@cesium/engine
Version:
CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
62 lines (60 loc) • 1.13 kB
JavaScript
/**
* An enum for the GLSL varying types. These can be used for declaring varyings
* in {@link CustomShader}
*
* @enum {string}
*
* @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
*/
const VaryingType = {
/**
* A single floating point value.
*
* @type {string}
* @constant
*/
FLOAT: "float",
/**
* A vector of 2 floating point values.
*
* @type {string}
* @constant
*/
VEC2: "vec2",
/**
* A vector of 3 floating point values.
*
* @type {string}
* @constant
*/
VEC3: "vec3",
/**
* A vector of 4 floating point values.
*
* @type {string}
* @constant
*/
VEC4: "vec4",
/**
* A 2x2 matrix of floating point values.
*
* @type {string}
* @constant
*/
MAT2: "mat2",
/**
* A 3x3 matrix of floating point values.
*
* @type {string}
* @constant
*/
MAT3: "mat3",
/**
* A 4x4 matrix of floating point values.
*
* @type {string}
* @constant
*/
MAT4: "mat4",
};
export default Object.freeze(VaryingType);