@cesium/engine
Version:
CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
100 lines (88 loc) • 3.03 kB
JavaScript
import defined from "../Core/defined.js";
import FeatureDetection from "../Core/FeatureDetection.js";
import RuntimeError from "../Core/RuntimeError.js";
import TaskProcessor from "../Core/TaskProcessor.js";
/**
* @private
*/
function DracoLoader() {}
// Maximum concurrency to use when decoding draco models
DracoLoader._maxDecodingConcurrency = Math.max(
FeatureDetection.hardwareConcurrency - 1,
1,
);
// Exposed for testing purposes
DracoLoader._decoderTaskProcessor = undefined;
DracoLoader._taskProcessorReady = false;
DracoLoader._error = undefined;
DracoLoader._getDecoderTaskProcessor = function () {
if (!defined(DracoLoader._decoderTaskProcessor)) {
const processor = new TaskProcessor(
"decodeDraco",
DracoLoader._maxDecodingConcurrency,
);
processor
.initWebAssemblyModule({
wasmBinaryFile: "ThirdParty/draco_decoder.wasm",
})
.then(function (result) {
if (result) {
DracoLoader._taskProcessorReady = true;
} else {
DracoLoader._error = new RuntimeError(
"Draco decoder could not be initialized.",
);
}
})
.catch((error) => {
DracoLoader._error = error;
});
DracoLoader._decoderTaskProcessor = processor;
}
return DracoLoader._decoderTaskProcessor;
};
/**
* Decodes a compressed point cloud. Returns undefined if the task cannot be scheduled.
* @private
*
* @exception {RuntimeError} Draco decoder could not be initialized.
*/
DracoLoader.decodePointCloud = function (parameters) {
const decoderTaskProcessor = DracoLoader._getDecoderTaskProcessor();
if (defined(DracoLoader._error)) {
throw DracoLoader._error;
}
if (!DracoLoader._taskProcessorReady) {
// The task processor is not ready to schedule tasks
return;
}
return decoderTaskProcessor.scheduleTask(parameters, [
parameters.buffer.buffer,
]);
};
/**
* Decodes a buffer view. Returns undefined if the task cannot be scheduled.
*
* @param {object} options Object with the following properties:
* @param {Uint8Array} options.array The typed array containing the buffer view data.
* @param {object} options.bufferView The glTF buffer view object.
* @param {Object<string, number>} options.compressedAttributes The compressed attributes.
* @param {boolean} options.dequantizeInShader Whether POSITION and NORMAL attributes should be dequantized on the GPU.
*
* @returns {Promise} A promise that resolves to the decoded indices and attributes.
* @private
*
* @exception {RuntimeError} Draco decoder could not be initialized.
*/
DracoLoader.decodeBufferView = function (options) {
const decoderTaskProcessor = DracoLoader._getDecoderTaskProcessor();
if (defined(DracoLoader._error)) {
throw DracoLoader._error;
}
if (!DracoLoader._taskProcessorReady) {
// The task processor is not ready to schedule tasks
return;
}
return decoderTaskProcessor.scheduleTask(options, [options.array.buffer]);
};
export default DracoLoader;