@citizenfx/server
Version:
Typings for the CitizenFX server JS API.
94 lines (75 loc) • 3.33 kB
TypeScript
/// <reference path="./natives_server.d.ts"/>
interface IntPtrInitialized {}
interface FloatPtrInitialized {}
interface IntPtr {}
interface FloatPtr {}
interface VectorPtr {}
interface ReturnResultAnyway {}
interface ResultAsInteger {}
interface ResultAsFloat {}
interface ResultAsString {}
interface ResultAsVector {}
interface ResultAsLong {}
interface ResultAsObject {}
type InputArgument =
string |
number |
IntPtrInitialized |
FloatPtrInitialized |
IntPtr |
FloatPtr |
VectorPtr |
ReturnResultAnyway |
ResultAsInteger |
ResultAsFloat |
ResultAsString |
ResultAsVector |
ResultAsLong |
ResultAsObject;
interface CitizenInterface {
trace(...args: string[]): void
setTickFunction(callback: Function): void
setEventFunction(callback: Function): void
setCallRefFunction(callback: Function): void
setDeleteRefFunction(callback: Function): void
setDuplicateRefFunction(callback: Function): void
canonicalizeRef(ref: number): string
invokeFunctionReference(ref: string, args: Uint8Array): Uint8Array
getTickCount(): number
invokeNative<T = void>(hash: string, ...args: InputArgument[]): T
startProfiling(name?: string): void
stopProfiling(name?: string): {}
pointerValueIntInitialized(): IntPtrInitialized
pointerValueFloatInitialized(): FloatPtrInitialized
pointerValueInt(): IntPtr
pointerValueFloat(): FloatPtr
pointerValueVector(): VectorPtr
returnResultAnyway(): ReturnResultAnyway
resultAsInteger(): ResultAsInteger
resultAsFloat(): ResultAsFloat
resultAsString(): ResultAsString
resultAsVector(): ResultAsVector
resultAsLong(): ResultAsLong
rsesultAsObject(): ResultAsObject
makeRefFunction(refFunction: Function): string
}
declare var Citizen: CitizenInterface;
declare function addRawEventListener(eventName: string, callback: Function): void
declare function addEventListener(eventName: string, callback: Function, netSafe?: boolean): void
declare function on(eventName: string, callback: Function): void
declare function AddEventHandler(eventName: string, callback: Function): void
declare function addNetEventListener(eventName: string, callback: Function): void
declare function onNet(eventName: string, callback: Function): void
declare function emit(eventName: string, ...args: any[]): void
declare function TriggerEvent(eventName: string, ...args: any[]): void
declare function emitNet(eventName: string, ...args: any[]): void
declare function TriggerServerEvent(eventName: string, ...args: any[]): void
declare function TriggerLatentServerEvent(eventName: string, bps: number, ...args: any[]): void
declare function emitNet(eventName: string, target: number|string, ...args: any[]): void
declare function TriggerClientEvent(eventName: string, target: number|string, ...args: any[]): void
declare function TriggerLatentClientEvent(eventName: string, target: number|string, bps: number, ...args: any[]): void
declare function removeEventListener(eventName: string, callback: Function): void
declare function setTick(callback: Function): number
declare function clearTick(callback: number): void
declare var exports: any;
declare var source: string;