@clduab11/gemini-flow
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Revolutionary AI agent swarm coordination platform with Google Services integration, multimedia processing, and production-ready monitoring. Features 8 Google AI services, quantum computing capabilities, and enterprise-grade security.
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text/typescript
/**
* Memory Pool Manager - Advanced memory allocation and garbage collection optimization
* Implements memory pools, defragmentation, and adaptive allocation strategies
*/
import { EventEmitter } from "events";
export interface MemoryBlock {
id: string;
address: number;
size: number;
status: "free" | "allocated" | "reserved";
type: "buffer" | "object" | "string" | "binary";
lifetime: number; // expected lifetime in ms
lastAccessed: number;
allocationTime: number;
references: number;
metadata: {
owner: string;
purpose: string;
priority: "low" | "medium" | "high" | "critical";
};
}
export interface MemoryPool {
id: string;
name: string;
totalSize: number;
allocatedSize: number;
freeSize: number;
blockSize: number;
blocks: Map<string, MemoryBlock>;
fragmentationRatio: number;
allocationStrategy: "first-fit" | "best-fit" | "worst-fit" | "buddy-system";
gcStrategy: "mark-sweep" | "generational" | "incremental" | "concurrent";
}
export interface AllocationRequest {
size: number;
type: "buffer" | "object" | "string" | "binary";
lifetime: number;
priority: "low" | "medium" | "high" | "critical";
alignment?: number;
owner: string;
purpose: string;
}
export interface GCMetrics {
collections: number;
totalCollectionTime: number;
averageCollectionTime: number;
memoryReclaimed: number;
fragmentationReduced: number;
lastCollectionTime: number;
}
export interface MemoryMetrics {
totalMemory: number;
allocatedMemory: number;
freeMemory: number;
fragmentation: number;
allocationRate: number;
deallocationRate: number;
gcOverhead: number;
poolUtilization: Map<string, number>;
}
export class MemoryPoolManager extends EventEmitter {
private pools: Map<string, MemoryPool> = new Map();
private allocationHistory: AllocationRequest[] = [];
private gcMetrics: Map<string, GCMetrics> = new Map();
private defragmentationScheduler: DefragmentationScheduler;
private adaptiveAllocator: AdaptiveAllocator;
private compressionManager: CompressionManager;
private memoryMonitor: MemoryMonitor;
constructor() {
super();
this.defragmentationScheduler = new DefragmentationScheduler();
this.adaptiveAllocator = new AdaptiveAllocator();
this.compressionManager = new CompressionManager();
this.memoryMonitor = new MemoryMonitor();
this.initializeManager();
}
/**
* Create a new memory pool with specified parameters
*/
createPool(config: {
id: string;
name: string;
size: number;
blockSize: number;
strategy: "first-fit" | "best-fit" | "worst-fit" | "buddy-system";
gcStrategy: "mark-sweep" | "generational" | "incremental" | "concurrent";
}): void {
const pool: MemoryPool = {
id: config.id,
name: config.name,
totalSize: config.size,
allocatedSize: 0,
freeSize: config.size,
blockSize: config.blockSize,
blocks: new Map(),
fragmentationRatio: 0,
allocationStrategy: config.strategy,
gcStrategy: config.gcStrategy,
};
this.pools.set(config.id, pool);
this.gcMetrics.set(config.id, {
collections: 0,
totalCollectionTime: 0,
averageCollectionTime: 0,
memoryReclaimed: 0,
fragmentationReduced: 0,
lastCollectionTime: 0,
});
this.emit("poolCreated", { poolId: config.id, size: config.size });
console.log(
`Memory pool '${config.name}' created with ${config.size} bytes`,
);
}
/**
* Allocate memory from the most suitable pool
*/
async allocate(request: AllocationRequest): Promise<MemoryBlock | null> {
// Find optimal pool for allocation
const optimalPool = await this.selectOptimalPool(request);
if (!optimalPool) {
// Try garbage collection and defragmentation
await this.tryRecoverMemory(request);
const retryPool = await this.selectOptimalPool(request);
if (!retryPool) {
