@ckeditor/ckeditor5-engine
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The editing engine of CKEditor 5 – the best browser-based rich text editor.
188 lines (187 loc) • 7.91 kB
TypeScript
/**
* @license Copyright (c) 2003-2025, CKSource Holding sp. z o.o. All rights reserved.
* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-licensing-options
*/
/**
* @module engine/model/element
*/
import { ModelNode, type ModelNodeAttributes } from './node.js';
import { type ModelItem } from './item.js';
/**
* Model element. Type of {@link module:engine/model/node~ModelNode node} that has a
* {@link module:engine/model/element~ModelElement#name name} and {@link module:engine/model/element~ModelElement#getChildren child nodes}.
*
* **Important**: see {@link module:engine/model/node~ModelNode} to read about restrictions using `Element` and `Node` API.
*/
export declare class ModelElement extends ModelNode {
/**
* Element name.
*/
readonly name: string;
/**
* List of children nodes.
*/
private readonly _children;
/**
* Creates a model element.
*
* **Note:** Constructor of this class shouldn't be used directly in the code.
* Use the {@link module:engine/model/writer~ModelWriter#createElement} method instead.
*
* @internal
* @param name Element's name.
* @param attrs Element's attributes. See {@link module:utils/tomap~toMap} for a list of accepted values.
* @param children One or more nodes to be inserted as children of created element.
*/
constructor(name: string, attrs?: ModelNodeAttributes, children?: string | ModelItem | Iterable<string | ModelItem>);
/**
* Number of this element's children.
*/
get childCount(): number;
/**
* Sum of {@link module:engine/model/node~ModelNode#offsetSize offset sizes} of all of this element's children.
*/
get maxOffset(): number;
/**
* Is `true` if there are no nodes inside this element, `false` otherwise.
*/
get isEmpty(): boolean;
/**
* Gets the child at the given index. Returns `null` if incorrect index was passed.
*
* @param index Index in this element.
* @returns Child node.
*/
getChild(index: number): ModelNode | null;
/**
* Gets the child at the given offset. Returns `null` if incorrect index was passed.
*
* @param offset Offset in this element.
* @returns Child node.
*/
getChildAtOffset(offset: number): ModelNode | null;
/**
* Returns an iterator that iterates over all of this element's children.
*/
getChildren(): IterableIterator<ModelNode>;
/**
* Returns an index of the given child node. Returns `null` if given node is not a child of this element.
*
* @param node Child node to look for.
* @returns Child node's index in this element.
*/
getChildIndex(node: ModelNode): number | null;
/**
* Returns the starting offset of given child. Starting offset is equal to the sum of
* {@link module:engine/model/node~ModelNode#offsetSize offset sizes} of all node's siblings that are before it. Returns `null` if
* given node is not a child of this element.
*
* @param node Child node to look for.
* @returns Child node's starting offset.
*/
getChildStartOffset(node: ModelNode): number | null;
/**
* Returns index of a node that occupies given offset. If given offset is too low, returns `0`. If given offset is
* too high, returns {@link module:engine/model/element~ModelElement#getChildIndex index after last child}.
*
* ```ts
* const textNode = new Text( 'foo' );
* const pElement = new Element( 'p' );
* const divElement = new Element( [ textNode, pElement ] );
* divElement.offsetToIndex( -1 ); // Returns 0, because offset is too low.
* divElement.offsetToIndex( 0 ); // Returns 0, because offset 0 is taken by `textNode` which is at index 0.
* divElement.offsetToIndex( 1 ); // Returns 0, because `textNode` has `offsetSize` equal to 3, so it occupies offset 1 too.
* divElement.offsetToIndex( 2 ); // Returns 0.
* divElement.offsetToIndex( 3 ); // Returns 1.
* divElement.offsetToIndex( 4 ); // Returns 2. There are no nodes at offset 4, so last available index is returned.
* ```
*/
offsetToIndex(offset: number): number;
/**
* Returns a descendant node by its path relative to this element.
*
* ```ts
* // <this>a<b>c</b></this>
* this.getNodeByPath( [ 0 ] ); // -> "a"
* this.getNodeByPath( [ 1 ] ); // -> <b>
* this.getNodeByPath( [ 1, 0 ] ); // -> "c"
* ```
*
* @param relativePath Path of the node to find, relative to this element.
*/
getNodeByPath(relativePath: Array<number>): ModelNode;
/**
* Returns the parent element of the given name. Returns null if the element is not inside the desired parent.
*
* @param parentName The name of the parent element to find.
* @param options Options object.
* @param options.includeSelf When set to `true` this node will be also included while searching.
*/
findAncestor(parentName: string, options?: {
includeSelf?: boolean;
}): ModelElement | null;
/**
* Converts `Element` instance to plain object and returns it. Takes care of converting all of this element's children.
*
* @returns `Element` instance converted to plain object.
*/
toJSON(): unknown;
/**
* Creates a copy of this element and returns it. Created element has the same name and attributes as the original element.
* If clone is deep, the original element's children are also cloned. If not, then empty element is returned.
*
* @internal
* @param deep If set to `true` clones element and all its children recursively. When set to `false`,
* element will be cloned without any child.
*/
_clone(deep?: boolean): ModelElement;
/**
* {@link module:engine/model/element~ModelElement#_insertChild Inserts} one or more nodes at the end of this element.
*
* @see module:engine/model/writer~ModelWriter#append
* @internal
* @param nodes Nodes to be inserted.
*/
_appendChild(nodes: string | ModelItem | Iterable<string | ModelItem>): void;
/**
* Inserts one or more nodes at the given index and sets {@link module:engine/model/node~ModelNode#parent parent} of these nodes
* to this element.
*
* @see module:engine/model/writer~ModelWriter#insert
* @internal
* @param index Index at which nodes should be inserted.
* @param items Items to be inserted.
*/
_insertChild(index: number, items: string | ModelItem | Iterable<string | ModelItem>): void;
/**
* Removes one or more nodes starting at the given index and sets
* {@link module:engine/model/node~ModelNode#parent parent} of these nodes to `null`.
*
* @see module:engine/model/writer~ModelWriter#remove
* @internal
* @param index Index of the first node to remove.
* @param howMany Number of nodes to remove.
* @returns Array containing removed nodes.
*/
_removeChildren(index: number, howMany?: number): Array<ModelNode>;
/**
* Removes children nodes provided as an array and sets
* the {@link module:engine/model/node~ModelNode#parent parent} of these nodes to `null`.
*
* These nodes do not need to be direct siblings.
*
* This method is faster than removing nodes one by one, as it recalculates offsets only once.
*
* @internal
* @param nodes Array of nodes.
*/
_removeChildrenArray(nodes: Array<ModelNode>): void;
/**
* Creates an `Element` instance from given plain object (i.e. parsed JSON string).
* Converts `Element` children to proper nodes.
*
* @param json Plain object to be converted to `Element`.
* @returns `Element` instance created using given plain object.
*/
static fromJSON(json: any): ModelElement;
}