@cesium/engine
Version:
CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
173 lines (159 loc) • 6.1 kB
JavaScript
import defined from "../Core/defined.js";
import DeveloperError from "../Core/DeveloperError.js";
import Event from "../Core/Event.js";
import JulianDate from "../Core/JulianDate.js";
import ReferenceFrame from "../Core/ReferenceFrame.js";
import PositionProperty from "./PositionProperty.js";
/**
* A {@link PositionProperty} whose value is lazily evaluated by a callback function.
*
* @alias CallbackPositionProperty
* @constructor
*
* @param {CallbackPositionProperty.Callback} callback The function to be called when the position property is evaluated.
* @param {boolean} isConstant <code>true</code> when the callback function returns the same value every time, <code>false</code> if the value will change.
* @param {ReferenceFrame} [referenceFrame=ReferenceFrame.FIXED] The reference frame in which the position is defined.
*
* @demo {@link https://sandcastle.cesium.com/index.html?src=Callback%20Position%20Property.html|Cesium Sandcastle Callback Position Property Demo}
*/
function CallbackPositionProperty(callback, isConstant, referenceFrame) {
this._callback = undefined;
this._isConstant = undefined;
this._referenceFrame = referenceFrame ?? ReferenceFrame.FIXED;
this._definitionChanged = new Event();
this.setCallback(callback, isConstant);
}
Object.defineProperties(CallbackPositionProperty.prototype, {
/**
* Gets a value indicating if this property is constant.
* @memberof CallbackPositionProperty.prototype
*
* @type {boolean}
* @readonly
*/
isConstant: {
get: function () {
return this._isConstant;
},
},
/**
* Gets the event that is raised whenever the definition of this property changes.
* The definition is considered to have changed if a call to getValue would return
* a different result for the same time.
* @memberof CallbackPositionProperty.prototype
*
* @type {Event}
* @readonly
*/
definitionChanged: {
get: function () {
return this._definitionChanged;
},
},
/**
* Gets the reference frame in which the position is defined.
* @memberof CallbackPositionProperty.prototype
* @type {ReferenceFrame}
* @default ReferenceFrame.FIXED;
*/
referenceFrame: {
get: function () {
return this._referenceFrame;
},
},
});
const timeScratch = new JulianDate();
/**
* Gets the value of the property at the provided time in the fixed frame.
*
* @param {JulianDate} [time=JulianDate.now()] The time for which to retrieve the value. If omitted, the current system time is used.
* @param {Cartesian3} [result] The object to store the value into, if omitted, a new instance is created and returned.
* @returns {Cartesian3 | undefined} The modified result parameter or a new instance if the result parameter was not supplied.
*/
CallbackPositionProperty.prototype.getValue = function (time, result) {
if (!defined(time)) {
time = JulianDate.now(timeScratch);
}
return this.getValueInReferenceFrame(time, ReferenceFrame.FIXED, result);
};
/**
* Sets the callback to be used.
*
* @param {CallbackPositionProperty.Callback} callback The function to be called when the property is evaluated.
* @param {boolean} isConstant <code>true</code> when the callback function returns the same value every time, <code>false</code> if the value will change.
*/
CallbackPositionProperty.prototype.setCallback = function (
callback,
isConstant,
) {
//>>includeStart('debug', pragmas.debug);
if (!defined(callback)) {
throw new DeveloperError("callback is required.");
}
if (!defined(isConstant)) {
throw new DeveloperError("isConstant is required.");
}
//>>includeEnd('debug');
const changed =
this._callback !== callback || this._isConstant !== isConstant;
this._callback = callback;
this._isConstant = isConstant;
if (changed) {
this._definitionChanged.raiseEvent(this);
}
};
/**
* Gets the value of the property at the provided time and in the provided reference frame.
*
* @param {JulianDate} time The time for which to retrieve the value.
* @param {ReferenceFrame} referenceFrame The desired referenceFrame of the result.
* @param {Cartesian3} [result] The object to store the value into, if omitted, a new instance is created and returned.
* @returns {Cartesian3 | undefined} The modified result parameter or a new instance if the result parameter was not supplied.
*/
CallbackPositionProperty.prototype.getValueInReferenceFrame = function (
time,
referenceFrame,
result,
) {
//>>includeStart('debug', pragmas.debug);
if (!defined(time)) {
throw new DeveloperError("time is required.");
}
if (!defined(referenceFrame)) {
throw new DeveloperError("referenceFrame is required.");
}
//>>includeEnd('debug');
const value = this._callback(time, result);
return PositionProperty.convertToReferenceFrame(
time,
value,
this._referenceFrame,
referenceFrame,
result,
);
};
/**
* Compares this property to the provided property and returns
* <code>true</code> if they are equal, <code>false</code> otherwise.
*
* @param {Property} [other] The other property.
* @returns {boolean} <code>true</code> if left and right are equal, <code>false</code> otherwise.
*/
CallbackPositionProperty.prototype.equals = function (other) {
return (
this === other ||
(other instanceof CallbackPositionProperty &&
this._callback === other._callback &&
this._isConstant === other._isConstant &&
this._referenceFrame === other._referenceFrame)
);
};
/**
* A function that returns the value of the position property.
* @callback CallbackPositionProperty.Callback
*
* @param {JulianDate} [time=JulianDate.now()] The time for which to retrieve the value. If omitted, the current system time is used.
* @param {Cartesian3} [result] The object to store the value into. If omitted, the function must create and return a new instance.
* @returns {Cartesian3 | undefined} The modified result parameter, or a new instance if the result parameter was not supplied or is unsupported.
*/
export default CallbackPositionProperty;