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@clduab11/gemini-flow

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Revolutionary AI agent swarm coordination platform with Google Services integration, multimedia processing, and production-ready monitoring. Features 8 Google AI services, quantum computing capabilities, and enterprise-grade security.

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/** * A2A Multimedia Protocol Helper Methods * Additional helper methods for the main protocol implementation */ import { Logger } from "../../../utils/logger.js"; import { A2AMultimediaMessage, A2AMultimediaSession, MessageStatistics, BandwidthStatistics, LatencyStatistics, QualityStatistics, ErrorStatistics, } from "./a2a-multimedia-protocol.js"; export class ProtocolHelpers { private logger: Logger; constructor() { this.logger = new Logger("ProtocolHelpers"); } // ==================== ROUTING HELPERS ==================== async establishRoutingPath( sessionId: string, agentId: string, ): Promise<void> { this.logger.debug("Establishing routing path", { sessionId, agentId }); // Simulate routing path establishment await new Promise((resolve) => setTimeout(resolve, 10)); } async deliverMessage( message: A2AMultimediaMessage, targetId: string, ): Promise<boolean> { this.logger.debug("Delivering message", { messageId: message.id, targetId, type: message.type, }); // Simulate message delivery await new Promise((resolve) => setTimeout(resolve, Math.random() * 20 + 5)); // Simulate delivery success/failure (95% success rate) return Math.random() > 0.05; } async handleRoutingFailover( message: A2AMultimediaMessage, failedHop: string, ): Promise<boolean> { this.logger.warn("Attempting routing failover", { messageId: message.id, failedHop, }); // Simulate failover attempt const alternatives = message.routing.failover.alternatives || []; for (const alternative of alternatives) { try { const delivered = await this.deliverMessage(message, alternative); if (delivered) { this.logger.info("Failover successful", { messageId: message.id, alternative, }); return true; } } catch (error) { this.logger.debug("Failover attempt failed", { messageId: message.id, alternative, error: error.message, }); } } this.logger.error("All failover attempts failed", { messageId: message.id, }); return false; } updateRoutingStatistics( message: A2AMultimediaMessage, success: boolean, ): void { this.logger.debug("Updating routing statistics", { messageId: message.id, success, hops: message.routing.hops, }); // In production, update actual routing statistics } // ==================== STREAMING HELPERS ==================== async createWebRTCEndpoint(streamId: string, config: any): Promise<string> { this.logger.debug("Creating WebRTC endpoint", { streamId }); // Simulate WebRTC endpoint creation await new Promise((resolve) => setTimeout(resolve, 50)); return `webrtc://${streamId}.example.com:${Math.floor(Math.random() * 1000) + 8000}`; } async createHttpStreamingEndpoint( streamId: string, targetAgent: string, config: any, ): Promise<string> { this.logger.debug("Creating HTTP streaming endpoint", { streamId, targetAgent, }); // Simulate HTTP endpoint creation await new Promise((resolve) => setTimeout(resolve, 20)); return `https://stream.example.com/${streamId}/${targetAgent}`; } async createMulticastEndpoint( streamId: string, config: any, ): Promise<string> { this.logger.debug("Creating multicast endpoint", { streamId }); // Simulate multicast endpoint creation await new Promise((resolve) => setTimeout(resolve, 30)); const multicastGroup = `224.0.${Math.floor(Math.random() * 255)}.${Math.floor(Math.random() * 255)}`; const port = Math.floor(Math.random() * 1000) + 9000; return `multicast://${multicastGroup}:${port}`; } // ==================== STATISTICS HELPERS ==================== async calculateMessageStatistics( sessionId: string, ): Promise<MessageStatistics> { // Simulate message statistics calculation with realistic data const sent = Math.floor(Math.random() * 5000) + 1000; const received = Math.floor(sent * (0.95 + Math.random() * 0.04)); // 95-99% delivery rate const dropped = sent - received; const retransmitted = Math.floor(dropped * 0.8); // 80% of dropped messages retransmitted const duplicate = Math.floor(retransmitted * 0.1); // 10% duplicates return { sent, received, dropped, retransmitted, duplicate, }; } async calculateBandwidthStatistics( sessionId: string, ): Promise<BandwidthStatistics> { // Simulate bandwidth statistics with realistic patterns const uploadCurrent = Math.random() * 2000000 + 500000; // 0.5-2.5 Mbps const downloadCurrent = Math.random() * 5000000 + 1000000; // 1-6 Mbps const uploadAverage = uploadCurrent * (0.8 + Math.random() * 0.2); const downloadAverage = downloadCurrent * (0.8 + Math.random() * 0.2); return { upload: { current: uploadCurrent, average: uploadAverage, peak: uploadCurrent * (1.2 + Math.random() * 0.5), utilization: Math.random() * 0.3 + 0.6, // 60-90% }, download: { current: downloadCurrent, average: downloadAverage, peak: downloadCurrent * (1.2 + Math.random() * 0.5), utilization: Math.random() * 0.3 + 0.6, // 60-90% }, total: { current: uploadCurrent + downloadCurrent, average: uploadAverage + downloadAverage, peak: (uploadCurrent + downloadCurrent) * (1.2 + Math.random() * 0.5), utilization: Math.random() * 0.3 + 0.6, // 60-90% }, }; } async calculateLatencyStatistics( sessionId: string, ): Promise<LatencyStatistics> { // Simulate latency statistics with realistic distribution const base = Math.random() * 50 + 30; // 30-80ms base latency const jitter = Math.random() * 20; // Up to 20ms jitter const current = base + (Math.random() - 0.5) * jitter; const average = base; const min = base * 0.7; const max = base * 2.5; return { current, average, min, max, p50: base * 0.9, p95: base * 1.8, p99: base * 2.2, }; } async calculateQualityStatistics( sessionId: string, ): Promise<QualityStatistics> { // Simulate quality statistics based on network conditions const networkCondition = Math.random(); // 0 = poor, 1 = excellent const baseQuality = 60 + networkCondition * 35; // 60-95 base quality const stability = 70 + networkCondition * 25; // 70-95 stability const consistency = 65 + networkCondition * 30; // 65-95 consistency return { overall: { overall: baseQuality + (Math.random() - 0.5) * 10, stability: stability + (Math.random() - 0.5) * 10, consistency: consistency + (Math.random() - 0.5) * 10, }, }; } async calculateErrorStatistics(sessionId: string): Promise<ErrorStatistics> { // Simulate error statistics with realistic error distribution const baseErrorRate = Math.random() * 0.05; // 0-5% error rate const totalRequests = Math.floor(Math.random() * 10000) + 1000; const totalErrors = Math.floor(totalRequests * baseErrorRate); const errorTypes = { network_timeout: Math.floor(totalErrors * 0.4), routing_failed: Math.floor(totalErrors * 0.25), compression_error: Math.floor(totalErrors * 0.15), security_violation: Math.floor(totalErrors * 0.1), protocol_error: Math.floor(totalErrors * 0.1), }; const recoveryAttempts = Math.floor(totalErrors * 1.5); const successfulRecoveries = Math.floor(recoveryAttempts * 0.8); return { total: totalErrors, rate: baseErrorRate, types: errorTypes, recovery: { attempts: recoveryAttempts, successful: successfulRecoveries, failed: recoveryAttempts - successfulRecoveries, averageTime: Math.random() * 2000 + 500, // 500-2500ms }, }; } // ==================== UTILITY HELPERS ==================== generateUniqueId(prefix: string = "id"): string { return `${prefix}_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`; } calculateChecksum(data: any): string { // Simple checksum calculation (in production, use crypto hash) const str = typeof data === "string" ? data : JSON.stringify(data); let hash = 0; for (let i = 0; i < str.length; i++) { const char = str.charCodeAt(i); hash = (hash << 5) - hash + char; hash = hash & hash; // Convert to 32-bit integer } return Math.abs(hash).toString(16); } async sleep(ms: number): Promise<void> { return new Promise((resolve) => setTimeout(resolve, ms)); } formatBytes(bytes: number): string { if (bytes === 0) return "0 Bytes"; const k = 1024; const sizes = ["Bytes", "KB", "MB", "GB", "TB"]; const i = Math.floor(Math.log(bytes) / Math.log(k)); return parseFloat((bytes / Math.pow(k, i)).toFixed(2)) + " " + sizes[i]; } formatLatency(ms: number): string { if (ms < 1000) { return `${Math.round(ms)}ms`; } else { return `${(ms / 1000).toFixed(2)}s`; } } calculatePercentile(values: number[], percentile: number): number { const sorted = values.slice().sort((a, b) => a - b); const index = (percentile / 100) * (sorted.length - 1); if (Math.floor(index) === index) { return sorted[index]; } else { const lower = sorted[Math.floor(index)]; const upper = sorted[Math.ceil(index)]; return lower + (upper - lower) * (index - Math.floor(index)); } } validateConfiguration(config: any): { valid: boolean; errors: string[] } { const errors: string[] = []; // Basic configuration validation if (!config) { errors.push("Configuration is required"); return { valid: false, errors }; } // Validate timeout values if (config.timeout && (config.timeout < 0 || config.timeout > 300000)) { errors.push("Timeout must be between 0 and 300000ms"); } // Validate bandwidth limits if (config.maxBandwidth && config.maxBandwidth < 0) { errors.push("Maximum bandwidth must be positive"); } // Validate compression settings if (config.compression && config.compression.level) { if (config.compression.level < 0 || config.compression.level > 9) { errors.push("Compression level must be between 0 and 9"); } } return { valid: errors.length === 0, errors }; } sanitizeUserInput(input: string): string { // Basic input sanitization return input .replace(/[<>\"'&]/g, "") // Remove potentially dangerous characters .trim() .slice(0, 1000); // Limit length } createRetryStrategy( maxAttempts: number = 3, baseDelay: number = 1000, ): { attempt: number; shouldRetry: (error: any) => boolean; getDelay: () => number; retry: () => void; } { let attempt = 0; return { get attempt() { return attempt; }, shouldRetry: (error: any) => { return attempt < maxAttempts && !error.permanent; }, getDelay: () => { return baseDelay * Math.pow(2, attempt); // Exponential backoff }, retry: () => { attempt++; }, }; } } export const protocolHelpers = new ProtocolHelpers();