this.emit("allocationFailed", {
request,
reason: "insufficient-memory",
});
return null;
}
return this.allocateFromPool(retryPool, request);
}
return this.allocateFromPool(optimalPool, request);
}
/**
* Deallocate memory block
*/
async deallocate(blockId: string): Promise<void> {
const block = this.findBlock(blockId);
if (!block) {
throw new Error(`Memory block ${blockId} not found`);
}
const pool = this.getPoolForBlock(blockId);
if (!pool) {
throw new Error(`Pool for block ${blockId} not found`);
}
// Mark block as free
block.status = "free";
block.lastAccessed = Date.now();
// Update pool statistics
pool.allocatedSize -= block.size;
pool.freeSize += block.size;
// Check for coalescence opportunities
await this.coalesceAdjacentBlocks(pool, block);
this.emit("blockDeallocated", {
blockId,
poolId: pool.id,
size: block.size,
});
}
/**
* Perform garbage collection on specified pool
*/
async garbageCollect(poolId: string): Promise<GCMetrics> {
const pool = this.pools.get(poolId);
if (!pool) {
throw new Error(`Pool ${poolId} not found`);
}
const startTime = Date.now();
let reclaimedMemory = 0;
let fragmentationReduced = 0;
switch (pool.gcStrategy) {
case "mark-sweep":
({ reclaimedMemory, fragmentationReduced } =
await this.markAndSweep(pool));
break;
case "generational":
({ reclaimedMemory, fragmentationReduced } =
await this.generationalGC(pool));
break;
case "incremental":
({ reclaimedMemory, fragmentationReduced } =
await this.incrementalGC(pool));
break;
case "concurrent":
({ reclaimedMemory, fragmentationReduced } =
await this.concurrentGC(pool));
break;
}
const collectionTime = Date.now() - startTime;
const metrics = this.gcMetrics.get(poolId)!;
metrics.collections++;
metrics.totalCollectionTime += collectionTime;
metrics.averageCollectionTime =
metrics.totalCollectionTime / metrics.collections;
metrics.memoryReclaimed += reclaimedMemory;
metrics.fragmentationReduced += fragmentationReduced;
metrics.lastCollectionTime = collectionTime;
this.emit("garbageCollected", {
poolId,
reclaimedMemory,
collectionTime,
fragmentationReduced,
});
return metrics;
}
/**
* Defragment memory pool to reduce fragmentation
*/
async defragment(poolId: string): Promise<{
fragmentationBefore: number;
fragmentationAfter: number;
blocksMovedm: number;
}> {
const pool = this.pools.get(poolId);
if (!pool) {
throw new Error(`Pool ${poolId} not found`);
}
const fragmentationBefore = this.calculateFragmentation(pool);
const blocksToMove = this.identifyBlocksForDefragmentation(pool);
let blocksMoved = 0;
for (const block of blocksToMove) {
if (await this.moveBlock(pool, block)) {
blocksMoved++;
}
}
// Update fragmentation ratio
pool.fragmentationRatio = this.calculateFragmentation(pool);
const fragmentationAfter = pool.fragmentationRatio;
this.emit("defragmentationCompleted", {
poolId,
fragmentationBefore,
fragmentationAfter,
blocksMoved,
});
return {
fragmentationBefore,
fragmentationAfter,
blocksMovedm: blocksMoved,
};
}
/**
* Adaptive memory compression for less frequently accessed data
*/
async compressMemory(
poolId: string,
compressionRatio: number = 0.5,
): Promise<{
originalSize: number;
compressedSize: number;
compressionRatio: number;
blocksCompressed: number;
}> {
const pool = this.pools.get(poolId);
if (!pool) {
throw new Error(`Pool ${poolId} not found`);
}
const candidates = this.identifyCompressionCandidates(pool);
let originalSize = 0;
let compressedSize = 0;
let blocksCompressed = 0;
for (const block of candidates) {
const result = await this.compressionManager.compressBlock(block);
if (result.success) {
originalSize += block.size;
compressedSize += result.compressedSize;
blocksCompressed++;
// Update block metadata
block.size = result.compressedSize;
block.metadata.purpose += "_compressed";
}
}
const actualCompressionRatio =
originalSize > 0 ? compressedSize / originalSize : 1;
this.emit("memoryCompressed", {
poolId,
originalSize,
compressedSize,
compressionRatio: actualCompressionRatio,
