@cesium/engine
Version:
CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
134 lines (127 loc) • 4.75 kB
JavaScript
import Frozen from "./Frozen.js";
import defined from "./defined.js";
import DeveloperError from "./DeveloperError.js";
/**
* Values and type information for geometry attributes. A {@link Geometry}
* generally contains one or more attributes. All attributes together form
* the geometry's vertices.
*
* @alias GeometryAttribute
* @constructor
*
* @param {object} [options] Object with the following properties:
* @param {ComponentDatatype} options.componentDatatype The datatype of each component in the attribute, e.g., individual elements in values.
* @param {number} options.componentsPerAttribute A number between 1 and 4 that defines the number of components in an attributes.
* @param {boolean} [options.normalize=false] When <code>true</code> and <code>componentDatatype</code> is an integer format, indicate that the components should be mapped to the range [0, 1] (unsigned) or [-1, 1] (signed) when they are accessed as floating-point for rendering.
* @param {number[]|Int8Array|Uint8Array|Int16Array|Uint16Array|Int32Array|Uint32Array|Float32Array|Float64Array} options.values The values for the attributes stored in a typed array.
*
* @exception {DeveloperError} options.componentsPerAttribute must be between 1 and 4.
*
*
* @example
* const geometry = new Cesium.Geometry({
* attributes : {
* position : new Cesium.GeometryAttribute({
* componentDatatype : Cesium.ComponentDatatype.FLOAT,
* componentsPerAttribute : 3,
* values : new Float32Array([
* 0.0, 0.0, 0.0,
* 7500000.0, 0.0, 0.0,
* 0.0, 7500000.0, 0.0
* ])
* })
* },
* primitiveType : Cesium.PrimitiveType.LINE_LOOP
* });
*
* @see Geometry
*/
function GeometryAttribute(options) {
options = options ?? Frozen.EMPTY_OBJECT;
//>>includeStart('debug', pragmas.debug);
if (!defined(options.componentDatatype)) {
throw new DeveloperError("options.componentDatatype is required.");
}
if (!defined(options.componentsPerAttribute)) {
throw new DeveloperError("options.componentsPerAttribute is required.");
}
if (
options.componentsPerAttribute < 1 ||
options.componentsPerAttribute > 4
) {
throw new DeveloperError(
"options.componentsPerAttribute must be between 1 and 4.",
);
}
if (!defined(options.values)) {
throw new DeveloperError("options.values is required.");
}
//>>includeEnd('debug');
/**
* The datatype of each component in the attribute, e.g., individual elements in
* {@link GeometryAttribute#values}.
*
* @type {ComponentDatatype}
*
*/
this.componentDatatype = options.componentDatatype;
/**
* A number between 1 and 4 that defines the number of components in an attributes.
* For example, a position attribute with x, y, and z components would have 3 as
* shown in the code example.
*
* @type {number}
*
* @example
* attribute.componentDatatype = Cesium.ComponentDatatype.FLOAT;
* attribute.componentsPerAttribute = 3;
* attribute.values = new Float32Array([
* 0.0, 0.0, 0.0,
* 7500000.0, 0.0, 0.0,
* 0.0, 7500000.0, 0.0
* ]);
*/
this.componentsPerAttribute = options.componentsPerAttribute;
/**
* When <code>true</code> and <code>componentDatatype</code> is an integer format,
* indicate that the components should be mapped to the range [0, 1] (unsigned)
* or [-1, 1] (signed) when they are accessed as floating-point for rendering.
* <p>
* This is commonly used when storing colors using {@link ComponentDatatype.UNSIGNED_BYTE}.
* </p>
*
* @type {boolean}
*
* @default false
*
* @example
* attribute.componentDatatype = Cesium.ComponentDatatype.UNSIGNED_BYTE;
* attribute.componentsPerAttribute = 4;
* attribute.normalize = true;
* attribute.values = new Uint8Array([
* Cesium.Color.floatToByte(color.red),
* Cesium.Color.floatToByte(color.green),
* Cesium.Color.floatToByte(color.blue),
* Cesium.Color.floatToByte(color.alpha)
* ]);
*/
this.normalize = options.normalize ?? false;
/**
* The values for the attributes stored in a typed array. In the code example,
* every three elements in <code>values</code> defines one attributes since
* <code>componentsPerAttribute</code> is 3.
*
* @type {number[]|Int8Array|Uint8Array|Int16Array|Uint16Array|Int32Array|Uint32Array|Float32Array|Float64Array}
*
* @example
* attribute.componentDatatype = Cesium.ComponentDatatype.FLOAT;
* attribute.componentsPerAttribute = 3;
* attribute.values = new Float32Array([
* 0.0, 0.0, 0.0,
* 7500000.0, 0.0, 0.0,
* 0.0, 7500000.0, 0.0
* ]);
*/
this.values = options.values;
}
export default GeometryAttribute;