@cesium/engine
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CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
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JavaScript
import AxisAlignedBoundingBox from "../Core/AxisAlignedBoundingBox.js";
import Cartesian2 from "../Core/Cartesian2.js";
import Cartesian3 from "../Core/Cartesian3.js";
import Cartographic from "../Core/Cartographic.js";
import defined from "../Core/defined.js";
import Ellipsoid from "../Core/Ellipsoid.js";
import EllipsoidalOccluder from "../Core/EllipsoidalOccluder.js";
import IndexDatatype from "../Core/IndexDatatype.js";
import CesiumMath from "../Core/Math.js";
import Matrix4 from "../Core/Matrix4.js";
import Rectangle from "../Core/Rectangle.js";
import TerrainEncoding from "../Core/TerrainEncoding.js";
import TerrainProvider from "../Core/TerrainProvider.js";
import Transforms from "../Core/Transforms.js";
import WebMercatorProjection from "../Core/WebMercatorProjection.js";
import createTaskProcessorWorker from "./createTaskProcessorWorker.js";
const maxShort = 32767;
const cartesian3Scratch = new Cartesian3();
const scratchMinimum = new Cartesian3();
const scratchMaximum = new Cartesian3();
const cartographicScratch = new Cartographic();
const toPack = new Cartesian2();
function createVerticesFromQuantizedTerrainMesh(
parameters,
transferableObjects,
) {
const quantizedVertices = parameters.quantizedVertices;
const quantizedVertexCount = quantizedVertices.length / 3;
const octEncodedNormals = parameters.octEncodedNormals;
const edgeVertexCount =
parameters.westIndices.length +
parameters.eastIndices.length +
parameters.southIndices.length +
parameters.northIndices.length;
const includeWebMercatorT = parameters.includeWebMercatorT;
const exaggeration = parameters.exaggeration;
const exaggerationRelativeHeight = parameters.exaggerationRelativeHeight;
const hasExaggeration = exaggeration !== 1.0;
const includeGeodeticSurfaceNormals = hasExaggeration;
const rectangle = Rectangle.clone(parameters.rectangle);
const west = rectangle.west;
const south = rectangle.south;
const east = rectangle.east;
const north = rectangle.north;
const ellipsoid = Ellipsoid.clone(parameters.ellipsoid);
const minimumHeight = parameters.minimumHeight;
const maximumHeight = parameters.maximumHeight;
const center = parameters.relativeToCenter;
const fromENU = Transforms.eastNorthUpToFixedFrame(center, ellipsoid);
const toENU = Matrix4.inverseTransformation(fromENU, new Matrix4());
let southMercatorY;
let oneOverMercatorHeight;
if (includeWebMercatorT) {
southMercatorY =
WebMercatorProjection.geodeticLatitudeToMercatorAngle(south);
oneOverMercatorHeight =
1.0 /
(WebMercatorProjection.geodeticLatitudeToMercatorAngle(north) -
southMercatorY);
}
const uBuffer = quantizedVertices.subarray(0, quantizedVertexCount);
const vBuffer = quantizedVertices.subarray(
quantizedVertexCount,
2 * quantizedVertexCount,
);
const heightBuffer = quantizedVertices.subarray(
quantizedVertexCount * 2,
3 * quantizedVertexCount,
);
const hasVertexNormals = defined(octEncodedNormals);
const uvs = new Array(quantizedVertexCount);
const heights = new Array(quantizedVertexCount);
const positions = new Array(quantizedVertexCount);
const webMercatorTs = includeWebMercatorT
? new Array(quantizedVertexCount)
