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@cesium/engine

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CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.

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import Check from "../Core/Check.js"; import Frozen from "../Core/Frozen.js"; import DeveloperError from "../Core/DeveloperError.js"; import defined from "../Core/defined.js"; import JsonMetadataTable from "./JsonMetadataTable.js"; import addAllToArray from "../Core/addAllToArray.js"; /** * A property table for use with the <code>EXT_structural_metadata</code> extension or * legacy <code>EXT_feature_metadata</code> glTF extension. It also includes some * options to be compatible with the 3D Tiles 1.0 batch table. * <p> * For batch tables, properties are resolved in the following order: * </p> * <ol> * <li>binary properties from options.metadataTable</li> * <li>JSON properties from options.jsonMetadataTable</li> * <li>batch table hierarchy properties from options.batchTableHierarchy</li> * </ol> * <p> * See the {@link https://github.com/CesiumGS/glTF/tree/3d-tiles-next/extensions/2.0/Vendor/EXT_structural_metadata|EXT_structural_metadata Extension} as well as the * previous {@link https://github.com/CesiumGS/glTF/tree/3d-tiles-next/extensions/2.0/Vendor/EXT_feature_metadata|EXT_feature_metadata Extension} for glTF. * </p> * * @param {object} options Object with the following properties: * @param {string} [options.name] Human-readable name to describe the table * @param {string|number} [options.id] A unique id to identify the property table, useful for debugging. For <code>EXT_structural_metadata</code>, this is the array index in the property tables array, for <code>EXT_feature_metadata</code> this is the dictionary key in the property tables dictionary. * @param {number} options.count The number of features in the table. * @param {MetadataTable} [options.metadataTable] A table of binary properties. * @param {JsonMetadataTable} [options.jsonMetadataTable] For compatibility with the old batch table, free-form JSON properties can be passed in. * @param {BatchTableHierarchy} [options.batchTableHierarchy] For compatibility with the <code>3DTILES_batch_table_hierarchy</code> extension, a hierarchy can be provided. * @param {object} [options.extras] Extra user-defined properties * @param {object} [options.extensions] An object containing extensions * * @alias PropertyTable * @constructor * * @private * @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy. */ function PropertyTable(options) { options = options ?? Frozen.EMPTY_OBJECT; //>>includeStart('debug', pragmas.debug); Check.typeOf.number("options.count", options.count); //>>includeEnd('debug'); this._name = options.name; this._id = options.id; this._count = options.count; this._extras = options.extras; this._extensions = options.extensions; this._metadataTable = options.metadataTable; this._jsonMetadataTable = options.jsonMetadataTable; this._batchTableHierarchy = options.batchTableHierarchy; } Object.defineProperties(PropertyTable.prototype, { /** * A human-readable name for this table * * @memberof PropertyTable.prototype * @type {string} * @readonly * @private */ name: { get: function () { return this._name; }, }, /** * An identifier for this table. Useful for debugging. * * @memberof PropertyTable.prototype * @type {string|number} * @readonly * @private */ id: { get: function () { return this._id; }, }, /** * The number of features in the table. * * @memberof PropertyTable.prototype * @type {number} * @readonly * @private */ count: { get: function () { return this._count; }, }, /** * The class that properties conform to. * * @memberof PropertyTable.prototype * @type {MetadataClass} * @readonly */ class: { get: function () { if (defined(this._metadataTable)) { return this._metadataTable.class; } return undefined; }, }, /** * Extra user-defined properties. * * @memberof PropertyTable.prototype * @type {*} * @readonly * @private */ extras: { get: function () { return this._extras; }, }, /** * An object containing extensions. * * @memberof PropertyTable.prototype * @type {object} * @readonly * @private */ extensions: { get: function () { return this._extensions; }, }, /** * Get the total amount of binary metadata stored in memory. This does * not include JSON metadata * * @memberof PropertyTable.prototype * @type {number} * @readonly * @private */ byteLength: { get: function () { let totalByteLength = 0; if (defined(this._metadataTable)) { totalByteLength += this._metadataTable.byteLength; } if (defined(this._batchTableHierarchy)) { totalByteLength += this._batchTableHierarchy.byteLength; } return totalByteLength; }, }, }); /** * Returns whether the feature has this property. For compatibility with the <code>3DTILES_batch_table_hierarchy</code> extension, this is computed for a specific feature. * * @param {number} index The index of the feature. * @param {string} propertyId The case-sensitive ID of the