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@cesium/engine

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CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.

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/** * @license * Cesium - https://github.com/CesiumGS/cesium * Version 1.133.1 * * Copyright 2011-2022 Cesium Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Columbus View (Pat. Pend.) * * Portions licensed separately. * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details. */ import { RectangleGeometryLibrary_default } from "./chunk-O4DA3KRB.js"; import { GeometryOffsetAttribute_default } from "./chunk-YVAOKOKX.js"; import { PolygonPipeline_default } from "./chunk-QFMJIXCL.js"; import "./chunk-OWV4L2GH.js"; import { IndexDatatype_default } from "./chunk-4MCKK5XE.js"; import { GeometryAttributes_default } from "./chunk-JIXKGUWR.js"; import { GeometryAttribute_default, Geometry_default, PrimitiveType_default } from "./chunk-JVNWWKXF.js"; import { BoundingSphere_default } from "./chunk-LYKXQPGW.js"; import { Rectangle_default } from "./chunk-UUXKGCBU.js"; import { ComponentDatatype_default } from "./chunk-YW2UXIBU.js"; import { Cartesian3_default, Cartographic_default, Ellipsoid_default, Frozen_default } from "./chunk-LSYTMSIQ.js"; import { Math_default } from "./chunk-E2533KCN.js"; import "./chunk-DNMSVJ4S.js"; import "./chunk-4Z7AGRTU.js"; import { DeveloperError_default } from "./chunk-7FEVXX5D.js"; import { defined_default } from "./chunk-UXIZVXIR.js"; // packages/engine/Source/Core/RectangleOutlineGeometry.js var bottomBoundingSphere = new BoundingSphere_default(); var topBoundingSphere = new BoundingSphere_default(); var positionScratch = new Cartesian3_default(); var rectangleScratch = new Rectangle_default(); function constructRectangle(geometry, computedOptions) { const ellipsoid = geometry._ellipsoid; const height = computedOptions.height; const width = computedOptions.width; const northCap = computedOptions.northCap; const southCap = computedOptions.southCap; let rowHeight = height; let widthMultiplier = 2; let size = 0; let corners = 4; if (northCap) { widthMultiplier -= 1; rowHeight -= 1; size += 1; corners -= 2; } if (southCap) { widthMultiplier -= 1; rowHeight -= 1; size += 1; corners -= 2; } size += widthMultiplier * width + 2 * rowHeight - corners; const positions = new Float64Array(size * 3); let posIndex = 0; let row = 0; let col; const position = positionScratch; if (northCap) { RectangleGeometryLibrary_default.computePosition( computedOptions, ellipsoid, false, row, 0, position ); positions[posIndex++] = position.x; positions[posIndex++] = position.y; positions[posIndex++] = position.z; } else { for (col = 0; col < width; col++) { RectangleGeometryLibrary_default.computePosition( computedOptions, ellipsoid, false, row, col, position ); positions[posIndex++] = position.x; positions[posIndex++] = position.y; positions[posIndex++] = position.z; } } col = width - 1; for (row = 1; row < height; row++) { RectangleGeometryLibrary_default.computePosition( computedOptions, ellipsoid, false, row, col, position ); positions[posIndex++] = position.x; positions[posIndex++] = position.y; positions[posIndex++] = position.z; } row = height - 1; if (!southCap) { for (col = width - 2; col >= 0; col--) { RectangleGeometryLibrary_default.computePosition( computedOptions, ellipsoid, false, row, col, position ); positions[posIndex++] = position.x; positions[posIndex++] = position.y; positions[posIndex++] = position.z; } } col = 0; for (row = height - 2; row > 0; row--) { RectangleGeometryLibrary_default.computePosition( computedOptions, ellipsoid, false, row, col, position ); positions[posIndex++] = position.x; positions[posIndex++] = position.y; positions[posIndex++] = position.z; } const indicesSize = positions.length / 3 * 2; const indices = IndexDatatype_default.createTypedArray( positions.length / 3, indicesSize ); let index = 0; for (let i = 0; i < positions.length / 3 - 1; i++) { indices[index++] = i; indices[index++] = i + 1; } indices[index++] = positions.length / 3 - 1; indices[index++] = 0; const geo = new Geometry_default({ attributes: new GeometryAttributes_default(), primitiveType: PrimitiveType_default.LINES }); geo.attributes.position = new GeometryAttribute_default({ componentDatatype: ComponentDatatype_default.DOUBLE, componentsPerAttribute: 3, values: positions }); geo.indices = indices; return geo; } function constructExtrudedRectangle(rectangleGeometry, computedOptions) { const maxHeight = rectangleGeometry._surfaceHeight; const minHeight = rectangleGeometry._extrudedHeight; const ellipsoid = rectangleGeometry._ellipsoid; const geo = constructRectangle(rectangleGeometry, computedOptions); const height = computedOptions.height; const width = computedOptions.width; const topPositions = PolygonPipeline_default.scaleToGeodeticHeight( geo.attributes.position.values, maxHeight, ellipsoid, false ); let length = topPositions.length; const positions = new Float64Array(length * 2); positions.set(topPositions); const bottomPositions = PolygonPipeline_default.scaleToGeodeticHeight( geo.attributes.position.values, minHeight, ellipsoid ); positions.set(bottomPositions, length); geo.attributes.position.values = positions; const northCap = computedOptions.northCap; const southCap = computedOptions.southCap; let corners = 4; if (northCap) { corners -= 1; } if (southCap) { corners -= 1; } const indicesSize = (positions.length / 3 + corners) * 2; const indices = IndexDatatype_default.createTypedArray( positions.length / 3, indicesSize ); length = positions.length / 6; let index = 0; for (let i = 0; i < length - 1; i++) { indices[index++] = i; indices[index++] = i + 1; indices[index++] = i + length; indices[index++] = i + length + 1; } indices[index++] = length - 1; indices[index++] = 0; indices[index++] = length + length - 1; indices[index++] = length; indices[index++] = 0; indices[index++] = length; let bottomCorner; if (northCap) { bottomCorner = height - 1; } else { const topRightCorner = width - 1; indices[index++] = topRightCorner; indices[index++] = topRightCorner + length; bottomCorner = width + height - 2; } indices[index++] = bottomCorner; indices[index++] = bottomCorner + length; if (!southCap) { const bottomLeftCorner = width + bottomCorner - 1; indices[index++] = bottomLeftCorner; indices[index] = bottomLeftCorner + length; } geo.indices = indices; return geo; } function RectangleOutlineGeometry(options) { options = options ?? Frozen_default.EMPTY_OBJECT; const rectangle = options.rectangle; const granularity = options.granularity ?? Math_default.RADIANS_PER_DEGREE; const ellipsoid = options.ellipsoid ?? Ellipsoid_default.default; const rotation = options.rotation ?? 0; if (!defined_default(rectangle)) { throw new DeveloperError_default("rectangle is required."); } Rectangle_default._validate(rectangle); if (rectangle.north < rectangle.south) { throw new DeveloperError_default( "options.rectangle.north must be greater than options.rectangle.south" ); } const height = options.height ?? 0; const extrudedHeight = options.extrudedHeight ?? height; this._rectangle = Rectangle_default.clone(rectangle); this._granularity = granularity; this._ellipsoid = ellipsoid; this._surfaceHeight = Math.max(height, extrudedHeight); this._rotation = rotation; this._extrudedHeight = Math.min(height, extrudedHeight); this._offsetAttribute = options.offsetAttribute; this._workerName = "createRectangleOutlineGeometry"; } RectangleOutlineGeometry.packedLength = Rectangle_default.packedLength + Ellipsoid_default.packedLength + 5; RectangleOutlineGeometry.pack = function(value, array, startingIndex) { if (!defined_default(value)) { throw new DeveloperError_default("value is required"); } if (!defined_default(array)) { throw new DeveloperError_default("array is required"); } startingIndex = startingIndex ?? 0; Rectangle_default.pack(value._rectangle, array, startingIndex); startingIndex += Rectangle_default.packedLength; Ellipsoid_default.pack(value._ellipsoid, array, startingIndex); startingIndex += Ellipsoid_default.packedLength; array[startingIndex++] = value._granularity; array[startingIndex++] = value._surfaceHeight; array[startingIndex++] = value._rotation; array[startingIndex++] = value._extrudedHeight; array[startingIndex] = value._offsetAttribute ?? -1; return array; }; var scratchRectangle = new Rectangle_default(); var scratchEllipsoid = Ellipsoid_default.clone(Ellipsoid_default.UNIT_SPHERE); var scratchOptions = { rectangle: scratchRectangle, ellipsoid: scratchEllipsoid, granularity: void 0, height: void 0, rotation: void 0, extrudedHeight: void 0, offsetAttribute: void 0 }; RectangleOutlineGeometry.unpack = function(array, startingIndex, result) { if (!defined_default(array)) { throw new DeveloperError_default("array is required"); } startingIndex = startingIndex ?? 