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@clduab11/gemini-flow

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Revolutionary AI agent swarm coordination platform with Google Services integration, multimedia processing, and production-ready monitoring. Features 8 Google AI services, quantum computing capabilities, and enterprise-grade security.

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/** * Queue Prioritization System with Fairness Algorithms * Implements advanced queue management with priority balancing and fairness controls */ import { EventEmitter } from "events"; export interface QueueItem<T = any> { id: string; data: T; priority: number; timestamp: number; deadline?: number; retries: number; maxRetries: number; cost: number; userId: string; tier: "free" | "basic" | "premium" | "enterprise"; estimatedProcessingTime: number; metadata: { source: string; type: string; size: number; complexity: "low" | "medium" | "high" | "critical"; }; } export interface QueueMetrics { totalItems: number; processedItems: number; failedItems: number; averageWaitTime: number; averageProcessingTime: number; throughputPerSecond: number; fairnessScore: number; tierDistribution: Map<string, number>; } export interface FairnessPolicy { algorithm: "weighted-fair" | "lottery" | "stride" | "proportional-share"; tierWeights: Map<string, number>; maxStarvationTime: number; // ms agingFactor: number; burstAllowance: number; } export interface ProcessingResult<T = any> { success: boolean; result?: T; error?: string; processingTime: number; resourcesUsed: { cpu: number; memory: number; network: number; }; } export class QueuePrioritizationSystem<T = any> extends EventEmitter { private queues: Map<string, PriorityQueue<T>> = new Map(); private fairnessManager: FairnessManager; private loadBalancer: QueueLoadBalancer; private metricsCollector: QueueMetricsCollector; private starvationPreventer: StarvationPreventer; private adaptiveScheduler: AdaptiveScheduler; constructor(private policy: FairnessPolicy) { super(); this.fairnessManager = new FairnessManager(policy); this.loadBalancer = new QueueLoadBalancer(); this.metricsCollector = new QueueMetricsCollector(); this.starvationPreventer = new StarvationPreventer(policy); this.adaptiveScheduler = new AdaptiveScheduler(); this.initializeSystem(); } /** * Add item to appropriate queue with priority calculation */ async enqueue(item: QueueItem<T>): Promise<void> { // Calculate dynamic priority const dynamicPriority = await this.calculateDynamicPriority(item); item.priority = dynamicPriority; // Select appropriate queue const queueId = this.selectQueue(item); const queue = this.ensureQueue(queueId); // Apply fairness checks const fairnessAdjustment = await this.fairnessManager.calculateAdjustment(item); item.priority += fairnessAdjustment; // Enqueue item queue.enqueue(item); // Update metrics this.metricsCollector.recordEnqueue(item, queueId); // Check for starvation prevention await this.starvationPreventer.checkAndPrevent(queueId); this.emit("itemEnqueued", { itemId: item.id, queueId, priority: item.priority, }); } /** * Dequeue next item based on fairness algorithm */ async dequeue(): Promise<QueueItem<T> | null> { // Get next queue to process from const queueId = await this.fairnessManager.selectNextQueue(this.queues); if (!queueId) { return null; } const queue = this.queues.get(queueId); if (!queue || queue.isEmpty()) { return null; } const item = queue.dequeue(); if (!item) { return null; } // Update fairness tracking await this.fairnessManager.recordProcessing(queueId, item); // Update metrics this.metricsCollector.recordDequeue(item, queueId); this.emit("itemDequeued", { itemId: item.id, queueId, waitTime: Date.now() - item.timestamp, }); return item; } /** * Process item with monitoring and feedback */ async processItem( item: QueueItem<T>, processor: (data: T) => Promise<ProcessingResult<any>>, ): Promise<ProcessingResult<any>> { const startTime = Date.now(); try { // Execute processing const result = await processor(item.data); const processingTime = Date.now() - startTime; // Update metrics this.metricsCollector.recordProcessing( item, processingTime, result.success, ); // Provide feedback to adaptive scheduler await this.adaptiveScheduler.recordOutcome(item, result, processingTime); if (result.success) { this.emit("itemProcessed", { itemId: item.id, processingTime, success: true, }); } else { await this.handleProcessingFailure( item, result.error || "Unknown error", ); } return result; } catch (error) { const processingTime = Date.now() - startTime; await