@cesium/engine
Version:
CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
209 lines (186 loc) • 4.83 kB
JavaScript
// @ts-check
import DeveloperError from "../Core/DeveloperError.js";
/** @import Cartesian3 from "../Core/Cartesian3.js"; */
/** @import Matrix4 from "../Core/Matrix4.js"; */
/** @import MetadataComponentType from "./MetadataComponentType.js"; */
/** @import MetadataType from "./MetadataType.js"; */
/** @import TimeIntervalCollection from "../Core/TimeIntervalCollection.js"; */
/** @import VoxelContent from "./VoxelContent.js"; */
/** @import VoxelShapeType from "./VoxelShapeType.js"; */
/**
* Provides voxel data. Intended to be used with {@link VoxelPrimitive}.
* This type describes an interface and is not intended to be instantiated directly.
*
* @see Cesium3DTilesVoxelProvider
* @see VoxelPrimitive
* @see VoxelShapeType
*
* @experimental This feature is not final and is subject to change without Cesium's standard deprecation policy.
*/
class VoxelProvider {
constructor() {
DeveloperError.throwInstantiationError();
}
/**
* Requests the data for a given tile.
*
* @param {object} [options] Object with the following properties:
* @param {number} [options.tileLevel=0] The tile's level.
* @param {number} [options.tileX=0] The tile's X coordinate.
* @param {number} [options.tileY=0] The tile's Y coordinate.
* @param {number} [options.tileZ=0] The tile's Z coordinate.
* @privateparam {number} [options.keyframe=0] The requested keyframe.
* @returns {Promise<VoxelContent>|undefined} A promise resolving to a VoxelContent containing the data for the tile, or undefined if the request could not be scheduled this frame.
*/
requestData(options) {
DeveloperError.throwInstantiationError();
}
/**
* A transform from local space to global space.
*
* @type {Matrix4}
* @default Matrix4.IDENTITY
* @readonly
* @constant
*/
globalTransform;
/**
* A transform from shape space to local space.
*
* @type {Matrix4}
* @default Matrix4.IDENTITY
* @readonly
* @constant
*/
shapeTransform;
/**
* Gets the {@link VoxelShapeType}
*
* @type {VoxelShapeType}
* @readonly
* @constant
*/
shape;
/**
* Gets the minimum bounds.
* If undefined, the shape's default minimum bounds will be used instead.
*
* @type {Cartesian3|undefined}
* @readonly
* @constant
*/
minBounds;
/**
* Gets the maximum bounds.
* If undefined, the shape's default maximum bounds will be used instead.
*
* @type {Cartesian3|undefined}
* @readonly
* @constant
*/
maxBounds;
/**
* Gets the number of voxels per dimension of a tile. This is the same for all tiles in the dataset.
*
* @type {Cartesian3}
* @readonly
* @constant
*/
dimensions;
/**
* Gets the number of padding voxels before the tile. This improves rendering quality when sampling the edge of a tile, but it increases memory usage.
*
* @type {Cartesian3}
* @default Cartesian3.ZERO
* @readonly
* @constant
*/
paddingBefore;
/**
* Gets the number of padding voxels after the tile. This improves rendering quality when sampling the edge of a tile, but it increases memory usage.
*
* @type {Cartesian3}
* @default Cartesian3.ZERO
* @readonly
* @constant
*/
paddingAfter;
/**
* Gets the metadata names.
*
* @type {string[]}
* @readonly
* @constant
*/
names;
/**
* Gets the metadata types.
*
* @type {MetadataType[]}
* @readonly
* @constant
*/
types;
/**
* Gets the metadata component types.
*
* @type {MetadataComponentType[]}
* @readonly
* @constant
*/
componentTypes;
/**
* Gets the metadata minimum values.
*
* @type {number[][]|undefined}
* @readonly
* @constant
*/
minimumValues;
/**
* Gets the metadata maximum values.
*
* @type {number[][]|undefined}
* @readonly
* @constant
*/
maximumValues;
/**
* The maximum number of tiles that exist for this provider.
* This value is used as a hint to the voxel renderer to allocate an appropriate amount of GPU memory.
* If this value is not known it can be undefined.
*
* @type {number|undefined}
* @readonly
* @constant
*/
maximumTileCount;
/**
* The number of levels of detail containing available tiles in the tileset.
*
* @type {number|undefined}
* @readonly
* @constant
*/
availableLevels;
/**
* Gets the number of keyframes in the dataset.
*
* @type {number|undefined}
* @readonly
* @constant
* @private
*/
keyframeCount;
/**
* Gets the {@link TimeIntervalCollection} for the dataset,
* or undefined if it doesn't have timestamps.
*
* @type {TimeIntervalCollection|undefined}
* @readonly
* @constant
* @private
*/
timeIntervalCollection;
}
export default VoxelProvider;