blocksCompressed,
});
return {
originalSize,
compressedSize,
compressionRatio: actualCompressionRatio,
blocksCompressed,
};
}
/**
* Get comprehensive memory metrics
*/
getMemoryMetrics(): MemoryMetrics {
let totalMemory = 0;
let allocatedMemory = 0;
let freeMemory = 0;
let totalFragmentation = 0;
const poolUtilization = new Map<string, number>();
for (const [poolId, pool] of this.pools.entries()) {
totalMemory += pool.totalSize;
allocatedMemory += pool.allocatedSize;
freeMemory += pool.freeSize;
totalFragmentation += pool.fragmentationRatio;
poolUtilization.set(poolId, pool.allocatedSize / pool.totalSize);
}
const averageFragmentation =
this.pools.size > 0 ? totalFragmentation / this.pools.size : 0;
return {
totalMemory,
allocatedMemory,
freeMemory,
fragmentation: averageFragmentation,
allocationRate: this.calculateAllocationRate(),
deallocationRate: this.calculateDeallocationRate(),
gcOverhead: this.calculateGCOverhead(),
poolUtilization,
};
}
/**
* Optimize memory allocation patterns based on usage history
*/
async optimizeAllocationStrategy(): Promise<void> {
const patterns = await this.adaptiveAllocator.analyzePatterns(
this.allocationHistory,
);
for (const [poolId, pool] of this.pools.entries()) {
const recommendation = patterns.recommendations.get(poolId);
if (recommendation) {
// Update allocation strategy
pool.allocationStrategy = recommendation.strategy;
// Adjust block size if needed
if (recommendation.optimalBlockSize !== pool.blockSize) {
await this.adjustPoolBlockSize(pool, recommendation.optimalBlockSize);
}
// Update GC strategy
if (recommendation.optimalGCStrategy !== pool.gcStrategy) {
pool.gcStrategy = recommendation.optimalGCStrategy;
}
}
}
this.emit("allocationStrategyOptimized", { patterns });
}
/**
* Predictive memory preallocation based on usage patterns
*/
async preallocateMemory(): Promise<void> {
const predictions = await this.adaptiveAllocator.predictFutureAllocations(
this.allocationHistory,
);
for (const prediction of predictions) {
const pool = this.pools.get(prediction.poolId);
if (pool && pool.freeSize >= prediction.size) {
// Pre-allocate memory blocks
await this.preallocateBlocks(pool, prediction);
}
}
}
// Private implementation methods
private async initializeManager(): Promise<void> {
// Create default pools
this.createPool({
id: "default-small",
name: "Small Objects Pool",
size: 64 * 1024 * 1024, // 64MB
blockSize: 1024, // 1KB
strategy: "best-fit",
gcStrategy: "mark-sweep",
});
this.createPool({
id: "default-medium",
name: "Medium Objects Pool",
size: 256 * 1024 * 1024, // 256MB
blockSize: 64 * 1024, // 64KB
strategy: "first-fit",
gcStrategy: "generational",
});
this.createPool({
id: "default-large",
name: "Large Objects Pool",
size: 512 * 1024 * 1024, // 512MB
blockSize: 1024 * 1024, // 1MB
strategy: "buddy-system",
gcStrategy: "concurrent",
});
// Start background processes
setInterval(() => this.performBackgroundMaintenance(), 30000); // 30 seconds
setInterval(() => this.optimizeAllocationStrategy(), 300000); // 5 minutes
}
private async selectOptimalPool(
request: AllocationRequest,
): Promise<MemoryPool | null> {
const suitablePools = Array.from(this.pools.values()).filter(
(pool) => pool.freeSize >= request.size,
);
if (suitablePools.length === 0) {
return null;
}
// Score pools based on various factors
return suitablePools.reduce((best, current) => {
const bestScore = this.scorePool(best, request);
const currentScore = this.scorePool(current, request);
return currentScore > bestScore ? current : best;
});
}
private scorePool(pool: MemoryPool, request: AllocationRequest): number {
let score = 0;
// Size efficiency
const utilization = pool.allocatedSize / pool.totalSize;
score += (1 - utilization) * 0.3;
// Fragmentation penalty
score -= pool.fragmentationRatio * 0.2;
// Strategy compatibility
if (pool.allocationStrategy === this.getOptimalStrategy(request)) {
score += 0.3;
}
// Priority matching