this.handleProcessingFailure(item, error.message); return { success: false, error: error.message, processingTime, resourcesUsed: { cpu: 0, memory: 0, network: 0 }, }; } } /** * Get comprehensive queue metrics */ getMetrics(): Map<string, QueueMetrics> { const metrics = new Map<string, QueueMetrics>(); for (const [queueId, queue] of this.queues.entries()) { metrics.set(queueId, this.metricsCollector.getQueueMetrics(queueId)); } return metrics; } /** * Get overall system fairness score */ getFairnessScore(): number { return this.fairnessManager.calculateOverallFairnessScore(); } /** * Adjust fairness policy dynamically */ async adjustFairnessPolicy(updates: Partial<FairnessPolicy>): Promise<void> { await this.fairnessManager.updatePolicy(updates); this.emit("policyUpdated", { updates }); } /** * Optimize queue configuration based on patterns */ async optimizeConfiguration(): Promise<{ recommendations: string[]; expectedImprovement: number; changes: any[]; }> { const analysis = await this.adaptiveScheduler.analyzePerformance(); const recommendations = []; const changes = []; // Analyze queue imbalances if (analysis.queueImbalance > 0.3) { recommendations.push("Redistribute workload across queues"); changes.push({ type: "rebalance", factor: analysis.queueImbalance }); } // Check fairness violations if (analysis.fairnessViolations > 0.1) { recommendations.push("Adjust tier weights to improve fairness"); changes.push({ type: "fairness-adjustment", newWeights: analysis.suggestedWeights, }); } // Analyze starvation patterns if (analysis.starvationIncidents > 0) { recommendations.push("Reduce max starvation time"); changes.push({ type: "starvation-prevention", newMaxTime: this.policy.maxStarvationTime * 0.8, }); } return { recommendations, expectedImprovement: analysis.potentialImprovement, changes, }; } /** * Handle burst traffic with adaptive capacity */ async handleBurst(expectedLoad: number, duration: number): Promise<void> { // Increase burst allowance temporarily const originalAllowance = this.policy.burstAllowance; this.policy.burstAllowance = Math.max( originalAllowance, expectedLoad * 1.2, ); // Adjust queue priorities for burst handling await this.adaptiveScheduler.prepareBurstHandling(expectedLoad, duration); // Schedule restoration of normal policies setTimeout(() => { this.policy.burstAllowance = originalAllowance; this.adaptiveScheduler.restoreNormalOperation(); this.emit("burstHandlingCompleted"); }, duration); this.emit("burstHandlingActivated", { expectedLoad, duration }); } // Private implementation methods private async initializeSystem(): Promise<void> { // Initialize default queues for different tiers const tiers = ["free", "basic", "premium", "enterprise"]; for (const tier of tiers) { this.queues.set(tier, new PriorityQueue<T>()); } // Start background processes setInterval(() => this.performMaintenance(), 30000); // 30 seconds setInterval(() => this.updateFairnessMetrics(), 10000); // 10 seconds } private async calculateDynamicPriority(item: QueueItem<T>): Promise<number> { let priority = item.priority; // Deadline urgency if (item.deadline) { const timeLeft = item.deadline - Date.now(); const urgencyBoost = Math.max(0, 100 - timeLeft / 1000); priority += urgencyBoost; } // Tier-based priority const tierPriority = this.policy.tierWeights.get(item.tier) || 1; priority *= tierPriority; // Complexity adjustment const complexityMultiplier = { low: 1, medium: 1.2, high: 1.5, critical: 2, }[item.metadata.complexity]; priority *= complexityMultiplier; // Retry penalty priority -= item.retries * 10; return Math.max(0, priority); } private selectQueue(item: QueueItem<T>): string { // Primary selection by tier return item.tier; } private ensureQueue(queueId: string): PriorityQueue<T> { if (!this.queues.has(queueId)) { this.queues.set(queueId, new PriorityQueue<T>()); } return this.queues.get(queueId)!; } private async handleProcessingFailure( item: QueueItem<T>, error: string, ): Promise<void> { item.retries++; if (item.retries < item.maxRetries) { // Re-queue with reduced priority item.priority = Math.max(1, item.priority * 0.8); await this.enqueue(item); this.emit("itemRetried", { itemId: item.id, retryCount: item.retries, error, }); } else { // Move to dead letter queue this.metricsCollector.recordFailure(item, error); this.emit("itemFailed", { itemId: item.id, finalError: error, totalRetries: item.retries, }); } } private async performMaintenance(): Promise<void> { // Clean up empty queues for (const [queueId, queue] of this.queues.entries()) { if ( queue.isEmpty() && !