@clduab11/gemini-flow
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Revolutionary AI agent swarm coordination platform with Google Services integration, multimedia processing, and production-ready monitoring. Features 8 Google AI services, quantum computing capabilities, and enterprise-grade security.
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text/typescript
/**
* A2A Multimedia Protocol Helper Methods
* Additional helper methods for the main protocol implementation
*/
import { Logger } from "../../../utils/logger.js";
import {
A2AMultimediaMessage,
A2AMultimediaSession,
MessageStatistics,
BandwidthStatistics,
LatencyStatistics,
QualityStatistics,
ErrorStatistics,
} from "./a2a-multimedia-protocol.js";
export class ProtocolHelpers {
private logger: Logger;
constructor() {
this.logger = new Logger("ProtocolHelpers");
}
// ==================== ROUTING HELPERS ====================
async establishRoutingPath(
sessionId: string,
agentId: string,
): Promise<void> {
this.logger.debug("Establishing routing path", { sessionId, agentId });
// Simulate routing path establishment
await new Promise((resolve) => setTimeout(resolve, 10));
}
async deliverMessage(
message: A2AMultimediaMessage,
targetId: string,
): Promise<boolean> {
this.logger.debug("Delivering message", {
messageId: message.id,
targetId,
type: message.type,
});
// Simulate message delivery
await new Promise((resolve) => setTimeout(resolve, Math.random() * 20 + 5));
// Simulate delivery success/failure (95% success rate)
return Math.random() > 0.05;
}
async handleRoutingFailover(
message: A2AMultimediaMessage,
failedHop: string,
): Promise<boolean> {
this.logger.warn("Attempting routing failover", {
messageId: message.id,
failedHop,
});
// Simulate failover attempt
const alternatives = message.routing.failover.alternatives || [];
for (const alternative of alternatives) {
try {
const delivered = await this.deliverMessage(message, alternative);
if (delivered) {
this.logger.info("Failover successful", {
messageId: message.id,
alternative,
});
return true;
}
} catch (error) {
this.logger.debug("Failover attempt failed", {
messageId: message.id,
alternative,
error: error.message,
});
}
}
this.logger.error("All failover attempts failed", {
messageId: message.id,
});
return false;
}
updateRoutingStatistics(
message: A2AMultimediaMessage,
success: boolean,
): void {
this.logger.debug("Updating routing statistics", {
messageId: message.id,
success,
hops: message.routing.hops,
});
// In production, update actual routing statistics
}
// ==================== STREAMING HELPERS ====================
async createWebRTCEndpoint(streamId: string, config: any): Promise<string> {
this.logger.debug("Creating WebRTC endpoint", { streamId });
// Simulate WebRTC endpoint creation
await new Promise((resolve) => setTimeout(resolve, 50));
return `webrtc://${streamId}.example.com:${Math.floor(Math.random() * 1000) + 8000}`;
}
async createHttpStreamingEndpoint(
streamId: string,
targetAgent: string,
config: any,
): Promise<string> {
this.logger.debug("Creating HTTP streaming endpoint", {
streamId,
targetAgent,
});
// Simulate HTTP endpoint creation
await new Promise((resolve) => setTimeout(resolve, 20));
return `https://stream.example.com/${streamId}/${targetAgent}`;
}
async createMulticastEndpoint(
streamId: string,
config: any,
): Promise<string> {
this.logger.debug("Creating multicast endpoint", { streamId });
// Simulate multicast endpoint creation
await new Promise((resolve) => setTimeout(resolve, 30));
const multicastGroup = `224.0.${Math.floor(Math.random() * 255)}.${Math.floor(Math.random() * 255)}`;
const port = Math.floor(Math.random() * 1000) + 9000;
return `multicast://${multicastGroup}:${port}`;
}
// ==================== STATISTICS HELPERS ====================
async calculateMessageStatistics(
sessionId: string,
): Promise<MessageStatistics> {
// Simulate message statistics calculation with realistic data
const sent = Math.floor(Math.random() * 5000) + 1000;
const received = Math.floor(sent * (0.95 + Math.random() * 0.04)); // 95-99% delivery rate
const dropped = sent - received;
const retransmitted = Math.floor(dropped * 0.8); // 80% of dropped messages retransmitted
const duplicate = Math.floor(retransmitted * 0.1); // 10% duplicates
return {
sent,
received,
dropped,
retransmitted,
duplicate,
};
}
async calculateBandwidthStatistics(
sessionId: string,
): Promise<BandwidthStatistics> {
// Simulate bandwidth statistics with realistic patterns
const uploadCurrent = Math.random() * 2000000 + 500000; // 0.5-2.5 Mbps
const downloadCurrent = Math.random() * 5000000 + 1000000; // 1-6 Mbps
const uploadAverage = uploadCurrent * (0.8 + Math.random() * 0.2);
const downloadAverage = downloadCurrent * (0.8 + Math.random() * 0.2);
return {
upload: {
current: uploadCurrent,
average: uploadAverage,
peak: uploadCurrent * (1.2 + Math.random() * 0.5),
utilization: Math.random() * 0.3 + 0.6, // 60-90%
},
download: {
current: downloadCurrent,
average: downloadAverage,
peak: downloadCurrent * (1.2 + Math.random() * 0.5),
utilization: Math.random() * 0.3 + 0.6, // 60-90%
},
total: {
current: uploadCurrent + downloadCurrent,
