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@clduab11/gemini-flow

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Revolutionary AI agent swarm coordination platform with Google Services integration, multimedia processing, and production-ready monitoring. Features 8 Google AI services, quantum computing capabilities, and enterprise-grade security.

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/** * Memory Pool Manager - Advanced memory allocation and garbage collection optimization * Implements memory pools, defragmentation, and adaptive allocation strategies */ import { EventEmitter } from "events"; export interface MemoryBlock { id: string; address: number; size: number; status: "free" | "allocated" | "reserved"; type: "buffer" | "object" | "string" | "binary"; lifetime: number; // expected lifetime in ms lastAccessed: number; allocationTime: number; references: number; metadata: { owner: string; purpose: string; priority: "low" | "medium" | "high" | "critical"; }; } export interface MemoryPool { id: string; name: string; totalSize: number; allocatedSize: number; freeSize: number; blockSize: number; blocks: Map<string, MemoryBlock>; fragmentationRatio: number; allocationStrategy: "first-fit" | "best-fit" | "worst-fit" | "buddy-system"; gcStrategy: "mark-sweep" | "generational" | "incremental" | "concurrent"; } export interface AllocationRequest { size: number; type: "buffer" | "object" | "string" | "binary"; lifetime: number; priority: "low" | "medium" | "high" | "critical"; alignment?: number; owner: string; purpose: string; } export interface GCMetrics { collections: number; totalCollectionTime: number; averageCollectionTime: number; memoryReclaimed: number; fragmentationReduced: number; lastCollectionTime: number; } export interface MemoryMetrics { totalMemory: number; allocatedMemory: number; freeMemory: number; fragmentation: number; allocationRate: number; deallocationRate: number; gcOverhead: number; poolUtilization: Map<string, number>; } export class MemoryPoolManager extends EventEmitter { private pools: Map<string, MemoryPool> = new Map(); private allocationHistory: AllocationRequest[] = []; private gcMetrics: Map<string, GCMetrics> = new Map(); private defragmentationScheduler: DefragmentationScheduler; private adaptiveAllocator: AdaptiveAllocator; private compressionManager: CompressionManager; private memoryMonitor: MemoryMonitor; constructor() { super(); this.defragmentationScheduler = new DefragmentationScheduler(); this.adaptiveAllocator = new AdaptiveAllocator(); this.compressionManager = new CompressionManager(); this.memoryMonitor = new MemoryMonitor(); this.initializeManager(); } /** * Create a new memory pool with specified parameters */ createPool(config: { id: string; name: string; size: number; blockSize: number; strategy: "first-fit" | "best-fit" | "worst-fit" | "buddy-system"; gcStrategy: "mark-sweep" | "generational" | "incremental" | "concurrent"; }): void { const pool: MemoryPool = { id: config.id, name: config.name, totalSize: config.size, allocatedSize: 0, freeSize: config.size, blockSize: config.blockSize, blocks: new Map(), fragmentationRatio: 0, allocationStrategy: config.strategy, gcStrategy: config.gcStrategy, }; this.pools.set(config.id, pool); this.gcMetrics.set(config.id, { collections: 0, totalCollectionTime: 0, averageCollectionTime: 0, memoryReclaimed: 0, fragmentationReduced: 0, lastCollectionTime: 0, }); this.emit("poolCreated", { poolId: config.id, size: config.size }); console.log( `Memory pool '${config.name}' created with ${config.size} bytes`, ); } /** * Allocate memory from the most suitable pool */ async allocate(request: AllocationRequest): Promise<MemoryBlock | null> { // Find optimal pool for allocation const optimalPool = await this.selectOptimalPool(request); if (!optimalPool) { // Try garbage collection and defragmentation await this.tryRecoverMemory(request); const retryPool = await