@cesium/engine
Version:
CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
57 lines (50 loc) • 1.66 kB
JavaScript
import AssociativeArray from "../Core/AssociativeArray.js";
import defined from "../Core/defined.js";
import BoundingSphereState from "./BoundingSphereState.js";
/**
* @private
*/
function DynamicGeometryBatch(primitives, orderedGroundPrimitives) {
this._primitives = primitives;
this._orderedGroundPrimitives = orderedGroundPrimitives;
this._dynamicUpdaters = new AssociativeArray();
}
DynamicGeometryBatch.prototype.add = function (time, updater) {
this._dynamicUpdaters.set(
updater.id,
updater.createDynamicUpdater(
this._primitives,
this._orderedGroundPrimitives,
),
);
};
DynamicGeometryBatch.prototype.remove = function (updater) {
const id = updater.id;
const dynamicUpdater = this._dynamicUpdaters.get(id);
if (defined(dynamicUpdater)) {
this._dynamicUpdaters.remove(id);
dynamicUpdater.destroy();
}
};
DynamicGeometryBatch.prototype.update = function (time) {
const geometries = this._dynamicUpdaters.values;
for (let i = 0, len = geometries.length; i < len; i++) {
geometries[i].update(time);
}
return true;
};
DynamicGeometryBatch.prototype.removeAllPrimitives = function () {
const geometries = this._dynamicUpdaters.values;
for (let i = 0, len = geometries.length; i < len; i++) {
geometries[i].destroy();
}
this._dynamicUpdaters.removeAll();
};
DynamicGeometryBatch.prototype.getBoundingSphere = function (updater, result) {
updater = this._dynamicUpdaters.get(updater.id);
if (defined(updater) && defined(updater.getBoundingSphere)) {
return updater.getBoundingSphere(result);
}
return BoundingSphereState.FAILED;
};
export default DynamicGeometryBatch;