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@cesium/engine

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CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.

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//This file is automatically rebuilt by the Cesium build process. export default "uniform sampler2D colorTexture;\n\ uniform vec3 white;\n\ \n\ in vec2 v_textureCoordinates;\n\ \n\ #ifdef AUTO_EXPOSURE\n\ uniform sampler2D autoExposure;\n\ #else\n\ uniform float exposure;\n\ #endif\n\ \n\ // See equation 4:\n\ // http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf\n\ \n\ void main()\n\ {\n\ vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);\n\ vec3 color = fragmentColor.rgb;\n\ #ifdef AUTO_EXPOSURE\n\ float exposure = texture(autoExposure, vec2(0.5)).r;\n\ color /= exposure;\n\ #else\n\ color *= vec3(exposure);\n\ #endif\n\ color = (color * (1.0 + color / white)) / (1.0 + color);\n\ color = czm_inverseGamma(color);\n\ out_FragColor = vec4(color, fragmentColor.a);\n\ }\n\ ";