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CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.

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/** * @license * Cesium - https://github.com/CesiumGS/cesium * Version 1.133.1 * * Copyright 2011-2022 Cesium Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Columbus View (Pat. Pend.) * * Portions licensed separately. * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details. */ import { Math_default } from "./chunk-E2533KCN.js"; import { Check_default, DeveloperError_default } from "./chunk-7FEVXX5D.js"; import { defined_default } from "./chunk-UXIZVXIR.js"; // packages/engine/Source/Core/Cartesian3.js function Cartesian3(x, y, z) { this.x = x ?? 0; this.y = y ?? 0; this.z = z ?? 0; } Cartesian3.fromSpherical = function(spherical, result) { Check_default.typeOf.object("spherical", spherical); if (!defined_default(result)) { result = new Cartesian3(); } const clock = spherical.clock; const cone = spherical.cone; const magnitude = spherical.magnitude ?? 1; const radial = magnitude * Math.sin(cone); result.x = radial * Math.cos(clock); result.y = radial * Math.sin(clock); result.z = magnitude * Math.cos(cone); return result; }; Cartesian3.fromElements = function(x, y, z, result) { if (!defined_default(result)) { return new Cartesian3(x, y, z); } result.x = x; result.y = y; result.z = z; return result; }; Cartesian3.clone = function(cartesian, result) { if (!defined_default(cartesian)) { return void 0; } if (!defined_default(result)) { return new Cartesian3(cartesian.x, cartesian.y, cartesian.z); } result.x = cartesian.x; result.y = cartesian.y; result.z = cartesian.z; return result; }; Cartesian3.fromCartesian4 = Cartesian3.clone; Cartesian3.packedLength = 3; Cartesian3.pack = function(value, array, startingIndex) { Check_default.typeOf.object("value", value); Check_default.defined("array", array); startingIndex = startingIndex ?? 0; array[startingIndex++] = value.x; array[startingIndex++] = value.y; array[startingIndex] = value.z; return array; }; Cartesian3.unpack = function(array, startingIndex, result) { Check_default.defined("array", array); startingIndex = startingIndex ?? 0; if (!defined_default(result)) { result = new Cartesian3(); } result.x = array[startingIndex++]; result.y = array[startingIndex++]; result.z = array[startingIndex]; return result; }; Cartesian3.packArray = function(array, result) { Check_default.defined("array", array); const length = array.length; const resultLength = length * 3; if (!defined_default(result)) { result = new Array(resultLength); } else if (!Array.isArray(result) && result.length !== resultLength) { throw new DeveloperError_default( "If result is a typed array, it must have exactly array.length * 3 elements" ); } else if (result.length !== resultLength) { result.length = resultLength; } for (let i = 0; i < length; ++i) { Cartesian3.pack(array[i], result, i * 3); } return result; }; Cartesian3.unpackArray = function(array, result) { Check_default.defined("array", array); Check_default.typeOf.number.greaterThanOrEquals("array.length", array.length, 3); if (array.length % 3 !== 0) { throw new DeveloperError_default("array length must be a multiple of 3."); } const length = array.length; if (!defined_default(result)) { result = new Array(length / 3); } else { result.length = length / 3; } for (let i = 0; i < length; i += 3) { const index = i / 3; result[index] = Cartesian3.unpack(array, i, result[index]); } return result; }; Cartesian3.fromArray = Cartesian3.unpack; Cartesian3.maximumComponent = function(cartesian) { Check_default.typeOf.object("cartesian", cartesian); return Math.max(cartesian.x, cartesian.y, cartesian.z); }; Cartesian3.minimumComponent = function(cartesian) { Check_default.typeOf.object("cartesian", cartesian); return Math.min(cartesian.x, cartesian.y, cartesian.z); }; Cartesian3.minimumByComponent = function(first, second, result) { Check_default.typeOf.object("first", first); Check_default.typeOf.object("second", second); Check_default.typeOf.object("result", result); result.x = Math.min(first.x, second.x); result.y = Math.min(first.y, second.y); result.z = Math.min(first.z, second.z); return result; }; Cartesian3.maximumByComponent = function(first, second, result) { Check_default.typeOf.object("first", first); Check_default.typeOf.object("second", second); Check_default.typeOf.object("result", result); result.x = Math.max(first.x, second.x); result.y = Math.max(first.y, second.y); result.z = Math.max(first.z, second.z); return result; }; Cartesian3.clamp = function(value, min, max, result) { Check_default.typeOf.object("value", value); Check_default.typeOf.object("min", min); Check_default.typeOf.object("max", max); Check_default.typeOf.object("result", result); const x = Math_default.clamp(value.x, min.x, max.x); const y = Math_default.clamp(value.y, min.y, max.y); const z = Math_default.clamp(value.z, min.z, max.z); result.x = x; result.y = y; result.z = z; return result; }; Cartesian3.magnitudeSquared = function(cartesian) { Check_default.typeOf.object("cartesian", cartesian); return cartesian.x * cartesian.x + cartesian.y * cartesian.y + cartesian.z * cartesian.z; }; Cartesian3.magnitude = function(cartesian) { return Math.sqrt(Cartesian3.magnitudeSquared(cartesian)); }; var distanceScratch = new Cartesian3(); Cartesian3.distance = function(left, right) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); Cartesian3.subtract(left, right, distanceScratch); return Cartesian3.magnitude(distanceScratch); }; Cartesian3.distanceSquared = function(left, right) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); Cartesian3.subtract(left, right, distanceScratch); return Cartesian3.magnitudeSquared(distanceScratch); }; Cartesian3.normalize = function(cartesian, result) { Check_default.typeOf.object("cartesian", cartesian); Check_default.typeOf.object("result", result); const magnitude = Cartesian3.magnitude(cartesian); result.x = cartesian.x / magnitude; result.y = cartesian.y / magnitude; result.z = cartesian.z / magnitude; if (isNaN(result.x) || isNaN(result.y) || isNaN(result.z)) { throw new DeveloperError_default("normalized result is not a number"); } return result; }; Cartesian3.dot = function(left, right) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); return left.x * right.x + left.y * right.y + left.z * right.z; }; Cartesian3.multiplyComponents = function(left, right, result) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); Check_default.typeOf.object("result", result); result.x = left.x * right.x; result.y = left.y * right.y; result.z = left.z * right.z; return result; }; Cartesian3.divideComponents = function(left, right, result) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); Check_default.typeOf.object("result", result); result.x = left.x / right.x; result.y = left.y / right.y; result.z = left.z / right.z; return result; }; Cartesian3.add = function(left, right, result) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); Check_default.typeOf.object("result", result); result.x = left.x + right.x; result.y = left.y + right.y; result.z = left.z + right.z; return result; }; Cartesian3.subtract = function(left, right, result) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); Check_default.typeOf.object("result", result); result.x = left.x - right.x; result.y = left.y - right.y; result.z = left.z - right.z; return result; }; Cartesian3.multiplyByScalar = function(cartesian, scalar, result) { Check_default.typeOf.object("cartesian", cartesian); Check_default.typeOf.number("scalar", scalar); Check_default.typeOf.object("result", result); result.x = cartesian.x * scalar; result.y = cartesian.y * scalar; result.z = cartesian.z * scalar; return result; }; Cartesian3.divideByScalar = function(cartesian, scalar, result) { Check_default.typeOf.object("cartesian", cartesian); Check_default.typeOf.number("scalar", scalar); Check_default.typeOf.object("result", result); result.x = cartesian.x / scalar; result.y = cartesian.y / scalar; result.z = cartesian.z / scalar; return result; }; Cartesian3.negate = function(cartesian, result) { Check_default.typeOf.object("cartesian", cartesian); Check_default.typeOf.object("result", result); result.x = -cartesian.x; result.y = -cartesian.y; result.z = -cartesian.z; return result; }; Cartesian3.abs = function(cartesian, result) { Check_default.typeOf.object("cartesian", cartesian); Check_default.typeOf.object("result", result); result.x = Math.abs(cartesian.x); result.y = Math.abs(cartesian.y); result.z = Math.abs(cartesian.z); return result; }; var lerpScratch = new Cartesian3(); Cartesian3.lerp = function(start, end, t, result) { Check_default.typeOf.object("start", start); Check_default.typeOf.object("end", end); Check_default.typeOf.number("t", t); Check_default.typeOf.object("result", result); Cartesian3.multiplyByScalar(end, t, lerpScratch); result = Cartesian3.multiplyByScalar(start, 1 - t, result); return Cartesian3.add(lerpScratch, result, result); }; var angleBetweenScratch = new Cartesian3(); var angleBetweenScratch2 = new Cartesian3(); Cartesian3.angleBetween = function(left, right) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); Cartesian3.normalize(left, angleBetweenScratch); Cartesian3.normalize(right, angleBetweenScratch2); const cosine = Cartesian3.dot(angleBetweenScratch, angleBetweenScratch2); const sine = Cartesian3.magnitude( Cartesian3.cross( angleBetweenScratch, angleBetweenScratch2, angleBetweenScratch ) ); return Math.atan2(sine, cosine); }; var mostOrthogonalAxisScratch = new Cartesian3(); Cartesian3.mostOrthogonalAxis = function(cartesian, result) { Check_default.typeOf.object("cartesian", cartesian); Check_default.typeOf.object("result", result); const f = Cartesian3.normalize(cartesian, mostOrthogonalAxisScratch); Cartesian3.abs(f, f); if (f.x <= f.y) { if (f.x <= f.z) { result = Cartesian3.clone(Cartesian3.UNIT_X, result); } else { result = Cartesian3.clone(Cartesian3.UNIT_Z, result); } } else if (f.y <= f.z) { result = Cartesian3.clone(Cartesian3.UNIT_Y, result); } else { result = Cartesian3.clone(Cartesian3.UNIT_Z, result); } return result; }; Cartesian3.projectVector = function(a, b, result) { Check_default.defined("a", a); Check_default.defined("b", b); Check_default.defined("result", result); const scalar = Cartesian3.dot(a, b) / Cartesian3.dot(b, b); return Cartesian3.multiplyByScalar(b, scalar, result); }; Cartesian3.equals = function(left, right) { return left === right || defined_default(left) && defined_default(right) && left.x === right.x && left.y === right.y && left.z === right.z; }; Cartesian3.equalsArray = function(cartesian, array, offset) { return cartesian.x === array[offset] && cartesian.y === array[offset + 1] && cartesian.z === array[offset + 2]; }; Cartesian3.equalsEpsilon = function(left, right, relativeEpsilon, absoluteEpsilon) { return left === right || defined_default(left) && defined_default(right) && Math_default.equalsEpsilon( left.x, right.x, relativeEpsilon, absoluteEpsilon ) && Math_default.equalsEpsilon( left.y, right.y, relativeEpsilon, absoluteEpsilon ) && Math_default.equalsEpsilon( left.z, right.z, relativeEpsilon, absoluteEpsilon ); }; Cartesian3.cross = function(left, right, result) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); Check_default.typeOf.object("result", result); const leftX = left.x; const leftY = left.y; const leftZ = left.z; const rightX = right.x; const rightY = right.y; const rightZ = right.z; const x = leftY * rightZ - leftZ * rightY; const y = leftZ * rightX - leftX * rightZ; const z = leftX * rightY - leftY * rightX; result.x = x; result.y = y; result.z = z; return result; }; Cartesian3.midpoint = function(left, right, result) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); Check_default.typeOf.object("result", result); result.x = (left.x + right.x) * 0.5; result.y = (left.y + right.y) * 0.5; result.z = (left.z + right.z) * 0.5; return result; }; Cartesian3.fromDegrees = function(longitude, latitude, height, ellipsoid, result) { Check_default.typeOf.number("longitude", longitude); Check_default.typeOf.number("latitude", latitude); longitude = Math_default.toRadians(longitude); latitude = Math_default.toRadians(latitude); return Cartesian3.fromRadians(longitude, latitude, height, ellipsoid, result); }; var scratchN = new Cartesian3(); var scratchK = new Cartesian3(); Cartesian3._ellipsoidRadiiSquared = new Cartesian3( 6378137 * 6378137, 6378137 * 6378137, 6356752314245179e-9 * 6356752314245179e-9 ); Cartesian3.fromRadians = function(longitude, latitude, height, ellipsoid, result) { Check_default.typeOf.number("longitude", longitude); Check_default.typeOf.number("latitude", latitude); height = height ?? 0; const radiiSquared = !defined_default(ellipsoid) ? Cartesian3._ellipsoidRadiiSquared : ellipsoid.radiiSquared; const cosLatitude = Math.cos(latitude); scratchN.x = cosLatitude * Math.cos(longitude); scratchN.y = cosLatitude * Math.sin(longitude); scratchN.z = Math.sin(latitude); scratchN = Cartesian3.normalize(scratchN, scratchN); Cartesian3.multiplyComponents(radiiSquared, scratchN, scratchK); const gamma = Math.sqrt(Cartesian3.dot(scratchN, scratchK)); scratchK = Cartesian3.divideByScalar(scratchK, gamma, scratchK); scratchN = Cartesian3.multiplyByScalar(scratchN, height, scratchN); if (!defined_default(result)) { result = new Cartesian3(); } return Cartesian3.add(scratchK, scratchN, result); }; Cartesian3.fromDegreesArray = function(coordinates, ellipsoid, result) { Check_default.defined("coordinates", coordinates); if (coordinates.length < 2 || coordinates.length % 2 !== 0) { throw new DeveloperError_default( "the number of coordinates must be a multiple of 2 and at least 2" ); } const length = coordinates.length; if (!defined_default(result)) { result = new Array(length / 2); } else { result.length = length / 2; } for (let i = 0; i < length; i += 2) { const longitude = coordinates[i]; const latitude = coordinates[i + 1]; const index = i / 2; result[index] = Cartesian3.fromDegrees( longitude, latitude, 0, ellipsoid, result[index] ); } return result; }; Cartesian3.fromRadiansArray = function(coordinates, ellipsoid, result) { Check_default.defined("coordinates", coordinates); if (coordinates.length < 2 || coordinates.length % 2 !== 0) { throw new DeveloperError_default( "the number of coordinates must be a multiple of 2 and at least 2" ); } const length = coordinates.length; if (!defined_default(result)) { result = new Array(length / 2); } else { result.length = length / 2; } for (let i = 0; i < length; i += 2) { const longitude = coordinates[i]; const latitude = coordinates[i + 1]; const index = i / 2; result[index] = Cartesian3.fromRadians( longitude, latitude, 0, ellipsoid, result[index] ); } return result; }; Cartesian3.fromDegreesArrayHeights = function(coordinates, ellipsoid, result) { Check_default.defined("coordinates", coordinates); if (coordinates.length < 3 || coordinates.length % 3 !== 0) { throw new DeveloperError_default( "the number of coordinates must be a multiple of 3 and at least 3" ); } const length = coordinates.length; if (!defined_default(result)) { result = new Array(length / 3); } else { result.length = length / 3; } for (let i = 0; i < length; i += 3) { const longitude = coordinates[i]; const latitude = coordinates[i + 1]; const height = coordinates[i + 2]; const index = i / 3; result[index] = Cartesian3.fromDegrees( longitude, latitude, height, ellipsoid, result[index] ); } return result; }; Cartesian3.fromRadiansArrayHeights = function(coordinates, ellipsoid, result) { Check_default.defined("coordinates", coordinates); if (coordinates.length < 3 || coordinates.length % 3 !