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@cesium/engine

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CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.

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import Check from "../Core/Check.js"; import defined from "../Core/defined.js"; import DeveloperError from "../Core/DeveloperError.js"; import loadKTX2 from "../Core/loadKTX2.js"; import Resource from "../Core/Resource.js"; /** * @typedef {HTMLImageElement|HTMLCanvasElement|ImageBitmap} ImageryTypes * * The format in which {@link ImageryProvider} methods return an image may * vary by provider, configuration, or server settings. Most common are * <code>HTMLImageElement</code>, <code>HTMLCanvasElement</code>, or on supported * browsers, <code>ImageBitmap</code>. * * See the documentation for each ImageryProvider class for more information about how they return images. */ /** * Provides imagery to be displayed on the surface of an ellipsoid. This type describes an * interface and is not intended to be instantiated directly. * * @alias ImageryProvider * @constructor * @abstract * * @see ArcGisMapServerImageryProvider * @see BingMapsImageryProvider * @see OpenStreetMapImageryProvider * @see TileMapServiceImageryProvider * @see GoogleEarthEnterpriseImageryProvider * @see GoogleEarthEnterpriseMapsProvider * @see GridImageryProvider * @see IonImageryProvider * @see MapboxImageryProvider * @see MapboxStyleImageryProvider * @see SingleTileImageryProvider * @see TileCoordinatesImageryProvider * @see UrlTemplateImageryProvider * @see WebMapServiceImageryProvider * @see WebMapTileServiceImageryProvider * * @demo {@link https://sandcastle.cesium.com/index.html?src=Imagery%20Layers.html|Cesium Sandcastle Imagery Layers Demo} * @demo {@link https://sandcastle.cesium.com/index.html?src=Imagery%20Layers%20Manipulation.html|Cesium Sandcastle Imagery Manipulation Demo} */ function ImageryProvider() { DeveloperError.throwInstantiationError(); } Object.defineProperties(ImageryProvider.prototype, { /** * Gets the rectangle, in radians, of the imagery provided by the instance. * @memberof ImageryProvider.prototype * @type {Rectangle} * @readonly */ rectangle: { get: DeveloperError.throwInstantiationError, }, /** * Gets the width of each tile, in pixels. * @memberof ImageryProvider.prototype * @type {number} * @readonly */ tileWidth: { get: DeveloperError.throwInstantiationError, }, /** * Gets the height of each tile, in pixels. * @memberof ImageryProvider.prototype * @type {number} * @readonly */ tileHeight: { get: DeveloperError.throwInstantiationError, }, /** * Gets the maximum level-of-detail that can be requested. * @memberof ImageryProvider.prototype * @type {number|undefined} * @readonly */ maximumLevel: { get: DeveloperError.throwInstantiationError, }, /** * Gets the minimum level-of-detail that can be requested. Generally, * a minimum level should only be used when the rectangle of the imagery is small * enough that the number of tiles at the minimum level is small. An imagery * provider with more than a few tiles at the minimum level will lead to * rendering problems. * @memberof ImageryProvider.prototype * @type {number} * @readonly */ minimumLevel: { get: DeveloperError.throwInstantiationError, }, /** * Gets the tiling scheme used by the provider. * @memberof ImageryProvider.prototype * @type {TilingScheme} * @readonly */ tilingScheme: { get: DeveloperError.throwInstantiationError, }, /** * Gets the tile discard policy. If not undefined, the discard policy is responsible * for filtering out "missing" tiles via its shouldDiscardImage function. If this function * returns undefined, no tiles are filtered. * @memberof ImageryProvider.prototype * @type {TileDiscardPolicy} * @readonly */ tileDiscardPolicy: { get: DeveloperError.throwInstantiationError, }, /** * Gets an event that is raised when the imagery provider encounters an asynchronous error. By subscribing * to the event, you will be notified of the error and can potentially recover from it. Event listeners * are passed an instance of {@link TileProviderError}. * @memberof ImageryProvider.prototype * @type {Event} * @readonly */ errorEvent: { get: DeveloperError.throwInstantiationError, }, /** * Gets