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@chainsafe/libp2p-noise

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import { alloc as uint8ArrayAlloc } from 'uint8arrays/alloc'; export const MIN_NONCE = 0; // For performance reasons, the nonce is represented as a JS `number` // Although JS `number` can safely represent integers up to 2 ** 53 - 1, we choose to only use // 4 bytes to store the data for performance reason. // This is a slight deviation from the noise spec, which describes the max nonce as 2 ** 64 - 2 // The effect is that this implementation will need a new handshake to be performed after fewer messages are exchanged than other implementations with full uint64 nonces. // this MAX_NONCE is still a large number of messages, so the practical effect of this is negligible. export const MAX_NONCE = 0xffffffff; const ERR_MAX_NONCE = 'Cipherstate has reached maximum n, a new handshake must be performed'; /** * The nonce is an uint that's increased over time. * Maintaining different representations help improve performance. */ export class Nonce { n; bytes; view; constructor(n = MIN_NONCE) { this.n = n; this.bytes = uint8ArrayAlloc(12); this.view = new DataView(this.bytes.buffer, this.bytes.byteOffset, this.bytes.byteLength); this.view.setUint32(4, n, true); } increment() { this.n++; // Even though we're treating the nonce as 8 bytes, RFC7539 specifies 12 bytes for a nonce. this.view.setUint32(4, this.n, true); } getBytes() { return this.bytes; } getUint64() { return this.n; } assertValue() { if (this.n > MAX_NONCE) { throw new Error(ERR_MAX_NONCE); } } } //# sourceMappingURL=nonce.js.map