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@cesium/engine

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CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.

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import Check from "../Core/Check.js"; import Frozen from "../Core/Frozen.js"; import defined from "../Core/defined.js"; import DeveloperError from "../Core/DeveloperError.js"; import TextureMagnificationFilter from "./TextureMagnificationFilter.js"; import TextureMinificationFilter from "./TextureMinificationFilter.js"; import TextureWrap from "./TextureWrap.js"; /** * @private */ function Sampler(options) { options = options ?? Frozen.EMPTY_OBJECT; const { wrapR = TextureWrap.CLAMP_TO_EDGE, wrapS = TextureWrap.CLAMP_TO_EDGE, wrapT = TextureWrap.CLAMP_TO_EDGE, minificationFilter = TextureMinificationFilter.LINEAR, magnificationFilter = TextureMagnificationFilter.LINEAR, maximumAnisotropy = 1.0, } = options; //>>includeStart('debug', pragmas.debug); if (!TextureWrap.validate(wrapR)) { throw new DeveloperError("Invalid sampler.wrapR."); } if (!TextureWrap.validate(wrapS)) { throw new DeveloperError("Invalid sampler.wrapS."); } if (!TextureWrap.validate(wrapT)) { throw new DeveloperError("Invalid sampler.wrapT."); } if (!TextureMinificationFilter.validate(minificationFilter)) { throw new DeveloperError("Invalid sampler.minificationFilter."); } if (!TextureMagnificationFilter.validate(magnificationFilter)) { throw new DeveloperError("Invalid sampler.magnificationFilter."); } Check.typeOf.number.greaterThanOrEquals( "maximumAnisotropy", maximumAnisotropy, 1.0, ); //>>includeEnd('debug'); this._wrapR = wrapR; this._wrapS = wrapS; this._wrapT = wrapT; this._minificationFilter = minificationFilter; this._magnificationFilter = magnificationFilter; this._maximumAnisotropy = maximumAnisotropy; } Object.defineProperties(Sampler.prototype, { wrapR: { get: function () { return this._wrapR; }, }, wrapS: { get: function () { return this._wrapS; }, }, wrapT: { get: function () { return this._wrapT; }, }, minificationFilter: { get: function () { return this._minificationFilter; }, }, magnificationFilter: { get: function () { return this._magnificationFilter; }, }, maximumAnisotropy: { get: function () { return this._maximumAnisotropy; }, }, }); Sampler.equals = function (left, right) { return ( left === right || (defined(left) && defined(right) && left._wrapR === right._wrapR && left._wrapS === right._wrapS && left._wrapT === right._wrapT && left._minificationFilter === right._minificationFilter && left._magnificationFilter === right._magnificationFilter && left._maximumAnisotropy === right._maximumAnisotropy) ); }; Sampler.NEAREST = Object.freeze( new Sampler({ wrapR: TextureWrap.CLAMP_TO_EDGE, wrapS: TextureWrap.CLAMP_TO_EDGE, wrapT: TextureWrap.CLAMP_TO_EDGE, minificationFilter: TextureMinificationFilter.NEAREST, magnificationFilter: TextureMagnificationFilter.NEAREST, }), ); export default Sampler;