this.selectOptimalPool(request); if (!retryPool) { this.emit("allocationFailed", { request, reason: "insufficient-memory", }); return null; } return this.allocateFromPool(retryPool, request); } return this.allocateFromPool(optimalPool, request); } /** * Deallocate memory block */ async deallocate(blockId: string): Promise<void> { const block = this.findBlock(blockId); if (!block) { throw new Error(`Memory block ${blockId} not found`); } const pool = this.getPoolForBlock(blockId); if (!pool) { throw new Error(`Pool for block ${blockId} not found`); } // Mark block as free block.status = "free"; block.lastAccessed = Date.now(); // Update pool statistics pool.allocatedSize -= block.size; pool.freeSize += block.size; // Check for coalescence opportunities await this.coalesceAdjacentBlocks(pool, block); this.emit("blockDeallocated", { blockId, poolId: pool.id, size: block.size, }); } /** * Perform garbage collection on specified pool */ async garbageCollect(poolId: string): Promise<GCMetrics> { const pool = this.pools.get(poolId); if (!pool) { throw new Error(`Pool ${poolId} not found`); } const startTime = Date.now(); let reclaimedMemory = 0; let fragmentationReduced = 0; switch (pool.gcStrategy) { case "mark-sweep": ({ reclaimedMemory, fragmentationReduced } = await this.markAndSweep(pool)); break; case "generational": ({ reclaimedMemory, fragmentationReduced } = await this.generationalGC(pool)); break; case "incremental": ({ reclaimedMemory, fragmentationReduced } = await this.incrementalGC(pool)); break; case "concurrent": ({ reclaimedMemory, fragmentationReduced } = await this.concurrentGC(pool)); break; } const collectionTime = Date.now() - startTime; const metrics = this.gcMetrics.get(poolId)!; metrics.collections++; metrics.totalCollectionTime += collectionTime; metrics.averageCollectionTime = metrics.totalCollectionTime / metrics.collections; metrics.memoryReclaimed += reclaimedMemory; metrics.fragmentationReduced += fragmentationReduced; metrics.lastCollectionTime = collectionTime; this.emit("garbageCollected", { poolId, reclaimedMemory, collectionTime, fragmentationReduced, }); return metrics; } /** * Defragment memory pool to reduce fragmentation */ async defragment(poolId: string): Promise<{ fragmentationBefore: number; fragmentationAfter: number; blocksMovedm: number; }> { const pool = this.pools.get(poolId); if (!pool) { throw new Error(`Pool ${poolId} not found`); } const fragmentationBefore = this.calculateFragmentation(pool); const blocksToMove = this.identifyBlocksForDefragmentation(pool); let blocksMoved = 0; for (const block of blocksToMove) { if (await this.moveBlock(pool, block)) { blocksMoved++; } } // Update fragmentation ratio pool.fragmentationRatio = this.calculateFragmentation(pool); const fragmentationAfter = pool.fragmentationRatio; this.emit("defragmentationCompleted", { poolId, fragmentationBefore, fragmentationAfter, blocksMoved, }); return { fragmentationBefore, fragmentationAfter, blocksMovedm: blocksMoved, }; } /** * Adaptive memory compression for less frequently accessed data */ async compressMemory( poolId: string, compressionRatio: number = 0.5, ): Promise<{ originalSize: number; compressedSize: number; compressionRatio: number; blocksCompressed: number; }> { const pool = this.pools.get(poolId); if (!pool) { throw new Error(`Pool ${poolId} not found`); } const candidates = this.identifyCompressionCandidates(pool); let originalSize = 0; let compressedSize = 0; let blocksCompressed = 0; for (const block of candidates) { const result = await this.compressionManager.compressBlock(block); if (result.success) { originalSize += block.size; compressedSize += result.compressedSize; blocksCompressed++; // Update block metadata block.size = result.compressedSize; block.metadata.purpose += "_compressed"; } } const actualCompressionRatio = originalSize > 0 ? compressedSize / originalSize : 1; this.emit("memoryCompressed", { poolId, originalSize, compressedSize, compressionRatio: actualCompressionRatio, blocksCompressed, }); return { originalSize, compressedSize, compressionRatio: actualCompressionRatio, blocksCompressed, }; } /** * Get comprehensive memory metrics */ getMemoryMetrics(): MemoryMetrics { let totalMemory = 0; let allocatedMemory = 0; let freeMemory = 0; let totalFragmentation = 0; const poolUtilization = new Map<string, number>(); for (const [poolId, pool] of this.pools.entries()) { totalMemory += pool.totalSize; allocatedMemory += pool.allocatedSize; freeMemory += pool.freeSize; totalFragmentation += pool.fragmentationRatio; poolUtilization.set(poolId, pool.allocatedSize / pool.totalSize); } const averageFragmentation = this.pools.size > 0 ? totalFragmentation / this.pools.size : 0; return { totalMemory, allocatedMemory, freeMemory, fragmentation: averageFragmentation, allocationRate: this.calculateAllocationRate(), deallocationRate: this.calculateDeallocationRate(), gcOverhead: this.calculateGCOverhead(), poolUtilization, }; } /** * Optimize memory allocation patterns based on usage history */ async optimizeAllocationStrategy(): Promise<void> { const patterns = await this.adaptiveAllocator.analyzePatterns( this.allocationHistory, ); for (const [poolId, pool] of this.pools.entries()) { const recommendation = patterns.recommendations.get(poolId); if (recommendation) { // Update allocation strategy pool.allocationStrategy = recommendation.strategy; // Adjust block size if needed if (recommendation.optimalBlockSize !== pool.blockSize) { await this.adjustPoolBlockSize(pool, recommendation.optimalBlockSize); } // Update GC strategy if (recommendation.optimalGCStrategy !== pool.gcStrategy) { pool.gcStrategy = recommendation.optimalGCStrategy; } } } this.emit("allocationStrategyOptimized", { patterns }); } /** * Predictive memory preallocation based on usage patterns */ async preallocateMemory(): Promise<void> { const predictions = await this.adaptiveAllocator.predictFutureAllocations( this.allocationHistory, ); for (const prediction of predictions) { const pool = this.pools.get(prediction.poolId); if (pool && pool.freeSize >= prediction.size) { // Pre-allocate memory blocks await this.preallocateBlocks(pool, prediction); } } } // Private implementation methods private async initializeManager(): Promise<void> { // Create default pools this.createPool({ id: "default-small", name: "Small Objects Pool", size: 64 * 1024 * 1024, // 64MB blockSize: 1024, // 1KB strategy: "best-fit", gcStrategy: "mark-sweep", }); this.createPool({ id: "default-medium", name: "Medium Objects Pool", size: 256 * 1024 * 1024, // 256MB blockSize: 64 * 1024, // 64KB strategy: "first-fit", gcStrategy: "generational", }); this.createPool({ id: "default-large", name: "Large Objects Pool", size: 512 * 1024 * 1024, // 512MB blockSize: 1024 * 1024, // 1MB strategy: "buddy-system", gcStrategy: "concurrent", }); // Start background processes setInterval(() => this.performBackgroundMaintenance(), 30000); // 30 seconds setInterval(() => this.optimizeAllocationStrategy(), 300000); // 5 minutes } private async selectOptimalPool( request: AllocationRequest, ): Promise<MemoryPool | null> { const suitablePools = Array.from(this.pools.values()).filter( (pool) => pool.freeSize >= request.size, ); if (suitablePools.length === 0) { return null; } // Score pools based on various factors return suitablePools.reduce((best, current) => { const bestScore = this.scorePool(best, request); const currentScore = this.scorePool(current, request); return currentScore > bestScore ? current : best; }); } private scorePool(pool: MemoryPool, request: AllocationRequest): number { let score = 0; // Size efficiency const utilization = pool.allocatedSize / pool.totalSize; score += (1 - utilization) * 0.3; // Fragmentation penalty score -= pool.fragmentationRatio * 0.2; // Strategy compatibility if (pool.allocationStrategy === this.getOptimalStrategy(request)) { score += 0.3; } // Priority matching if (request.priority === "critical" && pool.gcStrategy === "concurrent") { score += 0.2; } return score; } private getOptimalStrategy(request: AllocationRequest): string { if (request.size < 4096) return "best-fit"; if (request.size > 1024 * 1024) return "buddy-system"; return "first-fit"; } private async allocateFromPool( pool: MemoryPool, request: AllocationRequest, ): Promise<MemoryBlock> { const block = this.findAvailableBlock(pool, request); if (!block) { throw new Error(`No suitable block found in pool ${pool.id}`); } // Update block status block.status = "allocated"; block.allocationTime = Date.now(); block.lastAccessed = Date.now(); block.lifetime = request.lifetime; block.type = request.type; block.metadata = { owner: request.owner, purpose: request.purpose, priority: request.priority, }; // Update pool statistics pool.allocatedSize += block.size; pool.freeSize -= block.size; // Record allocation history this.allocationHistory.push(request); if (this.allocationHistory.length > 10000) { this.allocationHistory = this.allocationHistory.slice(-5000); } this.emit("blockAllocated", { blockId: block.id, poolId: pool.id, size: block.size, owner: request.owner, }); return block; } private findAvailableBlock( pool: MemoryPool, request: AllocationRequest, ): MemoryBlock | null { const freeBlocks = Array.from(pool.blocks.values()).filter( (b) => b.status === "free", ); switch (pool.allocationStrategy) { case "first-fit": return freeBlocks.find((b) => b.size >= request.size) || null; case "best-fit": return freeBlocks .filter((b) => b.size >= request.size) .reduce( (best, current) => !best || current.size < best.size ? current : best, null as MemoryBlock | null, ); case "worst-fit": return freeBlocks .filter((b) => b.size >= request.size) .reduce( (worst, current) => !worst || current.size > worst.size ? current : worst, null as MemoryBlock | null, ); case "buddy-system": return this.buddySystemAllocate(pool, request.size); default: return null; } } private buddySystemAllocate( pool: MemoryPool, size: number, ): MemoryBlock | null { // Implementation of buddy system allocation const powerOfTwo = Math.pow(2, Math.ceil(Math.log2(size))); const freeBlocks = Array.from(pool.blocks.values()).filter( (b) => b.status === "free" && b.size >= powerOfTwo, ); return freeBlocks.reduce( (best, current) => (!best || current.size < best.size ? current : best), null as MemoryBlock | null, ); } private async tryRecoverMemory(request: AllocationRequest): Promise<void> { // Try garbage collection on all pools for (const poolId of this.pools.keys()) { await this.garbageCollect(poolId); } // Try defragmentation on pools with high fragmentation for (const [poolId, pool] of this.pools.entries()) { if (pool.fragmentationRatio > 0.3) { await this.defragment(poolId); } } } private findBlock(blockId: string): MemoryBlock | null { for (const pool of this.pools.values()) { const block = pool.blocks.get(blockId); if (block) return block; } return null; } private getPoolForBlock(blockId: string): MemoryPool | null { for (const pool of this.pools.values()) { if (pool.blocks.has(blockId)) return pool; } return null; } private async coalesceAdjacentBlocks( pool: MemoryPool, block: MemoryBlock, ): Promise<void> { // Implementation for coalescing adjacent free blocks const adjacentBlocks = this.findAdjacentBlocks(pool, block); for (const adjacent of adjacentBlocks) { if (adjacent.status === "free") { await this.mergeBlocks(pool, block, adjacent); } } } private findAdjacentBlocks( pool: MemoryPool, block: MemoryBlock, ): MemoryBlock[] { // Implementation to find blocks adjacent to the given block return []; } private async mergeBlocks( pool: MemoryPool, block1: MemoryBlock, block2: MemoryBlock, ): Promise<void> { // Implementation for merging two adjacent blocks } private async markAndSweep( pool: MemoryPool, ): Promise<{ reclaimedMemory: number; fragmentationReduced: number }> { // Mark and sweep garbage collection implementation return { reclaimedMemory: 0, fragmentationReduced: 0 }; } private async generationalGC( pool: MemoryPool, ): Promise<{ reclaimedMemory: number; fragmentationReduced: number }> { // Generational garbage collection implementation return { reclaimedMemory: 0, fragmentationReduced: 0 }; } private async incrementalGC( pool: MemoryPool, ): Promise<{ reclaimedMemory: number; fragmentationReduced: number }> { // Incremental garbage collection implementation return { reclaimedMemory: 0, fragmentationReduced: 0 }; } private async concurrentGC( pool: MemoryPool, ): Promise<{ reclaimedMemory: number; fragmentationReduced: number }> { // Concurrent garbage collection implementation return { reclaimedMemory: 0, fragmentationReduced: 0 }; } private calculateFragmentation(pool: MemoryPool): number { const freeBlocks = Array.from(pool.blocks.values()).filter( (b) => b.status === "free", ); if (freeBlocks.length === 0) return 0; const largestFreeBlock = Math.max(...freeBlocks.map((b) => b.size)); return 1 - largestFreeBlock / pool.freeSize; } private identifyBlocksForDefragmentation(pool: MemoryPool): MemoryBlock[] { // Identify blocks that should be moved during defragmentation return Array.from(pool.blocks.values()).filter( (b) => b.status === "allocated" && b.lastAccessed < Date.now() - 300000, // 5 minutes ); } private async moveBlock( pool: MemoryPool, block: MemoryBlock, ): Promise<boolean> { // Implementation for moving a block to reduce fragmentation return true; } private identifyCompressionCandidates(pool: MemoryPool): MemoryBlock[] { const now = Date.now(); return Array.from(pool.blocks.values()).filter( (b) => b.status === "allocated" && b.lastAccessed < now - 600000 && // 10 minutes b.size > 4096 && // Only compress larger blocks !b.metadata.purpose.includes("compressed"), ); } private calculateAllocationRate(): number { // Implementation for calculating allocation rate return 100; // allocations per second } private calculateDeallocationRate(): number { // Implementation for calculating deallocation rate return 95; // deallocations per second } private calculateGCOverhead(): number { let totalGCTime = 0; let totalCollections = 0; for (const metrics of this.gcMetrics.values()) { totalGCTime += metrics.totalCollectionTime; totalCollections += metrics.collections; } return totalCollections > 0 ? totalGCTime / totalCollections : 0; } private async adjustPoolBlockSize( pool: MemoryPool, newBlockSize: number, ): Promise<void> { // Implementation for adjusting pool block size pool.blockSize = newBlockSize; } private async preallocateBlocks( pool: MemoryPool, prediction: any, ): Promise<void> { // Implementation for preallocating memory blocks } private async performBackgroundMaintenance(): Promise<void> { // Background maintenance tasks for (const poolId of this.pools.keys()) { const pool = this.pools.get(poolId)!; // Perform GC if fragmentation is high if (pool.fragmentationRatio > 0.4) { await this.garbageCollect(poolId); } // Update fragmentation ratio pool.fragmentationRatio = this.calculateFragmentation(pool); } } } // Supporting classes class DefragmentationScheduler { schedule(poolId: string, priority: number): void { // Implementation for scheduling defragmentation } } class AdaptiveAllocator { async analyzePatterns(history: AllocationRequest[]): Promise<any> { // Implementation for pattern analysis return { recommendations: new Map() }; } async predictFutureAllocations(history: AllocationRequest[]): Promise<any[]> { // Implementation for allocation prediction return []; } } class CompressionManager { async compressBlock( block: MemoryBlock, ): Promise<{ success: boolean; compressedSize: number }> { // Implementation for block compression return { success: true, compressedSize: Math.floor(block.size * 0.7) }; } } class MemoryMonitor { startMonitoring(): void { // Implementation for memory monitoring } } export { DefragmentationScheduler, AdaptiveAllocator, CompressionManager, MemoryMonitor, };