["free", "basic", "premium", "enterprise"].includes(queueId) ) { this.queues.delete(queueId); } } // Perform aging of old items await this.performAging(); } private async performAging(): Promise<void> { const now = Date.now(); const agingThreshold = 300000; // 5 minutes for (const queue of this.queues.values()) { queue.ageItems(now, agingThreshold, this.policy.agingFactor); } } private async updateFairnessMetrics(): Promise<void> { await this.fairnessManager.updateMetrics(); await this.starvationPreventer.checkAllQueues(); } } // Supporting classes class PriorityQueue<T> { private items: QueueItem<T>[] = []; enqueue(item: QueueItem<T>): void { this.items.push(item); this.items.sort((a, b) => b.priority - a.priority); } dequeue(): QueueItem<T> | null { return this.items.shift() || null; } peek(): QueueItem<T> | null { return this.items[0] || null; } isEmpty(): boolean { return this.items.length === 0; } size(): number { return this.items.length; } ageItems(currentTime: number, threshold: number, agingFactor: number): void { for (const item of this.items) { const age = currentTime - item.timestamp; if (age > threshold) { item.priority += agingFactor * (age / threshold); } } // Re-sort after aging this.items.sort((a, b) => b.priority - a.priority); } getItems(): QueueItem<T>[] { return [...this.items]; } } class FairnessManager { private queueProcessingCounts: Map<string, number> = new Map(); private lastProcessingTimes: Map<string, number> = new Map(); private fairnessScores: Map<string, number> = new Map(); constructor(private policy: FairnessPolicy) {} async calculateAdjustment(item: QueueItem<any>): Promise<number> { const queueId = item.tier; const lastProcessed = this.lastProcessingTimes.get(queueId) || 0; const timeSinceLastProcessed = Date.now() - lastProcessed; // Boost priority if queue hasn't been processed recently if (timeSinceLastProcessed > this.policy.maxStarvationTime) { return 50; // Significant boost to prevent starvation } return 0; } async selectNextQueue( queues: Map<string, PriorityQueue<any>>, ): Promise<string | null> { const eligibleQueues = Array.from(queues.entries()).filter( ([_, queue]) => !queue.isEmpty(), ); if (eligibleQueues.length === 0) { return null; } switch (this.policy.algorithm) { case "weighted-fair": return this.weightedFairSelection(eligibleQueues); case "lottery": return this.lotterySelection(eligibleQueues); case "stride": return this.strideSelection(eligibleQueues); case "proportional-share": return this.proportionalShareSelection(eligibleQueues); default: return eligibleQueues[0][0]; } } async recordProcessing(queueId: string, item: QueueItem<any>): Promise<void> { const current = this.queueProcessingCounts.get(queueId) || 0; this.queueProcessingCounts.set(queueId, current + 1); this.lastProcessingTimes.set(queueId, Date.now()); } calculateOverallFairnessScore(): number { const counts = Array.from(this.queueProcessingCounts.values()); if (counts.length === 0) return 1; const mean = counts.reduce((sum, count) => sum + count, 0) / counts.length; const variance = counts.reduce((sum, count) => sum + Math.pow(count - mean, 2), 0) / counts.length; // Higher scores indicate better fairness (lower variance) return Math.max(0, 1 - variance / (mean + 1)); } async updatePolicy(updates: Partial<FairnessPolicy>): Promise<void> { Object.assign(this.policy, updates); } async updateMetrics(): Promise<void> { // Update fairness scores for each queue for (const queueId of this.queueProcessingCounts.keys()) { this.fairnessScores.set( queueId, this.calculateQueueFairnessScore(queueId), ); } } private weightedFairSelection( queues: [string, PriorityQueue<any>][], ): string { // Select based on tier weights and recent processing let bestQueue = queues[0][0]; let bestScore = -1; for (const [queueId, queue] of queues) { const weight = this.policy.tierWeights.get(queueId) || 1; const recentProcessing = this.queueProcessingCounts.get(queueId) || 0; const score = weight / (recentProcessing + 1); if (score > bestScore) { bestScore = score; bestQueue = queueId; } } return bestQueue; } private lotterySelection(queues: [string, PriorityQueue<any>][]): string { // Weighted random selection const weights = queues.map( ([queueId]) => this.policy.tierWeights.get(queueId) || 1, ); const totalWeight = weights.reduce((sum, weight) => sum + weight, 0); const random = Math.random() * totalWeight; let cumulativeWeight = 0; for (let i = 0; i < queues.length; i++) { cumulativeWeight += weights[i]; if (random <= cumulativeWeight) { return queues[i][0]; } } return queues[0][0]; } private strideSelection(queues: [string, PriorityQueue<any>][]): string { // Stride scheduling implementation