: [];
const geodeticSurfaceNormals = includeGeodeticSurfaceNormals
? new Array(quantizedVertexCount)
: [];
const minimum = scratchMinimum;
minimum.x = Number.POSITIVE_INFINITY;
minimum.y = Number.POSITIVE_INFINITY;
minimum.z = Number.POSITIVE_INFINITY;
const maximum = scratchMaximum;
maximum.x = Number.NEGATIVE_INFINITY;
maximum.y = Number.NEGATIVE_INFINITY;
maximum.z = Number.NEGATIVE_INFINITY;
let minLongitude = Number.POSITIVE_INFINITY;
let maxLongitude = Number.NEGATIVE_INFINITY;
let minLatitude = Number.POSITIVE_INFINITY;
let maxLatitude = Number.NEGATIVE_INFINITY;
for (let i = 0; i < quantizedVertexCount; ++i) {
const rawU = uBuffer[i];
const rawV = vBuffer[i];
const u = rawU / maxShort;
const v = rawV / maxShort;
const height = CesiumMath.lerp(
minimumHeight,
maximumHeight,
heightBuffer[i] / maxShort,
);
cartographicScratch.longitude = CesiumMath.lerp(west, east, u);
cartographicScratch.latitude = CesiumMath.lerp(south, north, v);
cartographicScratch.height = height;
minLongitude = Math.min(cartographicScratch.longitude, minLongitude);
maxLongitude = Math.max(cartographicScratch.longitude, maxLongitude);
minLatitude = Math.min(cartographicScratch.latitude, minLatitude);
maxLatitude = Math.max(cartographicScratch.latitude, maxLatitude);
const position = ellipsoid.cartographicToCartesian(cartographicScratch);
uvs[i] = new Cartesian2(u, v);
heights[i] = height;
positions[i] = position;
if (includeWebMercatorT) {
webMercatorTs[i] =
(WebMercatorProjection.geodeticLatitudeToMercatorAngle(
cartographicScratch.latitude,
) -
southMercatorY) *
oneOverMercatorHeight;
}
if (includeGeodeticSurfaceNormals) {
geodeticSurfaceNormals[i] = ellipsoid.geodeticSurfaceNormal(position);
}
Matrix4.multiplyByPoint(toENU, position, cartesian3Scratch);
Cartesian3.minimumByComponent(cartesian3Scratch, minimum, minimum);
Cartesian3.maximumByComponent(cartesian3Scratch, maximum, maximum);
}
const westIndicesSouthToNorth = copyAndSort(
parameters.westIndices,
function (a, b) {
return uvs[a].y - uvs[b].y;
},
);
const eastIndicesNorthToSouth = copyAndSort(
parameters.eastIndices,
function (a, b) {
return uvs[b].y - uvs[a].y;
},
);
const southIndicesEastToWest = copyAndSort(
parameters.southIndices,
function (a, b) {
return uvs[b].x - uvs[a].x;
},
);
const northIndicesWestToEast = copyAndSort(
parameters.northIndices,
function (a, b) {
return uvs[a].x - uvs[b].x;
},
);
let occludeePointInScaledSpace;
if (minimumHeight < 0.0) {
// Horizon culling point needs to be recomputed since the tile is at least partly under the ellipsoid.
const occluder = new EllipsoidalOccluder(ellipsoid);
occludeePointInScaledSpace =
occluder.computeHorizonCullingPointPossiblyUnderEllipsoid(
center,
positions,
minimumHeight,
);
}
let hMin = minimumHeight;
hMin = Math.min(
hMin,
findMinMaxSkirts(
parameters.westIndices,
parameters.westSkirtHeight,
heights,
uvs,
rectangle,
ellipsoid,
toENU,
minimum,
maximum,
),
);
hMin = Math.min(
hMin,
findMinMaxSkirts(
parameters.southIndices,
parameters.southSkirtHeight,
heights,
uvs,
rectangle,
ellipsoid,
toENU,
minimum,
maximum,
),
);
hMin = Math.min(
hMin,
findMinMaxSkirts(
parameters.eastIndices,
parameters.eastSkirtHeight,
heights,
uvs,
rectangle,
ellipsoid,
toENU,
minimum,
maximum,
),
);
hMin = Math.min(
hMin,
findMinMaxSkirts(