property. * @returns {boolean} Whether the feature has this property. * @private */ PropertyTable.prototype.hasProperty = function (index, propertyId) { //>>includeStart('debug', pragmas.debug); Check.typeOf.number("index", index); Check.typeOf.string("propertyId", propertyId); //>>includeEnd('debug'); if ( defined(this._metadataTable) && this._metadataTable.hasProperty(propertyId) ) { return true; } if ( defined(this._batchTableHierarchy) && this._batchTableHierarchy.hasProperty(index, propertyId) ) { return true; } if ( defined(this._jsonMetadataTable) && this._jsonMetadataTable.hasProperty(propertyId) ) { return true; } return false; }; /** * Returns whether the feature has a property with the given semantic. * * @param {string} semantic The case-sensitive semantic of the property. * @returns {boolean} Whether the feature has a property with the given semantic. * @private */ PropertyTable.prototype.hasPropertyBySemantic = function (index, semantic) { //>>includeStart('debug', pragmas.debug); Check.typeOf.number("index", index); Check.typeOf.string("semantic", semantic); //>>includeEnd('debug'); if (defined(this._metadataTable)) { return this._metadataTable.hasPropertyBySemantic(semantic); } return false; }; /** * Returns whether any feature has this property. * This is mainly useful for checking whether a property exists in the class * hierarchy when using the <code>3DTILES_batch_table_hierarchy</code> extension. * * @param {string} propertyId The case-sensitive ID of the property. * @returns {boolean} Whether any feature has this property. * @private */ PropertyTable.prototype.propertyExists = function (propertyId) { //>>includeStart('debug', pragmas.debug); Check.typeOf.string("propertyId", propertyId); //>>includeEnd('debug'); if ( defined(this._metadataTable) && this._metadataTable.hasProperty(propertyId) ) { return true; } if ( defined(this._batchTableHierarchy) && this._batchTableHierarchy.propertyExists(propertyId) ) { return true; } if ( defined(this._jsonMetadataTable) && this._jsonMetadataTable.hasProperty(propertyId) ) { return true; } return false; }; /** * Returns whether any feature has a property with the given semantic. * * @param {string} semantic The case-sensitive semantic of the property. * @returns {boolean} Whether any feature has a property with the given semantic. * @private */ PropertyTable.prototype.propertyExistsBySemantic = function (semantic) { //>>includeStart('debug', pragmas.debug); Check.typeOf.string("semantic", semantic); //>>includeEnd('debug'); if (defined(this._metadataTable)) { return this._metadataTable.hasPropertyBySemantic(semantic); } return false; }; const scratchResults = []; /** * Returns an array of property IDs. For compatibility with the <code>3DTILES_batch_table_hierarchy</code> extension, this is computed for a specific feature. * * @param {number} index The index of the feature. * @param {string[]} [results] An array into which to store the results. * @returns {string[]} The property IDs. * @private */ PropertyTable.prototype.getPropertyIds = function (index, results) { results = defined(results) ? results : []; results.length = 0; if (defined(this._metadataTable)) { // concat in place to avoid unnecessary array allocation const ids = this._metadataTable.getPropertyIds(scratchResults); addAllToArray(results, ids); } if (defined(this._batchTableHierarchy)) { const ids = this._batchTableHierarchy.getPropertyIds(index, scratchResults); addAllToArray(results, ids); } if (defined(this._jsonMetadataTable)) { const ids = this._jsonMetadataTable.getPropertyIds(scratchResults); addAllToArray(results, ids); } return results; }; /** * Returns a copy of the value of the property with the given ID. * <p> * If the property is normalized the normalized value is returned. * </p> * * @param {number} index The index of the feature. * @param {string} propertyId The case-sensitive ID of the property. * @returns {*} The value of the property or <code>undefined</code> if the feature does not have this property. * @private */ PropertyTable.prototype.getProperty = function (index, propertyId) { let result; if (defined(this._metadataTable)) { result = this._metadataTable.getProperty(index, propertyId); if (defined(result)) { return result; } } if (defined(this._batchTableHierarchy)) { result = this._batchTableHierarchy.getProperty(index, propertyId); if (defined(result)) { return result; } } if (defined(this._jsonMetadataTable)) { result = this._jsonMetadataTable.getProperty(index, propertyId); if (defined(result)) { return result; } } return undefined; }; /** * Sets the value of the property with the given ID. If the property did not * exist, it will be created as a JSON metadata property * * <p> * If the property is normalized a normalized value must be provided to this function. * </p> * * @param {number} index The index of the feature. * @param {string} propertyId The case-sensitive ID of the property. * @param {*} value The value of the property that will