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Revolutionary AI agent swarm coordination platform with Google Services integration, multimedia processing, and production-ready monitoring. Features 8 Google AI services, quantum computing capabilities, and enterprise-grade security.

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/** * Veo3 Video Generator with Advanced Rendering Pipeline * * Production-ready video generation service with AI-powered content creation, * real-time rendering, and comprehensive media processing capabilities. */ import { EventEmitter } from "events"; import { Logger } from "../../utils/logger.js"; import { VideoGenerationRequest, VideoStyle, RenderingPipeline, RenderStage, ServiceResponse, ServiceError, PerformanceMetrics, } from "./interfaces.js"; export interface Veo3Config { rendering: RenderingConfig; ai: AIConfig; storage: StorageConfig; optimization: OptimizationConfig; pipeline: PipelineConfig; } export interface RenderingConfig { engine: "cuda" | "opencl" | "metal" | "cpu"; maxConcurrentRenders: number; memoryLimit: number; // MB timeoutMinutes: number; quality: QualityPresets; } export interface QualityPresets { draft: QualitySettings; preview: QualitySettings; standard: QualitySettings; high: QualitySettings; ultra: QualitySettings; } export interface QualitySettings { renderSamples: number; denoising: boolean; motionBlur: boolean; antiAliasing: string; compression: CompressionSettings; } export interface CompressionSettings { codec: string; bitrate: number; quality: number; preset: string; } export interface AIConfig { model: string; promptEnhancement: boolean; styleTransfer: boolean; contentAnalysis: boolean; qualityAssessment: boolean; } export interface StorageConfig { inputPath: string; outputPath: string; tempPath: string; cleanup: boolean; retention: number; // days } export interface OptimizationConfig { gpu: GPUOptimization; memory: MemoryOptimization; disk: DiskOptimization; network: NetworkOptimization; } export interface GPUOptimization { enabled: boolean; multiGPU: boolean; memoryFraction: number; cudaGraphs: boolean; } export interface MemoryOptimization { streaming: boolean; tiling: boolean; compression: boolean; maxFramesInMemory: number; } export interface DiskOptimization { ssdCache: boolean; compression: boolean; prefetching: boolean; parallelIO: boolean; } export interface NetworkOptimization { distributedRendering: boolean; loadBalancing: boolean; caching: boolean; cdn: boolean; } export interface PipelineConfig { stages: PipelineStageConfig[]; parallelization: ParallelizationConfig; monitoring: MonitoringConfig; recovery: RecoveryConfig; } export interface PipelineStageConfig { name: string; enabled: boolean; priority: number; resources: ResourceRequirements; timeout: number; } export interface ResourceRequirements { cpu: number; memory: number; gpu: number; disk: number; } export interface ParallelizationConfig { maxWorkers: number; loadBalancing: "round_robin" | "least_loaded" | "resource_based"; affinity: boolean; } export interface MonitoringConfig { progress: boolean; performance: boolean; quality: boolean; errors: boolean; } export interface RecoveryConfig { checkpoints: boolean; retryFailedFrames: boolean; fallbackQuality: string; maxRetries: number; } export interface VideoProject { id: string; name: string; request: VideoGenerationRequest; status: | "pending" | "processing" | "rendering" | "completed" | "failed" | "cancelled"; progress: number; // 0-100 startTime?: Date; endTime?: Date; estimatedCompletion?: Date; outputFiles: OutputFile[]; metrics: ProjectMetrics; error?: string; } export interface OutputFile { type: "video" | "thumbnail" | "preview" | "metadata"; path: string; size: number; format: string; duration?: number; resolution?: { width: number; height: number }; } export interface ProjectMetrics { framesRendered: number; totalFrames: number; renderingSpeed: number; // FPS memoryUsed: number; // MB gpuUtilization: number; // percentage errors: number; warnings: number; } export interface RenderingContext { project: VideoProject; pipeline: RenderingPipeline; workers: Worker[]; checkpoint?: Checkpoint; } export interface Worker { id: string; type: "cpu" | "gpu" | "hybrid"; status: "idle" | "busy" | "error"; currentTask?: RenderTask; performance: WorkerPerformance; } export interface RenderTask { id: string; type: "frame" | "sequence" | "effect" | "composite"; data: any; priority: number; dependencies: string[]; } export interface WorkerPerformance { tasksCompleted: number; averageTime: number; memoryUsage: number; errors: number; } export interface Checkpoint { frameIndex: number; timestamp: Date; data: any; metadata: CheckpointMetadata; } export interface CheckpointMetadata { version: string; quality: string; settings: any; progress: number; } export class Veo3VideoGenerator extends EventEmitter { private logger: Logger; private config: Veo3Config; private projects: Map<string, VideoProject> = new Map(); private renderingContexts: Map<string, RenderingContext> = new Map(); private workerPool: WorkerPool; private pipelineManager: PipelineManager; private aiEngine: VideoAIEngine; private storageManager: VideoStorageManager; private performanceMonitor: PerformanceMonitor; private qualityController: QualityController; constructor(config: Veo3Config) { super(); this.config = config; this.logger = new Logger("Veo3VideoGenerator"); this.initializeComponents(); this.setupEventHandlers(); } /** * Initializes the video generation engine */ async initialize(): Promise<void> { try { this.logger.info("Initializing Veo3 Video Generator"); // Initialize AI engine await this.aiEngine.initialize(); // Initialize worker pool await this.workerPool.initialize(); // Initialize pipeline manager await this.pipelineManager.initialize(); // Initialize storage await this.storageManager.initialize(); // Start performance monitoring await this.performanceMonitor.start(); this.emit("initialized"); } catch (error) { this.logger.error("Failed to initialize video generator", error); throw error; } } /** * Creates a new video generation project */ async createProject( name: string, request: VideoGenerationRequest, ): Promise<ServiceResponse<VideoProject>> { try { this.logger.info("Creating video project", { name, duration: request.duration, }); // Validate request await this.validateRequest(request); // Enhance prompt using AI if (this.config.ai.promptEnhancement) { request.prompt = await this.aiEngine.enhancePrompt( request.prompt, request.style, ); } // Create project const project: VideoProject = { id: this.generateProjectId(), name, request, status: "pending", progress: 0, outputFiles: [], metrics: { framesRendered: 0, totalFrames: this.calculateTotalFrames(request), renderingSpeed: 0, memoryUsed: 0, gpuUtilization: 0, errors: 0, warnings: 0, }, }; // Register project this.projects.set(project.id, project); this.emit("project:created", project); return { success: true, data: project, metadata: { requestId: this.generateRequestId(), timestamp: new Date(), processingTime: 0, region: "local", }, }; } catch (error) { this.logger.error("Failed to create project", { name, error }); return this.createErrorResponse("PROJECT_CREATION_FAILED", error.message); } } /** * Starts video generation for a project */ async startGeneration(projectId: string): Promise<ServiceResponse<void>> { try { this.logger.info("Starting video generation", { projectId }); const project = this.projects.get(projectId); if (!project) { throw new Error(`Project not found: ${projectId}`); } if (project.status !== "pending") { throw new Error(`Project is not in pending state: ${project.status}`); } // Create rendering context const context = await this.createRenderingContext(project); this.renderingContexts.set(projectId, context); // Start generation process project.status = "processing"; project.startTime = new Date(); // Generate video asynchronously this.generateVideoAsync(context).catch((error) => { this.logger.error("Generation failed", { projectId, error }); project.status = "failed"; project.error = error.message; this.emit("project:failed", { projectId, error }); }); this.emit("project:started", { projectId }); return { success: true, metadata: { requestId: this.generateRequestId(), timestamp: new Date(), processingTime: 0, region: "local", }, }; } catch (error) { this.logger.error("Failed to start generation", { projectId, error }); return this.createErrorResponse("GENERATION_START_FAILED", error.message); } } /** * Gets project status and progress */ async getProject(projectId: string): Promise<ServiceResponse<VideoProject>> { try { const project = this.projects.get(projectId); if (!project) { throw new Error(`Project not found: ${projectId}`); } return { success: true, data: project, metadata: { requestId: this.generateRequestId(), timestamp: new Date(), processingTime: 0, region: "local", }, }; } catch (error) { this.logger.error("Failed to get project", { projectId, error }); return this.createErrorResponse("PROJECT_GET_FAILED", error.message); } } /** * Cancels a video generation project */ async cancelProject(projectId: string): Promise<ServiceResponse<void>> { try { this.logger.info("Cancelling project", { projectId }); const project = this.projects.get(projectId); if (!project) { throw new Error(`Project not found: ${projectId}`); } const context = this.renderingContexts.get(projectId); if (context) { await this.cancelRenderingContext(context); this.renderingContexts.delete(projectId); } project.status = "cancelled"; project.endTime = new Date(); this.emit("project:cancelled", { projectId }); return { success: true, metadata: { requestId: this.generateRequestId(), timestamp: new Date(), processingTime: 0, region: "local", }, }; } catch (error) { this.logger.error("Failed to cancel project", { projectId, error }); return this.createErrorResponse( "PROJECT_CANCELLATION_FAILED", error.message, ); } } /** * Lists all projects */ async listProjects(): Promise<ServiceResponse<VideoProject[]>> { try { const projects = Array.from(this.projects.values()); return { success: true, data: projects, metadata: { requestId: this.generateRequestId(), timestamp: new Date(), processingTime: 0, region: "local", }, }; } catch (error) { this.logger.error("Failed to list projects", error); return this.createErrorResponse("PROJECT_LIST_FAILED", error.message); } } /** * Gets performance metrics */ async getMetrics(): Promise<ServiceResponse<PerformanceMetrics>> { try { const metrics = await this.performanceMonitor.getMetrics(); return { success: true, data: metrics, metadata: { requestId: this.generateRequestId(), timestamp: new Date(), processingTime: 0, region: "local", }, }; } catch (error) { this.logger.error("Failed to get metrics", error); return this.createErrorResponse("METRICS_GET_FAILED", error.message); } } // ==================== Private Helper Methods ==================== private initializeComponents(): void { this.workerPool = new WorkerPool(this.config.rendering); this.pipelineManager = new PipelineManager(this.config.pipeline); this.aiEngine = new VideoAIEngine(this.config.ai); this.storageManager = new VideoStorageManager(this.config.storage); this.performanceMonitor = new PerformanceMonitor(this.config.optimization); this.qualityController = new QualityController( this.config.rendering.quality, ); } private setupEventHandlers(): void { this.workerPool.on("worker:error", this.handleWorkerError.bind(this)); this.performanceMonitor.on( "performance:degraded", this.handlePerformanceDegradation.bind(this), ); this.pipelineManager.on( "stage:completed", this.handleStageCompleted.bind(this), ); } private async validateRequest( request: VideoGenerationRequest, ): Promise<void> { if (!request.prompt || request.prompt.trim().length === 0) { throw new Error("Prompt is required"); } if (request.duration <= 0 || request.duration > 300) { throw new Error("Duration must be between 0 and 300 seconds"); } if (request.frameRate <= 0 || request.frameRate > 120) { throw new Error("Frame rate must be between 0 and 120 FPS"); } // Validate resolution const maxPixels = 3840 * 2160; // 4K const pixels = request.resolution.width * request.resolution.height; if (pixels > maxPixels) { throw new Error("Resolution exceeds maximum supported size"); } } private calculateTotalFrames(request: VideoGenerationRequest): number { return Math.ceil(request.duration * request.frameRate); } private async createRenderingContext( project: VideoProject, ): Promise<RenderingContext> { // Create rendering pipeline const pipeline = await this.pipelineManager.createPipeline(project.request); // Allocate workers const workers = await this.workerPool.allocateWorkers(project.request); return { project, pipeline, workers, checkpoint: undefined, }; } private async generateVideoAsync(context: RenderingContext): Promise<void> { const { project, pipeline } = context; try { project.status = "processing"; // Execute pipeline stages for (const stage of pipeline.stages) { await this.executeStage(stage, context); if (project.status === "cancelled") { throw new Error("Generation cancelled"); } } // Finalize project project.status = "completed"; project.endTime = new Date(); project.progress = 