parameters.northIndices,
parameters.northSkirtHeight,
heights,
uvs,
rectangle,
ellipsoid,
toENU,
minimum,
maximum,
),
);
const aaBox = new AxisAlignedBoundingBox(minimum, maximum, center);
const encoding = new TerrainEncoding(
center,
aaBox,
hMin,
maximumHeight,
fromENU,
hasVertexNormals,
includeWebMercatorT,
includeGeodeticSurfaceNormals,
exaggeration,
exaggerationRelativeHeight,
);
const vertexStride = encoding.stride;
const size =
quantizedVertexCount * vertexStride + edgeVertexCount * vertexStride;
const vertexBuffer = new Float32Array(size);
let bufferIndex = 0;
for (let j = 0; j < quantizedVertexCount; ++j) {
if (hasVertexNormals) {
const n = j * 2.0;
toPack.x = octEncodedNormals[n];
toPack.y = octEncodedNormals[n + 1];
}
bufferIndex = encoding.encode(
vertexBuffer,
bufferIndex,
positions[j],
uvs[j],
heights[j],
toPack,
webMercatorTs[j],
geodeticSurfaceNormals[j],
);
}
const edgeTriangleCount = Math.max(0, (edgeVertexCount - 4) * 2);
const indexBufferLength = parameters.indices.length + edgeTriangleCount * 3;
const indexBuffer = IndexDatatype.createTypedArray(
quantizedVertexCount + edgeVertexCount,
indexBufferLength,
);
indexBuffer.set(parameters.indices, 0);
const percentage = 0.0001;
const lonOffset = (maxLongitude - minLongitude) * percentage;
const latOffset = (maxLatitude - minLatitude) * percentage;
const westLongitudeOffset = -lonOffset;
const westLatitudeOffset = 0.0;
const eastLongitudeOffset = lonOffset;
const eastLatitudeOffset = 0.0;
const northLongitudeOffset = 0.0;
const northLatitudeOffset = latOffset;
const southLongitudeOffset = 0.0;
const southLatitudeOffset = -latOffset;
// Add skirts.
let vertexBufferIndex = quantizedVertexCount * vertexStride;
addSkirt(
vertexBuffer,
vertexBufferIndex,
westIndicesSouthToNorth,
encoding,
heights,
uvs,
octEncodedNormals,
ellipsoid,
rectangle,
parameters.westSkirtHeight,
southMercatorY,
oneOverMercatorHeight,
westLongitudeOffset,
westLatitudeOffset,
);
vertexBufferIndex += parameters.westIndices.length * vertexStride;
addSkirt(
vertexBuffer,
vertexBufferIndex,
southIndicesEastToWest,
encoding,
heights,
uvs,
octEncodedNormals,
ellipsoid,
rectangle,
parameters.southSkirtHeight,
southMercatorY,
oneOverMercatorHeight,
southLongitudeOffset,
southLatitudeOffset,
);
vertexBufferIndex += parameters.southIndices.length * vertexStride;
addSkirt(
vertexBuffer,
vertexBufferIndex,
eastIndicesNorthToSouth,
encoding,
heights,
uvs,
octEncodedNormals,
ellipsoid,
rectangle,
parameters.eastSkirtHeight,
southMercatorY,
oneOverMercatorHeight,
eastLongitudeOffset,
eastLatitudeOffset,
);
vertexBufferIndex += parameters.eastIndices.length * vertexStride;
addSkirt(
vertexBuffer,
vertexBufferIndex,
northIndicesWestToEast,
encoding,
heights,
uvs,
octEncodedNormals,
ellipsoid,
rectangle,
parameters.northSkirtHeight,
southMercatorY,
oneOverMercatorHeight,
northLongitudeOffset,
northLatitudeOffset,
);
TerrainProvider.addSkirtIndices(
westIndicesSouthToNorth,
southIndicesEastToWest,
eastIndicesNorthToSouth,
northIndicesWestToEast,
quantizedVertexCount,
indexBuffer,
parameters.indices.length,
);
transferableObjects.push(vertexBuffer.buffer, indexBuffer.buffer);
return {
vertices: vertexBuffer.buffer,
indices: indexBuffer.buffer,
westIndicesSouthToNorth: westIndicesSouthToNorth,
southIndicesEastToWest: southIndicesEastToWest,
eastIndicesNorthToSouth: eastIndicesNorthToSouth,
northIndicesWestToEast: northIndicesWestToEast,
vertexStride: vertexStride,
center: center,
minimumHeight: minimumHeight,
maximumHeight: maximumHeight,
occludeePointInScaledSpace: occludeePointInScaledSpace,
encoding: encoding,
indexCountWithoutSkirts: parameters.indices.length,
};
}
function findMinMaxSkirts(
edgeIndices,
edgeHeight,
heights,
uvs,
rectangle,
ellipsoid,
toENU,
minimum,
maximum,
) {
let hMin = Number.POSITIVE_INFINITY;
const north = rectangle.north;
const south = rectangle.south;
let east = rectangle.east;
const west = rectangle.west;
if (east < west) {
east += CesiumMath.TWO_PI;
}
const length = edgeIndices.length;
for (let i = 0; i < length; ++i) {
const index = edgeIndices[i];
const h = heights[index];
const uv = uvs[index];
cartographicScratch.longitude = CesiumMath.lerp(west, east, uv.x);
cartographicScratch.latitude = CesiumMath.lerp(south, north, uv.y);
cartographicScratch.height = h - edgeHeight;
const position = ellipsoid.cartographicToCartesian(
cartographicScratch,
cartesian3Scratch,
);
Matrix4.multiplyByPoint(toENU, position, position);
Cartesian3.minimumByComponent(position, minimum, minimum);
Cartesian3.maximumByComponent(position, maximum, maximum);
hMin = Math.min(hMin, cartographicScratch.height);
}
return hMin;
}
function addSkirt(
vertexBuffer,
vertexBufferIndex,
edgeVertices,
encoding,
heights,
uvs,
octEncodedNormals,
ellipsoid,
rectangle,
skirtLength,
southMercatorY,
oneOverMercatorHeight,
longitudeOffset,
latitudeOffset,
) {
const hasVertexNormals = defined(octEncodedNormals);
const north = rectangle.north;
const south = rectangle.south;
let east = rectangle.east;
const west = rectangle.west;
if (east < west) {
east += CesiumMath.TWO_PI;
}
const length = edgeVertices.length;
for (let i = 0; i < length; ++i) {
const index = edgeVertices[i];
const h = heights[index];
const uv = uvs[index];
cartographicScratch.longitude =
CesiumMath.lerp(west, east, uv.x) + longitudeOffset;
cartographicScratch.latitude =
CesiumMath.lerp(south, north, uv.y) + latitudeOffset;
cartographicScratch.height = h - skirtLength;
const position = ellipsoid.cartographicToCartesian(
cartographicScratch,
cartesian3Scratch,
);
if (hasVertexNormals) {
const n = index * 2.0;
toPack.x = octEncodedNormals[n];
toPack.y = octEncodedNormals[n + 1];
}
let webMercatorT;
if (encoding.hasWebMercatorT) {
webMercatorT =
(WebMercatorProjection.geodeticLatitudeToMercatorAngle(
cartographicScratch.latitude,
) -
southMercatorY) *
oneOverMercatorHeight;
}
let geodeticSurfaceNormal;
if (encoding.hasGeodeticSurfaceNormals) {
geodeticSurfaceNormal = ellipsoid.geodeticSurfaceNormal(position);
}
vertexBufferIndex = encoding.encode(
vertexBuffer,
vertexBufferIndex,
position,
uv,
cartographicScratch.height,
toPack,
webMercatorT,
geodeticSurfaceNormal,
);
}
}
function copyAndSort(typedArray, comparator) {
let copy;
if (typeof typedArray.slice === "function") {
copy = typedArray.slice();
if (typeof copy.sort !== "function") {
// Sliced typed array isn't sortable, so we can't use it.
copy = undefined;
}
}
if (!defined(copy)) {
copy = Array.prototype.slice.call(typedArray);
}
copy.sort(comparator);
return copy;
}
export default createTaskProcessorWorker(
createVerticesFromQuantizedTerrainMesh,
);