average: uploadAverage + downloadAverage,
peak: (uploadCurrent + downloadCurrent) * (1.2 + Math.random() * 0.5),
utilization: Math.random() * 0.3 + 0.6, // 60-90%
},
};
}
async calculateLatencyStatistics(
sessionId: string,
): Promise<LatencyStatistics> {
// Simulate latency statistics with realistic distribution
const base = Math.random() * 50 + 30; // 30-80ms base latency
const jitter = Math.random() * 20; // Up to 20ms jitter
const current = base + (Math.random() - 0.5) * jitter;
const average = base;
const min = base * 0.7;
const max = base * 2.5;
return {
current,
average,
min,
max,
p50: base * 0.9,
p95: base * 1.8,
p99: base * 2.2,
};
}
async calculateQualityStatistics(
sessionId: string,
): Promise<QualityStatistics> {
// Simulate quality statistics based on network conditions
const networkCondition = Math.random(); // 0 = poor, 1 = excellent
const baseQuality = 60 + networkCondition * 35; // 60-95 base quality
const stability = 70 + networkCondition * 25; // 70-95 stability
const consistency = 65 + networkCondition * 30; // 65-95 consistency
return {
overall: {
overall: baseQuality + (Math.random() - 0.5) * 10,
stability: stability + (Math.random() - 0.5) * 10,
consistency: consistency + (Math.random() - 0.5) * 10,
},
};
}
async calculateErrorStatistics(sessionId: string): Promise<ErrorStatistics> {
// Simulate error statistics with realistic error distribution
const baseErrorRate = Math.random() * 0.05; // 0-5% error rate
const totalRequests = Math.floor(Math.random() * 10000) + 1000;
const totalErrors = Math.floor(totalRequests * baseErrorRate);
const errorTypes = {
network_timeout: Math.floor(totalErrors * 0.4),
routing_failed: Math.floor(totalErrors * 0.25),
compression_error: Math.floor(totalErrors * 0.15),
security_violation: Math.floor(totalErrors * 0.1),
protocol_error: Math.floor(totalErrors * 0.1),
};
const recoveryAttempts = Math.floor(totalErrors * 1.5);
const successfulRecoveries = Math.floor(recoveryAttempts * 0.8);
return {
total: totalErrors,
rate: baseErrorRate,
types: errorTypes,
recovery: {
attempts: recoveryAttempts,
successful: successfulRecoveries,
failed: recoveryAttempts - successfulRecoveries,
averageTime: Math.random() * 2000 + 500, // 500-2500ms
},
};
}
// ==================== UTILITY HELPERS ====================
generateUniqueId(prefix: string = "id"): string {
return `${prefix}_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`;
}
calculateChecksum(data: any): string {
// Simple checksum calculation (in production, use crypto hash)
const str = typeof data === "string" ? data : JSON.stringify(data);
let hash = 0;
for (let i = 0; i < str.length; i++) {
const char = str.charCodeAt(i);
hash = (hash << 5) - hash + char;
hash = hash & hash; // Convert to 32-bit integer
}
return Math.abs(hash).toString(16);
}
async sleep(ms: number): Promise<void> {
return new Promise((resolve) => setTimeout(resolve, ms));
}
formatBytes(bytes: number): string {
if (bytes === 0) return "0 Bytes";
const k = 1024;
const sizes = ["Bytes", "KB", "MB", "GB", "TB"];
const i = Math.floor(Math.log(bytes) / Math.log(k));
return parseFloat((bytes / Math.pow(k, i)).toFixed(2)) + " " + sizes[i];
}
formatLatency(ms: number): string {
if (ms < 1000) {
return `${Math.round(ms)}ms`;
} else {
return `${(ms / 1000).toFixed(2)}s`;
}
}
calculatePercentile(values: number[], percentile: number): number {
const sorted = values.slice().sort((a, b) => a - b);
const index = (percentile / 100) * (sorted.length - 1);
if (Math.floor(index) === index) {
return sorted[index];
} else {
const lower = sorted[Math.floor(index)];
const upper = sorted[Math.ceil(index)];
return lower + (upper - lower) * (index - Math.floor(index));
}
}
validateConfiguration(config: any): { valid: boolean; errors: string[] } {
const errors: string[] = [];
// Basic configuration validation
if (!config) {
errors.push("Configuration is required");
return { valid: false, errors };
}
// Validate timeout values
if (config.timeout && (config.timeout < 0 || config.timeout > 300000)) {
errors.push("Timeout must be between 0 and 300000ms");
}
// Validate bandwidth limits
if (config.maxBandwidth && config.maxBandwidth < 0) {
errors.push("Maximum bandwidth must be positive");
}
// Validate compression settings
if (config.compression && config.compression.level) {
if (config.compression.level < 0 || config.compression.level > 9) {
errors.push("Compression level must be between 0 and 9");
}
}
return { valid: errors.length === 0, errors };
}
sanitizeUserInput(input: string): string {
// Basic input sanitization
return input
.replace(/[<>\"'&]/g, "") // Remove potentially dangerous characters
.trim()
.slice(0, 1000); // Limit length
}
createRetryStrategy(
maxAttempts: number = 3,
baseDelay: number = 1000,
): {
attempt: number;
shouldRetry: (error: any) => boolean;
getDelay: () => number;
retry: () => void;
} {
let attempt = 0;
return {
get attempt() {
return attempt;
},
shouldRetry: (error: any) => {
return attempt < maxAttempts && !error.permanent;
},
getDelay: () => {
return baseDelay * Math.pow(2, attempt); // Exponential backoff
},
retry: () => {
attempt++;
},
};
}
}
export const protocolHelpers = new ProtocolHelpers();