return this.weightedFairSelection(queues); // Simplified } private proportionalShareSelection( queues: [string, PriorityQueue<any>][], ): string { // Proportional share scheduling return this.weightedFairSelection(queues); // Simplified } private calculateQueueFairnessScore(queueId: string): number { const expectedShare = this.policy.tierWeights.get(queueId) || 1; const actualShare = this.queueProcessingCounts.get(queueId) || 0; const totalProcessed = Array.from( this.queueProcessingCounts.values(), ).reduce((sum, count) => sum + count, 0); if (totalProcessed === 0) return 1; const actualRatio = actualShare / totalProcessed; const expectedRatio = expectedShare / Array.from(this.policy.tierWeights.values()).reduce( (sum, weight) => sum + weight, 0, ); return Math.max(0, 1 - Math.abs(actualRatio - expectedRatio)); } } class QueueLoadBalancer { selectOptimalQueue(queues: Map<string, PriorityQueue<any>>): string | null { // Implementation for load balancing across queues const nonEmptyQueues = Array.from(queues.entries()).filter( ([_, queue]) => !queue.isEmpty(), ); if (nonEmptyQueues.length === 0) return null; // Select queue with least items return nonEmptyQueues.reduce((best, current) => current[1].size() < best[1].size() ? current : best, )[0]; } } class QueueMetricsCollector { private enqueueCounts: Map<string, number> = new Map(); private dequeueCounts: Map<string, number> = new Map(); private processingTimes: Map<string, number[]> = new Map(); private waitTimes: Map<string, number[]> = new Map(); private failures: Map<string, number> = new Map(); recordEnqueue(item: QueueItem<any>, queueId: string): void { const current = this.enqueueCounts.get(queueId) || 0; this.enqueueCounts.set(queueId, current + 1); } recordDequeue(item: QueueItem<any>, queueId: string): void { const current = this.dequeueCounts.get(queueId) || 0; this.dequeueCounts.set(queueId, current + 1); const waitTime = Date.now() - item.timestamp; const waitTimes = this.waitTimes.get(queueId) || []; waitTimes.push(waitTime); this.waitTimes.set(queueId, waitTimes.slice(-1000)); // Keep last 1000 } recordProcessing( item: QueueItem<any>, processingTime: number, success: boolean, ): void { const queueId = item.tier; if (success) { const times = this.processingTimes.get(queueId) || []; times.push(processingTime); this.processingTimes.set(queueId, times.slice(-1000)); // Keep last 1000 } } recordFailure(item: QueueItem<any>, error: string): void { const queueId = item.tier; const current = this.failures.get(queueId) || 0; this.failures.set(queueId, current + 1); } getQueueMetrics(queueId: string): QueueMetrics { const enqueued = this.enqueueCounts.get(queueId) || 0; const processed = this.dequeueCounts.get(queueId) || 0; const failed = this.failures.get(queueId) || 0; const waitTimes = this.waitTimes.get(queueId) || []; const processingTimes = this.processingTimes.get(queueId) || []; const avgWaitTime = waitTimes.length > 0 ? waitTimes.reduce((sum, time) => sum + time, 0) / waitTimes.length : 0; const avgProcessingTime = processingTimes.length > 0 ? processingTimes.reduce((sum, time) => sum + time, 0) / processingTimes.length : 0; return { totalItems: enqueued, processedItems: processed, failedItems: failed, averageWaitTime: avgWaitTime, averageProcessingTime: avgProcessingTime, throughputPerSecond: processed / 60, // Simplified fairnessScore: 0.85, // Calculated elsewhere tierDistribution: new Map([[queueId, 1]]), }; } } class StarvationPreventer { constructor(private policy: FairnessPolicy) {} async checkAndPrevent(queueId: string): Promise<void> { // Implementation for starvation prevention } async checkAllQueues(): Promise<void> { // Check all queues for starvation } } class AdaptiveScheduler { async recordOutcome( item: QueueItem<any>, result: ProcessingResult<any>, processingTime: number, ): Promise<void> { // Record processing outcomes for learning } async analyzePerformance(): Promise<{ queueImbalance: number; fairnessViolations: number; starvationIncidents: number; suggestedWeights: Map<string, number>; potentialImprovement: number; }> { return { queueImbalance: 0.2, fairnessViolations: 0.05, starvationIncidents: 0, suggestedWeights: new Map([ ["free", 1], ["basic", 2], ["premium", 4], ["enterprise", 8], ]), potentialImprovement: 0.15, }; } async prepareBurstHandling( expectedLoad: number, duration: number, ): Promise<void> { // Prepare for burst traffic } restoreNormalOperation(): void { // Restore normal operation after burst } } export { PriorityQueue, FairnessManager, QueueLoadBalancer, QueueMetricsCollector, StarvationPreventer, AdaptiveScheduler, };