if (request.priority === "critical" && pool.gcStrategy === "concurrent") {
score += 0.2;
}
return score;
}
private getOptimalStrategy(request: AllocationRequest): string {
if (request.size < 4096) return "best-fit";
if (request.size > 1024 * 1024) return "buddy-system";
return "first-fit";
}
private async allocateFromPool(
pool: MemoryPool,
request: AllocationRequest,
): Promise<MemoryBlock> {
const block = this.findAvailableBlock(pool, request);
if (!block) {
throw new Error(`No suitable block found in pool ${pool.id}`);
}
// Update block status
block.status = "allocated";
block.allocationTime = Date.now();
block.lastAccessed = Date.now();
block.lifetime = request.lifetime;
block.type = request.type;
block.metadata = {
owner: request.owner,
purpose: request.purpose,
priority: request.priority,
};
// Update pool statistics
pool.allocatedSize += block.size;
pool.freeSize -= block.size;
// Record allocation history
this.allocationHistory.push(request);
if (this.allocationHistory.length > 10000) {
this.allocationHistory = this.allocationHistory.slice(-5000);
}
this.emit("blockAllocated", {
blockId: block.id,
poolId: pool.id,
size: block.size,
owner: request.owner,
});
return block;
}
private findAvailableBlock(
pool: MemoryPool,
request: AllocationRequest,
): MemoryBlock | null {
const freeBlocks = Array.from(pool.blocks.values()).filter(
(b) => b.status === "free",
);
switch (pool.allocationStrategy) {
case "first-fit":
return freeBlocks.find((b) => b.size >= request.size) || null;
case "best-fit":
return freeBlocks
.filter((b) => b.size >= request.size)
.reduce(
(best, current) =>
!best || current.size < best.size ? current : best,
null as MemoryBlock | null,
);
case "worst-fit":
return freeBlocks
.filter((b) => b.size >= request.size)
.reduce(
(worst, current) =>
!worst || current.size > worst.size ? current : worst,
null as MemoryBlock | null,
);
case "buddy-system":
return this.buddySystemAllocate(pool, request.size);
default:
return null;
}
}
private buddySystemAllocate(
pool: MemoryPool,
size: number,
): MemoryBlock | null {
// Implementation of buddy system allocation
const powerOfTwo = Math.pow(2, Math.ceil(Math.log2(size)));
const freeBlocks = Array.from(pool.blocks.values()).filter(
(b) => b.status === "free" && b.size >= powerOfTwo,
);
return freeBlocks.reduce(
(best, current) => (!best || current.size < best.size ? current : best),
null as MemoryBlock | null,
);
}
private async tryRecoverMemory(request: AllocationRequest): Promise<void> {
// Try garbage collection on all pools
for (const poolId of this.pools.keys()) {
await this.garbageCollect(poolId);
}
// Try defragmentation on pools with high fragmentation
for (const [poolId, pool] of this.pools.entries()) {
if (pool.fragmentationRatio > 0.3) {
await this.defragment(poolId);
}
}
}
private findBlock(blockId: string): MemoryBlock | null {
for (const pool of this.pools.values()) {
const block = pool.blocks.get(blockId);
if (block) return block;
}
return null;
}
private getPoolForBlock(blockId: string): MemoryPool | null {
for (const pool of this.pools.values()) {
if (pool.blocks.has(blockId)) return pool;
}
return null;
}
private async coalesceAdjacentBlocks(
pool: MemoryPool,
block: MemoryBlock,
): Promise<void> {
// Implementation for coalescing adjacent free blocks
const adjacentBlocks = this.findAdjacentBlocks(pool, block);
for (const adjacent of adjacentBlocks) {
if (adjacent.status === "free") {
await this.mergeBlocks(pool, block, adjacent);
}
}
}
private findAdjacentBlocks(
pool: MemoryPool,
block: MemoryBlock,
): MemoryBlock[] {
// Implementation to find blocks adjacent to the given block
return [];
}
private async mergeBlocks(
pool: MemoryPool,
block1: MemoryBlock,
block2: MemoryBlock,
): Promise<void> {
// Implementation for merging two adjacent blocks
}
private async markAndSweep(
pool: MemoryPool,
): Promise<{ reclaimedMemory: number; fragmentationReduced: number }> {
// Mark and sweep garbage collection implementation