be copied. * @private */ PropertyTable.prototype.setProperty = function (index, propertyId, value) { if ( defined(this._metadataTable) && this._metadataTable.setProperty(index, propertyId, value) ) { return; } if ( defined(this._batchTableHierarchy) && this._batchTableHierarchy.setProperty(index, propertyId, value) ) { return; } // Ensure we have a table for JSON properties if (!defined(this._jsonMetadataTable)) { this._jsonMetadataTable = new JsonMetadataTable({ count: this._count, properties: {}, }); } // JsonMetadataTable will handle creating a new property at runtime. this._jsonMetadataTable.setProperty(index, propertyId, value); }; /** * Returns a copy of the value of the property with the given semantic. * <p> * This only operates on the underlying {@link MetadataTable} (if present) as * {@link JsonMetadataTable} and {@link BatchTableHierarchy} do not have * semantics. * </p> * * @param {number} index The index of the feature. * @param {string} semantic The case-sensitive semantic of the property. * @returns {*} The value of the property or <code>undefined</code> if the feature does not have this semantic. * @private */ PropertyTable.prototype.getPropertyBySemantic = function (index, semantic) { if (defined(this._metadataTable)) { return this._metadataTable.getPropertyBySemantic(index, semantic); } return undefined; }; /** * Sets the value of the property with the given semantic. * <p> * This only operates on the underlying {@link MetadataTable} (if present) as * {@link JsonMetadataTable} and {@link BatchTableHierarchy} do not have * semantics. * </p> * * @param {number} index The index of the feature. * @param {string} semantic The case-sensitive semantic of the property. * @param {*} value The value of the property that will be copied. * @returns {boolean} <code>true</code> if the property was set, <code>false</code> otherwise. * @private */ PropertyTable.prototype.setPropertyBySemantic = function ( index, semantic, value, ) { if (defined(this._metadataTable)) { return this._metadataTable.setPropertyBySemantic(index, semantic, value); } return false; }; /** * Returns a typed array containing the property values for a given propertyId. * <p> * This only operates on the underlying {@link MetadataTable} (if present) as * {@link JsonMetadataTable} and {@link BatchTableHierarchy} do not store * values in typed arrays. * </p> * * @param {string} propertyId The case-sensitive ID of the property. * @returns {*} The typed array containing the property values or <code>undefined</code> if the property values are not stored in a typed array. * * @private */ PropertyTable.prototype.getPropertyTypedArray = function (propertyId) { //>>includeStart('debug', pragmas.debug); Check.typeOf.string("propertyId", propertyId); //>>includeEnd('debug'); if (defined(this._metadataTable)) { return this._metadataTable.getPropertyTypedArray(propertyId); } return undefined; }; /** * Returns a typed array containing the property values for the property with the given semantic. * <p> * This only operates on the underlying {@link MetadataTable} (if present) as * {@link JsonMetadataTable} and {@link BatchTableHierarchy} do not have * semantics. * </p> * * @param {string} semantic The case-sensitive semantic of the property. * @returns {*} The typed array containing the property values or <code>undefined</code> if the property values are not stored in a typed array. * * @private */ PropertyTable.prototype.getPropertyTypedArrayBySemantic = function (semantic) { //>>includeStart('debug', pragmas.debug); Check.typeOf.string("semantic", semantic); //>>includeEnd('debug'); if (defined(this._metadataTable)) { return this._metadataTable.getPropertyTypedArrayBySemantic(semantic); } return undefined; }; function checkFeatureId(featureId, featuresLength) { if (!defined(featureId) || featureId < 0 || featureId >= featuresLength) { throw new DeveloperError( `featureId is required and must be between zero and featuresLength - 1 (${featuresLength}` - +").", ); } } PropertyTable.prototype.isClass = function (featureId, className) { //>>includeStart('debug', pragmas.debug); checkFeatureId(featureId, this.count); Check.typeOf.string("className", className); //>>includeEnd('debug'); const hierarchy = this._batchTableHierarchy; if (!defined(hierarchy)) { return false; } return hierarchy.isClass(featureId, className); }; PropertyTable.prototype.isExactClass = function (featureId, className) { //>>includeStart('debug', pragmas.debug); checkFeatureId(featureId, this.count); Check.typeOf.string("className", className); //>>includeEnd('debug'); return this.getExactClassName(featureId) === className; }; PropertyTable.prototype.getExactClassName = function (featureId) { //>>includeStart('debug', pragmas.debug); checkFeatureId(featureId, this.count); //>>includeEnd('debug'); const hierarchy = this._batchTableHierarchy; if (!defined(hierarchy)) { return undefined; } return hierarchy.getClassName(featureId); }; export default PropertyTable;