
): Promise<void> {
// Remove failed agent from session
session.participants = session.participants.filter(
(p) => p.id !== failedAgentId,
);
// Adjust quality if needed
// Implementation would adjust stream quality based on reduced capacity
this.emit("session_degraded", { session, failedAgentId });
}
/**
* Execute rebalance action
*/
private async executeRebalanceAction(action: any): Promise<void> {
// Implementation would execute specific rebalancing actions
this.emit("rebalance_action_executed", action);
}
/**
* Calculate agent load
*/
private calculateAgentLoad(agent: A2AStreamingAgent): number {
const cpuLoad = agent.currentLoad.cpuUsage / 100;
const memoryLoad = agent.currentLoad.memoryUsage / 100;
const streamLoad =
agent.currentLoad.activeStreams / agent.capabilities.maxStreams;
return (cpuLoad + memoryLoad + streamLoad) / 3;
}
/**
* Get connection matrix between agents
*/
private getConnectionMatrix(): any {
// Implementation would return connection latencies between agents
return {};
}
/**
* Get overall performance metrics
*/
private getOverallPerformanceMetrics(): PerformanceMetrics {
// Implementation would aggregate performance metrics
return {} as PerformanceMetrics;
}
/**
* Start heartbeat mechanism
*/
private startHeartbeat(): void {
setInterval(() => {
this.checkAgentHealth();
}, 30000); // Check every 30 seconds
}
/**
* Check health of all agents
*/
private checkAgentHealth(): void {
const now = Date.now();
const heartbeatTimeout = 60000; // 60 seconds
for (const [agentId, agent] of this.agents) {
if (
now - agent.lastHeartbeat > heartbeatTimeout &&
agent.status === "online"
) {
agent.status = "offline";
this.handleAgentFailure(agentId);
}
}
}
/**
* Generate unique proposal ID
*/
private generateProposalId(): string {
return `proposal-${Date.now()}-${Math.random().toString(36).substr(2, 9)}`;
}
/**
* Get next sequence number
*/
private getNextSequence(): number {
return Date.now(); // Simple sequence based on timestamp
}
/**
* Clean up resources
*/
cleanup(): void {
this.agents.clear();
this.sessions.clear();
this.consensusProposals.clear();
this.messageQueue = [];
this.removeAllListeners();
this.logger.info("A2A multimedia extension cleaned up");
}
}
/**
* Multimedia load balancer
*/
class MultimediaLoadBalancer {
private strategy: LoadBalancingStrategy = {
algorithm: "adaptive",
parameters: {
maxLoadPerAgent: 0.8,
geographicPreference: true,
capabilityWeighting: 0.3,
latencyThreshold: 100,
},
rebalanceInterval: 60000,
hysteresis: 0.1,
};
async selectAgent(
agents: A2AStreamingAgent[],
request: any,
session: StreamingSession,
): Promise<A2AStreamingAgent | null> {
// Implementation would select optimal agent based on strategy
return agents.find((agent) => agent.status === "online") || null;
}
async createRebalancePlan(
agents: A2AStreamingAgent[],
sessions: StreamingSession[],
strategy: LoadBalancingStrategy,
): Promise<{ actions: any[] }> {
// Implementation would create rebalancing plan
return { actions: [] };
}
getStrategy(): LoadBalancingStrategy {
return this.strategy;
}
}
/**
* Consensus manager for distributed decisions
*/
class ConsensusManager {
// Implementation for consensus mechanisms
}
/**
* Synchronization coordinator
*/
class SyncCoordinator {
async verifySynchronization(
session: StreamingSession,
referenceTime: number,
): Promise<boolean> {
// Implementation would verify synchronization across agents
return true;
}
}
/**
* Failover manager
*/
class FailoverManager {
async createFailoverPlan(
session: StreamingSession,
failedAgentId: string,
agents: Map<string, A2AStreamingAgent>,
): Promise<{ replacementAgent: A2AStreamingAgent | null }> {
// Implementation would create failover plan
const availableAgents = Array.from(agents.values()).filter(
(agent) => agent.status === "online" && agent.id !== failedAgentId,
);
return { replacementAgent: availableAgents[0] || null };
}
}
/**
* Message router for A2A communication
*/
class MessageRouter extends EventEmitter {
async sendMessage(message: A2AMultimediaMessage): Promise<void> {
// Implementation would route message to destination
this.emit("message_sent", message);
}
}