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@cesium/engine

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CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.

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import Color from "../Core/Color.js"; import Frozen from "../Core/Frozen.js"; import defined from "../Core/defined.js"; import Event from "../Core/Event.js"; import GeographicTilingScheme from "../Core/GeographicTilingScheme.js"; const defaultColor = new Color(1.0, 1.0, 1.0, 0.4); const defaultGlowColor = new Color(0.0, 1.0, 0.0, 0.05); const defaultBackgroundColor = new Color(0.0, 0.5, 0.0, 0.2); /** * @typedef {object} GridImageryProvider.ConstructorOptions * * Initialization options for the GridImageryProvider constructor * * @property {TilingScheme} [tilingScheme=new GeographicTilingScheme()] The tiling scheme for which to draw tiles. * @property {Ellipsoid} [ellipsoid=Ellipsoid.default] The ellipsoid. If the tilingScheme is specified, * this parameter is ignored and the tiling scheme's ellipsoid is used instead. If neither * parameter is specified, the default ellipsoid is used. * @property {number} [cells=8] The number of grids cells. * @property {Color} [color=Color(1.0, 1.0, 1.0, 0.4)] The color to draw grid lines. * @property {Color} [glowColor=Color(0.0, 1.0, 0.0, 0.05)] The color to draw glow for grid lines. * @property {number} [glowWidth=6] The width of lines used for rendering the line glow effect. * @property {Color} [backgroundColor=Color(0.0, 0.5, 0.0, 0.2)] Background fill color. * @property {number} [tileWidth=256] The width of the tile for level-of-detail selection purposes. * @property {number} [tileHeight=256] The height of the tile for level-of-detail selection purposes. * @property {number} [canvasSize=256] The size of the canvas used for rendering. */ /** * An {@link ImageryProvider} that draws a wireframe grid on every tile with controllable background and glow. * May be useful for custom rendering effects or debugging terrain. * * @alias GridImageryProvider * @constructor * @param {GridImageryProvider.ConstructorOptions} options Object describing initialization options * */ function GridImageryProvider(options) { options = options ?? Frozen.EMPTY_OBJECT; this._defaultAlpha = undefined; this._defaultNightAlpha = undefined; this._defaultDayAlpha = undefined; this._defaultBrightness = undefined; this._defaultContrast = undefined; this._defaultHue = undefined; this._defaultSaturation = undefined; this._defaultGamma = undefined; this._defaultMinificationFilter = undefined; this._defaultMagnificationFilter = undefined; this._tilingScheme = defined(options.tilingScheme) ? options.tilingScheme : new GeographicTilingScheme({ ellipsoid: options.ellipsoid }); this._cells = options.cells ?? 8; this._color = options.color ?? defaultColor; this._glowColor = options.glowColor ?? defaultGlowColor; this._glowWidth = options.glowWidth ?? 6; this._backgroundColor = options.backgroundColor ?? defaultBackgroundColor; this._errorEvent = new Event(); this._tileWidth = options.tileWidth ?? 256; this._tileHeight = options.tileHeight ?? 256; // A little larger than tile size so lines are sharper // Note: can't be too much difference otherwise texture blowout this._canvasSize = options.canvasSize ?? 256; // We only need a single canvas since all tiles will be the same this._canvas = this._createGridCanvas(); } Object.defineProperties(GridImageryProvider.prototype, { /** * Gets the proxy used by this provider. * @memberof GridImageryProvider.prototype * @type {Proxy} * @readonly */ proxy: { get: function () { return undefined; }, }, /** * Gets the width of each tile, in pixels. * @memberof GridImageryProvider.prototype * @type {number} * @readonly */ tileWidth: { get: function () { return this._tileWidth; }, }, /** * Gets the height of each tile, in pixels. * @memberof GridImageryProvider.prototype * @type {number} * @readonly */ tileHeight: { get: function () { return this._tileHeight; }, }, /** * Gets the maximum level-of-detail that can be requested. * @memberof GridImageryProvider.prototype * @type {number|undefined} * @readonly */ maximumLevel: { get: function () { return undefined; }, }, /** * Gets the minimum level-of-detail that can be requested. * @memberof GridImageryProvider.prototype * @type {number} * @readonly */ minimumLevel: { get: function () { return undefined; }, }, /** * Gets the tiling scheme used by this provider. * @memberof GridImageryProvider.prototype * @type {TilingScheme} * @readonly */ tilingScheme: { get: function () { return this._tilingScheme; }, }, /** * Gets the rectangle, in radians, of the imagery provided by this instance. * @memberof GridImageryProvider.prototype * @type {Rectangle} * @readonly */ rectangle: { get: function () { return this._tilingScheme.rectangle; }, }, /** * Gets the tile discard policy. If not undefined, the discard policy is responsible * for filtering out "missing" tiles via its shouldDiscardImage function. If this function * returns undefined, no tiles are filtered. * @memberof GridImageryProvider.prototype * @type {TileDiscardPolicy} * @readonly */ tileDiscardPolicy: { get: function () { return undefined; }, }, /** * Gets an event that is raised when the imagery provider encounters an asynchronous error. By subscribing * to the event, you will be notified of the error and can potentially recover from it. Event listeners * are passed an instance of {@link TileProviderError}. * @memberof GridImageryProvider.prototype * @type {Event} * @readonly */ errorEvent: { get: function () { return this._errorEvent; }, }, /** * Gets the credit to display when this imagery provider is active. Typically this is used to credit * the source of the imagery. * @memberof GridImageryProvider.prototype * @type {Credit} * @readonly */ credit: { get: function () { return undefined; }, }, /** * Gets a value indicating whether or not the images provided by this imagery provider * include an alpha channel. If this property is false, an alpha channel, if present, will * be ignored. If this property is true, any images without an alpha channel will be treated * as if their alpha is 1.0 everywhere. When this property is false, memory usage * and texture upload time are reduced. * @memberof GridImageryProvider.prototype * @type {boolean} * @readonly */ hasAlphaChannel: { get: function () { return true; }, }, }); /** * Draws a grid of lines into a canvas. */ GridImageryProvider.prototype._drawGrid = function (context) { const minPixel = 0; const maxPixel = this._canvasSize; for (let x = 0; x <= this._cells; ++x) { const nx = x / this._cells; const val = 1 + nx * (maxPixel - 1); context.moveTo(val, minPixel); context.lineTo(val, maxPixel); context.moveTo(minPixel, val); context.lineTo(maxPixel, val); } context.stroke(); }; /** * Render a grid into a canvas with background and glow */ GridImageryProvider.prototype._createGridCanvas = function () { const canvas = document.createElement("canvas"); canvas.width = this._canvasSize; canvas.height = this._canvasSize; const minPixel = 0; const maxPixel = this._canvasSize; const context = canvas.getContext("2d"); // Fill the background const cssBackgroundColor = this._backgroundColor.toCssColorString(); context.fillStyle = cssBackgroundColor; context.fillRect(minPixel, minPixel, maxPixel, maxPixel); // Glow for grid lines const cssGlowColor = this._glowColor.toCssColorString(); context.strokeStyle = cssGlowColor; // Wide context.lineWidth = this._glowWidth; context.strokeRect(minPixel, minPixel, maxPixel, maxPixel); this._drawGrid(context); // Narrow context.lineWidth = this._glowWidth * 0.5; context.strokeRect(minPixel, minPixel, maxPixel, maxPixel); this._drawGrid(context); // Grid lines const cssColor = this._color.toCssColorString(); // Border context.strokeStyle = cssColor; context.lineWidth = 2; context.strokeRect(minPixel, minPixel, maxPixel, maxPixel); // Inner context.lineWidth = 1; this._drawGrid(context); return canvas; }; /** * Gets the credits to be displayed when a given tile is displayed. * * @param {number} x The tile X coordinate. * @param {number} y The tile Y coordinate. * @param {number} level The tile level; * @returns {Credit[]} The credits to be displayed when the tile is displayed. */ GridImageryProvider.prototype.getTileCredits = function (x, y, level) { return undefined; }; /** * Requests the image for a given tile. * * @param {number} x The tile X coordinate. * @param {number} y The tile Y coordinate. * @param {number} level The tile level. * @param {Request} [request] The request object. Intended for internal use only. * @returns {Promise<HTMLCanvasElement>} The resolved image as a Canvas DOM object. */ GridImageryProvider.prototype.requestImage = function (x, y, level, request) { return Promise.resolve(this._canvas); }; /** * Picking features is not currently supported by this imagery provider, so this function simply returns * undefined. * * @param {number} x The tile X coordinate. * @param {number} y The tile Y coordinate. * @param {number} level The tile level. * @param {number} longitude The longitude at which to pick features. * @param {number} latitude The latitude at which to pick features. * @return {undefined} Undefined since picking is not supported. */ GridImageryProvider.prototype.pickFeatures = function ( x, y, level, longitude, latitude, ) { return undefined; }; export default GridImageryProvider;