UNPKG

@ckeditor/ckeditor5-editor-classic

Version:

Classic editor implementation for CKEditor 5.

188 lines (187 loc) 8.36 kB
/** * @license Copyright (c) 2003-2025, CKSource Holding sp. z o.o. All rights reserved. * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-licensing-options */ /** * @module editor-classic/classiceditor */ import { ClassicEditorUI } from './classiceditorui.js'; import { ClassicEditorUIView } from './classiceditoruiview.js'; import { Editor, ElementApiMixin, attachToForm } from 'ckeditor5/src/core.js'; import { getDataFromElement, CKEditorError } from 'ckeditor5/src/utils.js'; import { isElement as _isElement } from 'es-toolkit/compat'; /** * The classic editor implementation. It uses an inline editable and a sticky toolbar, all enclosed in a boxed UI. * See the {@glink examples/builds/classic-editor demo}. * * In order to create a classic editor instance, use the static * {@link module:editor-classic/classiceditor~ClassicEditor.create `ClassicEditor.create()`} method. */ export class ClassicEditor extends /* #__PURE__ */ ElementApiMixin(Editor) { /** * @inheritDoc */ static get editorName() { return 'ClassicEditor'; } /** * @inheritDoc */ ui; /** * Creates an instance of the classic editor. * * **Note:** do not use the constructor to create editor instances. Use the static * {@link module:editor-classic/classiceditor~ClassicEditor.create `ClassicEditor.create()`} method instead. * * @param sourceElementOrData The DOM element that will be the source for the created editor * or the editor's initial data. For more information see * {@link module:editor-classic/classiceditor~ClassicEditor.create `ClassicEditor.create()`}. * @param config The editor configuration. */ constructor(sourceElementOrData, config = {}) { // If both `config.initialData` is set and initial data is passed as the constructor parameter, then throw. if (!isElement(sourceElementOrData) && config.initialData !== undefined) { // Documented in core/editor/editorconfig.jsdoc. // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message throw new CKEditorError('editor-create-initial-data', null); } super(config); this.config.define('menuBar.isVisible', false); if (this.config.get('initialData') === undefined) { this.config.set('initialData', getInitialData(sourceElementOrData)); } if (isElement(sourceElementOrData)) { this.sourceElement = sourceElementOrData; } this.model.document.createRoot(); const shouldToolbarGroupWhenFull = !this.config.get('toolbar.shouldNotGroupWhenFull'); const menuBarConfig = this.config.get('menuBar'); const view = new ClassicEditorUIView(this.locale, this.editing.view, { shouldToolbarGroupWhenFull, useMenuBar: menuBarConfig.isVisible, label: this.config.get('label') }); this.ui = new ClassicEditorUI(this, view); attachToForm(this); } /** * Destroys the editor instance, releasing all resources used by it. * * Updates the original editor element with the data if the * {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy `updateSourceElementOnDestroy`} * configuration option is set to `true`. */ destroy() { if (this.sourceElement) { this.updateSourceElement(); } this.ui.destroy(); return super.destroy(); } /** * Creates a new classic editor instance. * * There are three ways how the editor can be initialized. * * # Replacing a DOM element (and loading data from it) * * You can initialize the editor using an existing DOM element: * * ```ts * ClassicEditor * .create( document.querySelector( '#editor' ) ) * .then( editor => { * console.log( 'Editor was initialized', editor ); * } ) * .catch( err => { * console.error( err.stack ); * } ); * ``` * * The element's content will be used as the editor data and the element will be replaced by the editor UI. * * # Creating a detached editor * * Alternatively, you can initialize the editor by passing the initial data directly as a string. * In this case, the editor will render an element that must be inserted into the DOM: * * ```ts * ClassicEditor * .create( '<p>Hello world!</p>' ) * .then( editor => { * console.log( 'Editor was initialized', editor ); * * // Initial data was provided so the editor UI element needs to be added manually to the DOM. * document.body.appendChild( editor.ui.element ); * } ) * .catch( err => { * console.error( err.stack ); * } ); * ``` * * This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your * web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor. * * # Replacing a DOM element (and data provided in `config.initialData`) * * You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration: * * ```ts * ClassicEditor * .create( document.querySelector( '#editor' ), { * initialData: '<h2>Initial data</h2><p>Foo bar.</p>' * } ) * .then( editor => { * console.log( 'Editor was initialized', editor ); * } ) * .catch( err => { * console.error( err.stack ); * } ); * ``` * * This method can be used to initialize the editor on an existing element with the specified content in case if your integration * makes it difficult to set the content of the source element. * * Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration. * * # Configuring the editor * * See the {@link module:core/editor/editorconfig~EditorConfig editor configuration documentation} to learn more about * customizing plugins, toolbar and more. * * @param sourceElementOrData The DOM element that will be the source for the created editor * or the editor's initial data. * * If a DOM element is passed, its content will be automatically loaded to the editor upon initialization * and the {@link module:editor-classic/classiceditorui~ClassicEditorUI#element editor element} will replace the passed element * in the DOM (the original one will be hidden and the editor will be injected next to it). * * If the {@link module:core/editor/editorconfig~EditorConfig#updateSourceElementOnDestroy updateSourceElementOnDestroy} * option is set to `true`, the editor data will be set back to the original element once the editor is destroyed and when a form, * in which this element is contained, is submitted (if the original element is a `<textarea>`). This ensures seamless integration * with native web forms. * * If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually. * It is available under the {@link module:editor-classic/classiceditorui~ClassicEditorUI#element `editor.ui.element`} property. * * @param config The editor configuration. * @returns A promise resolved once the editor is ready. The promise resolves with the created editor instance. */ static create(sourceElementOrData, config = {}) { return new Promise(resolve => { const editor = new this(sourceElementOrData, config); resolve(editor.initPlugins() .then(() => editor.ui.init(isElement(sourceElementOrData) ? sourceElementOrData : null)) .then(() => editor.data.init(editor.config.get('initialData'))) .then(() => editor.fire('ready')) .then(() => editor)); }); } } function getInitialData(sourceElementOrData) { return isElement(sourceElementOrData) ? getDataFromElement(sourceElementOrData) : sourceElementOrData; } function isElement(value) { return _isElement(value); }