@clayui/shared
Version:
ClayShared component
93 lines (89 loc) • 3.54 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.FocusScope = void 0;
var _react = _interopRequireWildcard(require("react"));
var _Keys = require("./Keys");
var _useFocusManagement = require("./useFocusManagement");
function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function (e) { return e ? t : r; })(e); }
function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != typeof e && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && {}.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; }
/**
* SPDX-FileCopyrightText: © 2019 Liferay, Inc. <https://liferay.com>
* SPDX-License-Identifier: BSD-3-Clause
*/
/**
* The context helps to identify if the FocusScope is being declared nested, to
* avoid focus being controlled by more than one focus manager, we stop event
* propagation to prevent the parent focus generator from doing anything.
*/
const FocusConflictContext = /*#__PURE__*/_react.default.createContext(false);
/**
* FocusScope is a component only for controlling focus and listening
* for children's key down events, since the component handles the `onKeyDown`
* event.
*/
const FocusScope = _ref => {
let {
arrowKeysLeftRight = false,
arrowKeysUpDown = true,
children,
onFocus
} = _ref;
const elRef = _react.default.useRef(null);
const focusManager = (0, _useFocusManagement.useFocusManagement)(elRef);
const onKeyDown = event => {
const {
key,
shiftKey
} = event;
if (arrowKeysUpDown && key === _Keys.Keys.Down || arrowKeysLeftRight && key === _Keys.Keys.Right || key === _Keys.Keys.Tab && !shiftKey) {
const next = focusManager.focusNext();
if (next) {
event.preventDefault();
if (onFocus) {
onFocus(next);
}
}
} else if (arrowKeysUpDown && key === _Keys.Keys.Up || arrowKeysLeftRight && key === _Keys.Keys.Left || key === _Keys.Keys.Tab && shiftKey) {
const previous = focusManager.focusPrevious();
if (previous) {
event.preventDefault();
if (onFocus) {
onFocus(previous);
}
}
}
};
const child = typeof children === 'function' ? children(focusManager) : children;
return /*#__PURE__*/_react.default.createElement(FocusConflictContext.Provider, {
value: true
}, /*#__PURE__*/_react.default.cloneElement(child, {
onKeyDown: event => {
event.stopPropagation();
// If the element already exists a `onKeyDown` event should
// invoke it as well.
if (child.props.onKeyDown) {
child.props.onKeyDown(event);
}
onKeyDown(event);
},
ref: r => {
if (r) {
elRef.current = r;
const {
ref
} = child;
if (ref) {
if (typeof ref === 'object') {
// eslint-disable-next-line react-compiler/react-compiler
ref.current = r;
} else if (typeof ref === 'function') {
ref(r);
}
}
}
}
}));
};
exports.FocusScope = FocusScope;