== 0) { throw new DeveloperError_default( "the number of coordinates must be a multiple of 3 and at least 3" ); } const length = coordinates.length; if (!defined_default(result)) { result = new Array(length / 3); } else { result.length = length / 3; } for (let i = 0; i < length; i += 3) { const longitude = coordinates[i]; const latitude = coordinates[i + 1]; const height = coordinates[i + 2]; const index = i / 3; result[index] = Cartesian3.fromRadians( longitude, latitude, height, ellipsoid, result[index] ); } return result; }; Cartesian3.ZERO = Object.freeze(new Cartesian3(0, 0, 0)); Cartesian3.ONE = Object.freeze(new Cartesian3(1, 1, 1)); Cartesian3.UNIT_X = Object.freeze(new Cartesian3(1, 0, 0)); Cartesian3.UNIT_Y = Object.freeze(new Cartesian3(0, 1, 0)); Cartesian3.UNIT_Z = Object.freeze(new Cartesian3(0, 0, 1)); Cartesian3.prototype.clone = function(result) { return Cartesian3.clone(this, result); }; Cartesian3.prototype.equals = function(right) { return Cartesian3.equals(this, right); }; Cartesian3.prototype.equalsEpsilon = function(right, relativeEpsilon, absoluteEpsilon) { return Cartesian3.equalsEpsilon( this, right, relativeEpsilon, absoluteEpsilon ); }; Cartesian3.prototype.toString = function() { return `(${this.x}, ${this.y}, ${this.z})`; }; var Cartesian3_default = Cartesian3; // packages/engine/Source/Core/scaleToGeodeticSurface.js var scaleToGeodeticSurfaceIntersection = new Cartesian3_default(); var scaleToGeodeticSurfaceGradient = new Cartesian3_default(); function scaleToGeodeticSurface(cartesian, oneOverRadii, oneOverRadiiSquared, centerToleranceSquared, result) { if (!defined_default(cartesian)) { throw new DeveloperError_default("cartesian is required."); } if (!defined_default(oneOverRadii)) { throw new DeveloperError_default("oneOverRadii is required."); } if (!defined_default(oneOverRadiiSquared)) { throw new DeveloperError_default("oneOverRadiiSquared is required."); } if (!defined_default(centerToleranceSquared)) { throw new DeveloperError_default("centerToleranceSquared is required."); } const positionX = cartesian.x; const positionY = cartesian.y; const positionZ = cartesian.z; const oneOverRadiiX = oneOverRadii.x; const oneOverRadiiY = oneOverRadii.y; const oneOverRadiiZ = oneOverRadii.z; const x2 = positionX * positionX * oneOverRadiiX * oneOverRadiiX; const y2 = positionY * positionY * oneOverRadiiY * oneOverRadiiY; const z2 = positionZ * positionZ * oneOverRadiiZ * oneOverRadiiZ; const squaredNorm = x2 + y2 + z2; const ratio = Math.sqrt(1 / squaredNorm); const intersection = Cartesian3_default.multiplyByScalar( cartesian, ratio, scaleToGeodeticSurfaceIntersection ); if (squaredNorm < centerToleranceSquared) { return !isFinite(ratio) ? void 0 : Cartesian3_default.clone(intersection, result); } const oneOverRadiiSquaredX = oneOverRadiiSquared.x; const oneOverRadiiSquaredY = oneOverRadiiSquared.y; const oneOverRadiiSquaredZ = oneOverRadiiSquared.z; const gradient = scaleToGeodeticSurfaceGradient; gradient.x = intersection.x * oneOverRadiiSquaredX * 2; gradient.y = intersection.y * oneOverRadiiSquaredY * 2; gradient.z = intersection.z * oneOverRadiiSquaredZ * 2; let lambda = (1 - ratio) * Cartesian3_default.magnitude(cartesian) / (0.5 * Cartesian3_default.magnitude(gradient)); let correction = 0; let func; let denominator; let xMultiplier; let yMultiplier; let zMultiplier; let xMultiplier2; let yMultiplier2; let zMultiplier2; let xMultiplier3; let yMultiplier3; let zMultiplier3; do { lambda -= correction; xMultiplier = 1 / (1 + lambda * oneOverRadiiSquaredX); yMultiplier = 1 / (1 + lambda * oneOverRadiiSquaredY); zMultiplier = 1 / (1 + lambda * oneOverRadiiSquaredZ); xMultiplier2 = xMultiplier * xMultiplier; yMultiplier2 = yMultiplier * yMultiplier; zMultiplier2 = zMultiplier * zMultiplier; xMultiplier3 = xMultiplier2 * xMultiplier; yMultiplier3 = yMultiplier2 * yMultiplier; zMultiplier3 = zMultiplier2 * zMultiplier; func = x2 * xMultiplier2 + y2 * yMultiplier2 + z2 * zMultiplier2 - 1; denominator = x2 * xMultiplier3 * oneOverRadiiSquaredX + y2 * yMultiplier3 * oneOverRadiiSquaredY + z2 * zMultiplier3 * oneOverRadiiSquaredZ; const derivative = -2 * denominator; correction = func / derivative; } while (Math.abs(func) > Math_default.EPSILON12); if (!defined_default(result)) { return new Cartesian3_default( positionX * xMultiplier, positionY * yMultiplier, positionZ * zMultiplier ); } result.x = positionX * xMultiplier; result.y = positionY * yMultiplier; result.z = positionZ * zMultiplier; return result; } var scaleToGeodeticSurface_default = scaleToGeodeticSurface; // packages/engine/Source/Core/Cartographic.js function Cartographic(longitude, latitude, height) { this.longitude = longitude ?? 0; this.latitude = latitude ?? 0; this.height = height ?? 0; } Cartographic.fromRadians = function(longitude, latitude, height, result) { Check_default.typeOf.number("longitude", longitude); Check_default.typeOf.number("latitude", latitude); height = height ?? 0; if (!defined_default(result)) { return new Cartographic(longitude, latitude, height); } result.longitude = longitude; result.latitude = latitude; result.height = height; return result; }; Cartographic.fromDegrees = function(longitude, latitude, height, result) { Check_default.typeOf.number("longitude", longitude); Check_default.typeOf.number("latitude", latitude); longitude = Math_default.toRadians(longitude); latitude = Math_default.toRadians(latitude); return Cartographic.fromRadians(longitude, latitude, height, result); }; var cartesianToCartographicN = new Cartesian3_default(); var cartesianToCartographicP = new Cartesian3_default(); var cartesianToCartographicH = new Cartesian3_default(); Cartographic._ellipsoidOneOverRadii = new Cartesian3_default( 1 / 6378137, 1 / 6378137, 1 / 6356752314245179e-9 ); Cartographic._ellipsoidOneOverRadiiSquared = new Cartesian3_default( 1 / (6378137 * 6378137), 1 / (6378137 * 6378137), 1 / (6356752314245179e-9 * 6356752314245179e-9) ); Cartographic._ellipsoidCenterToleranceSquared = Math_default.EPSILON1; Cartographic.fromCartesian = function(cartesian, ellipsoid, result) { const oneOverRadii = defined_default(ellipsoid) ? ellipsoid.oneOverRadii : Cartographic._ellipsoidOneOverRadii; const oneOverRadiiSquared = defined_default(ellipsoid) ? ellipsoid.oneOverRadiiSquared : Cartographic._ellipsoidOneOverRadiiSquared; const centerToleranceSquared = defined_default(ellipsoid) ? ellipsoid._centerToleranceSquared : Cartographic._ellipsoidCenterToleranceSquared; const p = scaleToGeodeticSurface_default( cartesian, oneOverRadii, oneOverRadiiSquared, centerToleranceSquared, cartesianToCartographicP ); if (!defined_default(p)) { return void 0; } let n = Cartesian3_default.multiplyComponents( p, oneOverRadiiSquared, cartesianToCartographicN ); n = Cartesian3_default.normalize(n, n); const h = Cartesian3_default.subtract(cartesian, p, cartesianToCartographicH); const longitude = Math.atan2(n.y, n.x); const latitude = Math.asin(n.z); const height = Math_default.sign(Cartesian3_default.dot(h, cartesian)) * Cartesian3_default.magnitude(h); if (!defined_default(result)) { return new Cartographic(longitude, latitude, height); } result.longitude = longitude; result.latitude = latitude; result.height = height; return result; }; Cartographic.toCartesian = function(cartographic, ellipsoid, result) { Check_default.defined("cartographic", cartographic); return Cartesian3_default.fromRadians( cartographic.longitude, cartographic.latitude, cartographic.height, ellipsoid, result ); }; Cartographic.clone = function(cartographic, result) { if (!defined_default(cartographic)) { return void 0; } if (!defined_default(result)) { return new Cartographic( cartographic.longitude, cartographic.latitude, cartographic.height ); } result.longitude = cartographic.longitude; result.latitude = cartographic.latitude; result.height = cartographic.height; return result; }; Cartographic.equals = function(left, right) { return left === right || defined_default(left) && defined_default(right) && left.longitude === right.longitude && left.latitude === right.latitude && left.height === right.height; }; Cartographic.equalsEpsilon = function(left, right, epsilon) { epsilon = epsilon ?? 