100; this.emit("project:completed", { projectId: project.id }); } catch (error) { project.status = "failed"; project.error = error.message; project.endTime = new Date(); this.emit("project:failed", { projectId: project.id, error }); throw error; } finally { // Cleanup rendering context await this.cleanupRenderingContext(context); this.renderingContexts.delete(project.id); } } private async executeStage( stage: RenderStage, context: RenderingContext, ): Promise<void> { this.logger.debug("Executing pipeline stage", { stage: stage.name, type: stage.type, projectId: context.project.id, }); const startTime = Date.now(); try { switch (stage.type) { case "preprocessing": await this.executePreprocessingStage(stage, context); break; case "generation": await this.executeGenerationStage(stage, context); break; case "postprocessing": await this.executePostprocessingStage(stage, context); break; case "encoding": await this.executeEncodingStage(stage, context); break; default: throw new Error(`Unknown stage type: ${stage.type}`); } const duration = Date.now() - startTime; this.logger.debug("Stage completed", { stage: stage.name, duration, projectId: context.project.id, }); } catch (error) { this.logger.error("Stage failed", { stage: stage.name, error, projectId: context.project.id, }); throw error; } } private async executePreprocessingStage( stage: RenderStage, context: RenderingContext, ): Promise<void> { // Preprocessing implementation const { project } = context; // Analyze prompt and style if (this.config.ai.contentAnalysis) { await this.aiEngine.analyzeContent( project.request.prompt, project.request.style, ); } // Prepare assets await this.storageManager.prepareAssets(project.id); // Update progress project.progress = 10; this.emit("project:progress", { projectId: project.id, progress: project.progress, }); } private async executeGenerationStage( stage: RenderStage, context: RenderingContext, ): Promise<void> { // Video generation implementation const { project, workers } = context; const totalFrames = project.metrics.totalFrames; const framesPerWorker = Math.ceil(totalFrames / workers.length); // Distribute work among workers const tasks: Promise<void>[] = []; for (let i = 0; i < workers.length; i++) { const startFrame = i * framesPerWorker; const endFrame = Math.min(startFrame + framesPerWorker, totalFrames); if (startFrame < totalFrames) { tasks.push( this.generateFrames(workers[i], startFrame, endFrame, context), ); } } // Wait for all workers to complete await Promise.all(tasks); // Update progress project.progress = 80; this.emit("project:progress", { projectId: project.id, progress: project.progress, }); } private async executePostprocessingStage( stage: RenderStage, context: RenderingContext, ): Promise<void> { // Postprocessing implementation const { project } = context; // Apply effects await this.applyEffects(project.request.effects, context); // Quality assessment if (this.config.ai.qualityAssessment) { await this.qualityController.assessQuality(project.id); } // Update progress project.progress = 90; this.emit("project:progress", { projectId: project.id, progress: project.progress, }); } private async executeEncodingStage( stage: RenderStage, context: RenderingContext, ): Promise<void> { // Encoding implementation const { project } = context; // Encode video const outputFile = await this.encodeVideo(project); project.outputFiles.push(outputFile); // Generate thumbnails const thumbnails = await this.generateThumbnails(project); project.outputFiles.push(...thumbnails); // Update progress project.progress = 95; this.emit("project:progress", { projectId: project.id, progress: project.progress, }); } private async generateFrames( worker: Worker, startFrame: number, endFrame: number, context: RenderingContext, ): Promise<void> { // Frame generation implementation for (let frame = startFrame; frame < endFrame; frame++) { if (context.project.status === "cancelled") { break; } await this.generateFrame(worker, frame, context); // Update metrics context.project.metrics.framesRendered++; // Update progress periodically if (frame % 10 === 0) { const progress = Math.min( 70, (context.project.metrics.framesRendered / context.project.metrics.totalFrames) * 70, ); context.project.progress = 10 + progress; // Base 10% from preprocessing this.emit("project:progress", { projectId: context.project.id, progress: context.project.progress, }); } } } private