the credit to display when this imagery provider is active. Typically this is used to credit * the source of the imagery. * @memberof ImageryProvider.prototype * @type {Credit} * @readonly */ credit: { get: DeveloperError.throwInstantiationError, }, /** * Gets the proxy used by this provider. * @memberof ImageryProvider.prototype * @type {Proxy} * @readonly */ proxy: { get: DeveloperError.throwInstantiationError, }, /** * Gets a value indicating whether or not the images provided by this imagery provider * include an alpha channel. If this property is false, an alpha channel, if present, will * be ignored. If this property is true, any images without an alpha channel will be treated * as if their alpha is 1.0 everywhere. When this property is false, memory usage * and texture upload time are reduced. * @memberof ImageryProvider.prototype * @type {boolean} * @readonly */ hasAlphaChannel: { get: DeveloperError.throwInstantiationError, }, }); /** * Gets the credits to be displayed when a given tile is displayed. * * @param {number} x The tile X coordinate. * @param {number} y The tile Y coordinate. * @param {number} level The tile level; * @returns {Credit[]} The credits to be displayed when the tile is displayed. */ ImageryProvider.prototype.getTileCredits = function (x, y, level) { DeveloperError.throwInstantiationError(); }; /** * Requests the image for a given tile. * * @param {number} x The tile X coordinate. * @param {number} y The tile Y coordinate. * @param {number} level The tile level. * @param {Request} [request] The request object. Intended for internal use only. * @returns {Promise<ImageryTypes>|undefined} Returns a promise for the image that will resolve when the image is available, or * undefined if there are too many active requests to the server, and the request should be retried later. */ ImageryProvider.prototype.requestImage = function (x, y, level, request) { DeveloperError.throwInstantiationError(); }; /** * Asynchronously determines what features, if any, are located at a given longitude and latitude within * a tile. * This function is optional, so it may not exist on all ImageryProviders. * * @function * * @param {number} x The tile X coordinate. * @param {number} y The tile Y coordinate. * @param {number} level The tile level. * @param {number} longitude The longitude at which to pick features. * @param {number} latitude The latitude at which to pick features. * @return {Promise<ImageryLayerFeatureInfo[]>|undefined} A promise for the picked features that will resolve when the asynchronous * picking completes. The resolved value is an array of {@link ImageryLayerFeatureInfo} * instances. The array may be empty if no features are found at the given location. * It may also be undefined if picking is not supported. * */ ImageryProvider.prototype.pickFeatures = function ( x, y, level, longitude, latitude, ) { DeveloperError.throwInstantiationError(); }; const ktx2Regex = /\.ktx2$/i; /** * Loads an image from a given URL. If the server referenced by the URL already has * too many requests pending, this function will instead return undefined, indicating * that the request should be retried later. * * @param {ImageryProvider} imageryProvider The imagery provider for the URL. * @param {Resource|string} url The URL of the image. * @returns {Promise<ImageryTypes|CompressedTextureBuffer>|undefined} A promise for the image that will resolve when the image is available, or * undefined if there are too many active requests to the server, and the request should be retried later. */ ImageryProvider.loadImage = function (imageryProvider, url) { //>>includeStart('debug', pragmas.debug); Check.defined("url", url); //>>includeEnd('debug'); const resource = Resource.createIfNeeded(url); if (ktx2Regex.test(resource.url)) { // Resolves with `CompressedTextureBuffer` return loadKTX2(resource); } else if ( defined(imageryProvider) && defined(imageryProvider.tileDiscardPolicy) ) { // Resolves with `HTMLImageElement` or `ImageBitmap` return resource.fetchImage({ preferBlob: true, preferImageBitmap: true, flipY: true, }); } return resource.fetchImage({ preferImageBitmap: true, flipY: true, }); }; export default ImageryProvider;