0; return left === right || defined_default(left) && defined_default(right) && Math.abs(left.longitude - right.longitude) <= epsilon && Math.abs(left.latitude - right.latitude) <= epsilon && Math.abs(left.height - right.height) <= epsilon; }; Cartographic.ZERO = Object.freeze(new Cartographic(0, 0, 0)); Cartographic.prototype.clone = function(result) { return Cartographic.clone(this, result); }; Cartographic.prototype.equals = function(right) { return Cartographic.equals(this, right); }; Cartographic.prototype.equalsEpsilon = function(right, epsilon) { return Cartographic.equalsEpsilon(this, right, epsilon); }; Cartographic.prototype.toString = function() { return `(${this.longitude}, ${this.latitude}, ${this.height})`; }; var Cartographic_default = Cartographic; // packages/engine/Source/Core/Cartesian2.js function Cartesian2(x, y) { this.x = x ?? 0; this.y = y ?? 0; } Cartesian2.fromElements = function(x, y, result) { if (!defined_default(result)) { return new Cartesian2(x, y); } result.x = x; result.y = y; return result; }; Cartesian2.clone = function(cartesian, result) { if (!defined_default(cartesian)) { return void 0; } if (!defined_default(result)) { return new Cartesian2(cartesian.x, cartesian.y); } result.x = cartesian.x; result.y = cartesian.y; return result; }; Cartesian2.fromCartesian3 = Cartesian2.clone; Cartesian2.fromCartesian4 = Cartesian2.clone; Cartesian2.packedLength = 2; Cartesian2.pack = function(value, array, startingIndex) { Check_default.typeOf.object("value", value); Check_default.defined("array", array); startingIndex = startingIndex ?? 0; array[startingIndex++] = value.x; array[startingIndex] = value.y; return array; }; Cartesian2.unpack = function(array, startingIndex, result) { Check_default.defined("array", array); startingIndex = startingIndex ?? 0; if (!defined_default(result)) { result = new Cartesian2(); } result.x = array[startingIndex++]; result.y = array[startingIndex]; return result; }; Cartesian2.packArray = function(array, result) { Check_default.defined("array", array); const length = array.length; const resultLength = length * 2; if (!defined_default(result)) { result = new Array(resultLength); } else if (!Array.isArray(result) && result.length !== resultLength) { throw new DeveloperError_default( "If result is a typed array, it must have exactly array.length * 2 elements" ); } else if (result.length !== resultLength) { result.length = resultLength; } for (let i = 0; i < length; ++i) { Cartesian2.pack(array[i], result, i * 2); } return result; }; Cartesian2.unpackArray = function(array, result) { Check_default.defined("array", array); Check_default.typeOf.number.greaterThanOrEquals("array.length", array.length, 2); if (array.length % 2 !== 0) { throw new DeveloperError_default("array length must be a multiple of 2."); } const length = array.length; if (!defined_default(result)) { result = new Array(length / 2); } else { result.length = length / 2; } for (let i = 0; i < length; i += 2) { const index = i / 2; result[index] = Cartesian2.unpack(array, i, result[index]); } return result; }; Cartesian2.fromArray = Cartesian2.unpack; Cartesian2.maximumComponent = function(cartesian) { Check_default.typeOf.object("cartesian", cartesian); return Math.max(cartesian.x, cartesian.y); }; Cartesian2.minimumComponent = function(cartesian) { Check_default.typeOf.object("cartesian", cartesian); return Math.min(cartesian.x, cartesian.y); }; Cartesian2.minimumByComponent = function(first, second, result) { Check_default.typeOf.object("first", first); Check_default.typeOf.object("second", second); Check_default.typeOf.object("result", result); result.x = Math.min(first.x, second.x); result.y = Math.min(first.y, second.y); return result; }; