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@cesium/engine

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CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.

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//This file is automatically rebuilt by the Cesium build process. export default "struct Ray {\n\ vec3 pos;\n\ vec3 dir;\n\ vec3 rawDir;\n\ };\n\ \n\ #if defined(JITTER)\n\ /**\n\ * Generate a pseudo-random value for a given 2D screen coordinate.\n\ * Similar to https://www.shadertoy.com/view/4djSRW with a modified hashscale.\n\ */\n\ float hash(vec2 p)\n\ {\n\ vec3 p3 = fract(vec3(p.xyx) * 50.0);\n\ p3 += dot(p3, p3.yzx + 19.19);\n\ return fract((p3.x + p3.y) * p3.z);\n\ }\n\ #endif\n\ \n\ float minComponent(in vec3 v) {\n\ return min(min(v.x, v.y), v.z);\n\ }\n\ \n\ float maxComponent(in vec3 v) {\n\ return max(max(v.x, v.y), v.z);\n\ }\n\ \n\ struct PointJacobianT {\n\ vec3 point;\n\ mat3 jacobianT;\n\ };\n\ ";