0; const rectangle = Rectangle_default.unpack(array, startingIndex, scratchRectangle); startingIndex += Rectangle_default.packedLength; const ellipsoid = Ellipsoid_default.unpack(array, startingIndex, scratchEllipsoid); startingIndex += Ellipsoid_default.packedLength; const granularity = array[startingIndex++]; const height = array[startingIndex++]; const rotation = array[startingIndex++]; const extrudedHeight = array[startingIndex++]; const offsetAttribute = array[startingIndex]; if (!defined_default(result)) { scratchOptions.granularity = granularity; scratchOptions.height = height; scratchOptions.rotation = rotation; scratchOptions.extrudedHeight = extrudedHeight; scratchOptions.offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute; return new RectangleOutlineGeometry(scratchOptions); } result._rectangle = Rectangle_default.clone(rectangle, result._rectangle); result._ellipsoid = Ellipsoid_default.clone(ellipsoid, result._ellipsoid); result._surfaceHeight = height; result._rotation = rotation; result._extrudedHeight = extrudedHeight; result._offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute; return result; }; var nwScratch = new Cartographic_default(); RectangleOutlineGeometry.createGeometry = function(rectangleGeometry) { const rectangle = rectangleGeometry._rectangle; const ellipsoid = rectangleGeometry._ellipsoid; const computedOptions = RectangleGeometryLibrary_default.computeOptions( rectangle, rectangleGeometry._granularity, rectangleGeometry._rotation, 0, rectangleScratch, nwScratch ); let geometry; let boundingSphere; if (Math_default.equalsEpsilon( rectangle.north, rectangle.south, Math_default.EPSILON10 ) || Math_default.equalsEpsilon( rectangle.east, rectangle.west, Math_default.EPSILON10 )) { return void 0; } const surfaceHeight = rectangleGeometry._surfaceHeight; const extrudedHeight = rectangleGeometry._extrudedHeight; const extrude = !Math_default.equalsEpsilon( surfaceHeight, extrudedHeight, 0, Math_default.EPSILON2 ); let offsetValue; if (extrude) { geometry = constructExtrudedRectangle(rectangleGeometry, computedOptions); if (defined_default(rectangleGeometry._offsetAttribute)) { const size = geometry.attributes.position.values.length / 3; let offsetAttribute = new Uint8Array(size); if (rectangleGeometry._offsetAttribute === GeometryOffsetAttribute_default.TOP) { offsetAttribute = offsetAttribute.fill(1, 0, size / 2); } else { offsetValue = rectangleGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1; offsetAttribute = offsetAttribute.fill(offsetValue); } geometry.attributes.applyOffset = new GeometryAttribute_default({ componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE, componentsPerAttribute: 1, values: offsetAttribute }); } const topBS = BoundingSphere_default.fromRectangle3D( rectangle, ellipsoid, surfaceHeight, topBoundingSphere ); const bottomBS = BoundingSphere_default.fromRectangle3D( rectangle, ellipsoid, extrudedHeight, bottomBoundingSphere ); boundingSphere = BoundingSphere_default.union(topBS, bottomBS); } else { geometry = constructRectangle(rectangleGeometry, computedOptions); geometry.attributes.position.values = PolygonPipeline_default.scaleToGeodeticHeight( geometry.attributes.position.values, surfaceHeight, ellipsoid, false ); if (defined_default(rectangleGeometry._offsetAttribute)) { const length = geometry.attributes.position.values.length; offsetValue = rectangleGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1; const applyOffset = new Uint8Array(length / 3).fill(offsetValue); geometry.attributes.applyOffset = new GeometryAttribute_default({ componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE, componentsPerAttribute: 1, values: applyOffset }); } boundingSphere = BoundingSphere_default.fromRectangle3D( rectangle, ellipsoid, surfaceHeight ); } return new Geometry_default({ attributes: geometry.attributes, indices: geometry.indices, primitiveType: PrimitiveType_default.LINES, boundingSphere, offsetAttribute: rectangleGeometry._offsetAttribute }); }; var RectangleOutlineGeometry_default = RectangleOutlineGeometry; // packages/engine/Source/Workers/createRectangleOutlineGeometry.js function createRectangleOutlineGeometry(rectangleGeometry, offset) { if (defined_default(offset)) { rectangleGeometry = RectangleOutlineGeometry_default.unpack( rectangleGeometry, offset ); } rectangleGeometry._ellipsoid = Ellipsoid_default.clone(rectangleGeometry._ellipsoid); rectangleGeometry._rectangle = Rectangle_default.clone(rectangleGeometry._rectangle); return RectangleOutlineGeometry_default.createGeometry(rectangleGeometry); } var createRectangleOutlineGeometry_default = createRectangleOutlineGeometry; export { createRectangleOutlineGeometry_default as default };