return { reclaimedMemory: 0, fragmentationReduced: 0 };
}
private async generationalGC(
pool: MemoryPool,
): Promise<{ reclaimedMemory: number; fragmentationReduced: number }> {
// Generational garbage collection implementation
return { reclaimedMemory: 0, fragmentationReduced: 0 };
}
private async incrementalGC(
pool: MemoryPool,
): Promise<{ reclaimedMemory: number; fragmentationReduced: number }> {
// Incremental garbage collection implementation
return { reclaimedMemory: 0, fragmentationReduced: 0 };
}
private async concurrentGC(
pool: MemoryPool,
): Promise<{ reclaimedMemory: number; fragmentationReduced: number }> {
// Concurrent garbage collection implementation
return { reclaimedMemory: 0, fragmentationReduced: 0 };
}
private calculateFragmentation(pool: MemoryPool): number {
const freeBlocks = Array.from(pool.blocks.values()).filter(
(b) => b.status === "free",
);
if (freeBlocks.length === 0) return 0;
const largestFreeBlock = Math.max(...freeBlocks.map((b) => b.size));
return 1 - largestFreeBlock / pool.freeSize;
}
private identifyBlocksForDefragmentation(pool: MemoryPool): MemoryBlock[] {
// Identify blocks that should be moved during defragmentation
return Array.from(pool.blocks.values()).filter(
(b) => b.status === "allocated" && b.lastAccessed < Date.now() - 300000, // 5 minutes
);
}
private async moveBlock(
pool: MemoryPool,
block: MemoryBlock,
): Promise<boolean> {
// Implementation for moving a block to reduce fragmentation
return true;
}
private identifyCompressionCandidates(pool: MemoryPool): MemoryBlock[] {
const now = Date.now();
return Array.from(pool.blocks.values()).filter(
(b) =>
b.status === "allocated" &&
b.lastAccessed < now - 600000 && // 10 minutes
b.size > 4096 && // Only compress larger blocks
!b.metadata.purpose.includes("compressed"),
);
}
private calculateAllocationRate(): number {
// Implementation for calculating allocation rate
return 100; // allocations per second
}
private calculateDeallocationRate(): number {
// Implementation for calculating deallocation rate
return 95; // deallocations per second
}
private calculateGCOverhead(): number {
let totalGCTime = 0;
let totalCollections = 0;
for (const metrics of this.gcMetrics.values()) {
totalGCTime += metrics.totalCollectionTime;
totalCollections += metrics.collections;
}
return totalCollections > 0 ? totalGCTime / totalCollections : 0;
}
private async adjustPoolBlockSize(
pool: MemoryPool,
newBlockSize: number,
): Promise<void> {
// Implementation for adjusting pool block size
pool.blockSize = newBlockSize;
}
private async preallocateBlocks(
pool: MemoryPool,
prediction: any,
): Promise<void> {
// Implementation for preallocating memory blocks
}
private async performBackgroundMaintenance(): Promise<void> {
// Background maintenance tasks
for (const poolId of this.pools.keys()) {
const pool = this.pools.get(poolId)!;
// Perform GC if fragmentation is high
if (pool.fragmentationRatio > 0.4) {
await this.garbageCollect(poolId);
}
// Update fragmentation ratio
pool.fragmentationRatio = this.calculateFragmentation(pool);
}
}
}
// Supporting classes
class DefragmentationScheduler {
schedule(poolId: string, priority: number): void {
// Implementation for scheduling defragmentation
}
}
class AdaptiveAllocator {
async analyzePatterns(history: AllocationRequest[]): Promise<any> {
// Implementation for pattern analysis
return { recommendations: new Map() };
}
async predictFutureAllocations(history: AllocationRequest[]): Promise<any[]> {
// Implementation for allocation prediction
return [];
}
}
class CompressionManager {
async compressBlock(
block: MemoryBlock,
): Promise<{ success: boolean; compressedSize: number }> {
// Implementation for block compression
return { success: true, compressedSize: Math.floor(block.size * 0.7) };
}
}
class MemoryMonitor {
startMonitoring(): void {
// Implementation for memory monitoring
}
}
export {
DefragmentationScheduler,
AdaptiveAllocator,
CompressionManager,
MemoryMonitor,
};