@cesium/engine
Version:
CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
119 lines (104 loc) • 3.57 kB
JavaScript
import addPipelineExtras from "./addPipelineExtras.js";
import removeExtensionsUsed from "./removeExtensionsUsed.js";
import defined from "../../Core/defined.js";
import getMagic from "../../Core/getMagic.js";
import getStringFromTypedArray from "../../Core/getStringFromTypedArray.js";
import RuntimeError from "../../Core/RuntimeError.js";
const sizeOfUint32 = 4;
/**
* Convert a binary glTF to glTF.
*
* The returned glTF has pipeline extras included. The embedded binary data is stored in gltf.buffers[0].extras._pipeline.source.
*
* @param {Buffer} glb The glb data to parse.
* @returns {object} A javascript object containing a glTF asset with pipeline extras included.
*
* @private
*/
function parseGlb(glb) {
// Check that the magic string is present
const magic = getMagic(glb);
if (magic !== "glTF") {
throw new RuntimeError("File is not valid binary glTF");
}
const header = readHeader(glb, 0, 5);
const version = header[1];
if (version !== 1 && version !== 2) {
throw new RuntimeError("Binary glTF version is not 1 or 2");
}
if (version === 1) {
return parseGlbVersion1(glb, header);
}
return parseGlbVersion2(glb, header);
}
function readHeader(glb, byteOffset, count) {
const dataView = new DataView(glb.buffer);
const header = new Array(count);
for (let i = 0; i < count; ++i) {
header[i] = dataView.getUint32(
glb.byteOffset + byteOffset + i * sizeOfUint32,
true,
);
}
return header;
}
function parseGlbVersion1(glb, header) {
const length = header[2];
const contentLength = header[3];
const contentFormat = header[4];
// Check that the content format is 0, indicating that it is JSON
if (contentFormat !== 0) {
throw new RuntimeError("Binary glTF scene format is not JSON");
}
const jsonStart = 20;
const binaryStart = jsonStart + contentLength;
const contentString = getStringFromTypedArray(glb, jsonStart, contentLength);
const gltf = JSON.parse(contentString);
addPipelineExtras(gltf);
const binaryBuffer = glb.subarray(binaryStart, length);
const buffers = gltf.buffers;
if (defined(buffers) && Object.keys(buffers).length > 0) {
// In some older models, the binary glTF buffer is named KHR_binary_glTF
const binaryGltfBuffer = buffers.binary_glTF ?? buffers.KHR_binary_glTF;
if (defined(binaryGltfBuffer)) {
binaryGltfBuffer.extras._pipeline.source = binaryBuffer;
delete binaryGltfBuffer.uri;
}
}
// Remove the KHR_binary_glTF extension
removeExtensionsUsed(gltf, "KHR_binary_glTF");
return gltf;
}
function parseGlbVersion2(glb, header) {
const length = header[2];
let byteOffset = 12;
let gltf;
let binaryBuffer;
while (byteOffset < length) {
const chunkHeader = readHeader(glb, byteOffset, 2);
const chunkLength = chunkHeader[0];
const chunkType = chunkHeader[1];
byteOffset += 8;
const chunkBuffer = glb.subarray(byteOffset, byteOffset + chunkLength);
byteOffset += chunkLength;
// Load JSON chunk
if (chunkType === 0x4e4f534a) {
const jsonString = getStringFromTypedArray(chunkBuffer);
gltf = JSON.parse(jsonString);
addPipelineExtras(gltf);
}
// Load Binary chunk
else if (chunkType === 0x004e4942) {
binaryBuffer = chunkBuffer;
}
}
if (defined(gltf) && defined(binaryBuffer)) {
const buffers = gltf.buffers;
if (defined(buffers) && buffers.length > 0) {
const buffer = buffers[0];
buffer.extras._pipeline.source = binaryBuffer;
}
}
return gltf;
}
export default parseGlb;