async generateFrame( worker: Worker, frameIndex: number, context: RenderingContext, ): Promise<void> { // Individual frame generation const { project } = context; // Create render task const task: RenderTask = { id: `${project.id}_frame_${frameIndex}`, type: "frame", data: { frameIndex, prompt: project.request.prompt, style: project.request.style, resolution: project.request.resolution, }, priority: 1, dependencies: [], }; // Execute task on worker await this.executeTask(worker, task); } private async executeTask(worker: Worker, task: RenderTask): Promise<void> { // Task execution implementation worker.status = "busy"; worker.currentTask = task; try { // Simulate frame rendering await this.delay(100); // Placeholder for actual rendering worker.performance.tasksCompleted++; worker.status = "idle"; worker.currentTask = undefined; } catch (error) { worker.status = "error"; worker.performance.errors++; throw error; } } private async applyEffects( effects: any[], context: RenderingContext, ): Promise<void> { // Effects application implementation for (const effect of effects) { await this.applyEffect(effect, context); } } private async applyEffect( effect: any, context: RenderingContext, ): Promise<void> { // Individual effect application } private async encodeVideo(project: VideoProject): Promise<OutputFile> { // Video encoding implementation return { type: "video", path: `/output/${project.id}/video.mp4`, size: 50 * 1024 * 1024, // 50MB placeholder format: project.request.format.container, duration: project.request.duration, resolution: project.request.resolution, }; } private async generateThumbnails( project: VideoProject, ): Promise<OutputFile[]> { // Thumbnail generation implementation return [ { type: "thumbnail", path: `/output/${project.id}/thumbnail.jpg`, size: 100 * 1024, // 100KB format: "jpeg", }, ]; } private async cancelRenderingContext( context: RenderingContext, ): Promise<void> { // Cancel all workers for (const worker of context.workers) { worker.status = "idle"; worker.currentTask = undefined; } // Release workers await this.workerPool.releaseWorkers(context.workers); } private async cleanupRenderingContext( context: RenderingContext, ): Promise<void> { // Cleanup temporary files await this.storageManager.cleanup(context.project.id); // Release workers await this.workerPool.releaseWorkers(context.workers); } private delay(ms: number): Promise<void> { return new Promise((resolve) => setTimeout(resolve, ms)); } private generateProjectId(): string { return `veo3_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`; } private generateRequestId(): string { return `req_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`; } private createErrorResponse( code: string, message: string, ): ServiceResponse<any> { return { success: false, error: { code, message, retryable: false, timestamp: new Date(), }, metadata: { requestId: this.generateRequestId(), timestamp: new Date(), processingTime: 0, region: "local", }, }; } private handleWorkerError(event: any): void { this.logger.error("Worker error", event); this.emit("worker:error", event); } private handlePerformanceDegradation(event: any): void { this.logger.warn("Performance degradation detected", event); this.emit("performance:degraded", event); } private handleStageCompleted(event: any): void { this.logger.debug("Pipeline stage completed", event); } } // ==================== Supporting Classes ==================== class WorkerPool { private config: RenderingConfig; private workers: Map<string, Worker> = new Map(); private availableWorkers: Worker[] = []; private logger: Logger; constructor(config: RenderingConfig) { this.config = config; this.logger = new Logger("WorkerPool"); } async initialize(): Promise<void> { this.logger.info("Initializing worker pool"); // Create workers based on configuration for (let i = 0; i < this.config.maxConcurrentRenders; i++) { const worker = this.createWorker(i); this.workers.set(worker.id, worker); this.availableWorkers.push(worker); } } async allocateWorkers(request: VideoGenerationRequest): Promise<Worker[]> { const requiredWorkers = Math.min( this.calculateRequiredWorkers(request), this.availableWorkers.length, ); const allocated = this.availableWorkers.splice(0, requiredWorkers); return allocated; } async releaseWorkers(workers: Worker[]): Promise<void> { for (const worker of workers) { worker.status = "idle"; worker.currentTask = undefined; this.availableWorkers.push(worker); } } private createWorker(index: number): Worker { return { id: `worker_${index}`, type: this.config.engine === "cpu" ? "cpu" : "gpu", status: "idle", performance: { tasksCompleted: 0, averageTime: 0, memoryUsage: 0, errors: 0, }, }; } private calculateRequiredWorkers(request: VideoGenerationRequest): number { // Calculate based on complexity const baseWorkers = 1; const complexityFactor = this.calculateComplexity(request); return Math.min( baseWorkers * complexityFactor, this.config.maxConcurrentRenders, ); } private calculateComplexity(request: VideoGenerationRequest): number { let complexity = 1; // Duration factor if (request.duration > 30) complexity += 1; if (request.duration > 60) complexity += 1; // Resolution factor const pixels = request.resolution.width * request.resolution.height; if (pixels > 1920 * 1080) complexity += 1; // Above 1080p if (pixels > 3840 * 2160) complexity += 2; // Above 4K // Effects factor complexity += Math.min(request.effects.length, 2); return complexity; } } class PipelineManager { private config: PipelineConfig; private logger: Logger; constructor(config: PipelineConfig) { this.config = config; this.logger = new Logger("PipelineManager"); } async initialize(): Promise<void> { this.logger.info("Initializing pipeline manager"); } async createPipeline( request: VideoGenerationRequest, ): Promise<RenderingPipeline> { return { stages: [ { name: "preprocessing", type: "preprocessing", processor: "ai_preprocessor", parameters: { request }, dependencies: [], }, { name: "generation", type: "generation", processor: "veo3_generator", parameters: { request }, dependencies: ["preprocessing"], }, { name: "postprocessing", type: "postprocessing", processor: "effects_processor", parameters: { effects: request.effects }, dependencies: ["generation"], }, { name: "encoding", type: "encoding", processor: "video_encoder", parameters: { format: request.format }, dependencies: ["postprocessing"], }, ], parallelization: this.config.parallelization.maxWorkers, optimization: { gpu: true, multicore: true, memory: { tiling: true, streaming: true, compression: true, maxUsage: this.config.stages.find((s) => s.name === "generation")?.resources ?.memory || 8192, }, caching: { enabled: true, size: 1024, strategy: "lru", persistence: false, }, }, output: { location: "/output", format: request.format, metadata: { title: "Generated Video", timestamp: true, }, delivery: { method: "download", compression: true, encryption: false, }, }, }; } } class VideoAIEngine { private config: AIConfig; private logger: Logger; constructor(config: AIConfig) { this.config = config; this.logger = new Logger("VideoAIEngine"); } async initialize(): Promise<void> { this.logger.info("Initializing video AI engine"); } async enhancePrompt(prompt: string, style: VideoStyle): Promise<string> { // AI prompt enhancement return prompt + " (enhanced)"; } async analyzeContent(prompt: string, style: VideoStyle): Promise<any> { // Content analysis return {}; } } class VideoStorageManager { private config: StorageConfig; private logger: Logger; constructor(config: StorageConfig) { this.config = config; this.logger = new Logger("VideoStorageManager"); } async initialize(): Promise<void> { this.logger.info("Initializing video storage manager"); } async prepareAssets(projectId: string): Promise<void> { // Asset preparation } async cleanup(projectId: string): Promise<void> { // Cleanup temporary files } } class PerformanceMonitor extends EventEmitter { private config: OptimizationConfig; private logger: Logger; constructor(config: OptimizationConfig) { super(); this.config = config; this.logger = new Logger("PerformanceMonitor"); } async start(): Promise<void> { this.logger.info("Starting performance monitor"); } async getMetrics(): Promise<PerformanceMetrics> { return { latency: { mean: 0, p50: 0, p95: 0, p99: 0, max: 0 }, throughput: { requestsPerSecond: 0, bytesPerSecond: 0, operationsPerSecond: 0, }, utilization: { cpu: 0, memory: 0, disk: 0, network: 0 }, errors: { rate: 0, percentage: 0, types: {} }, }; } } class QualityController { private config: QualityPresets; private logger: Logger; constructor(config: QualityPresets) { this.config = config; this.logger = new Logger("QualityController"); } async assessQuality(projectId: string): Promise<number> { // Quality assessment return 0.95; // 95% quality score } }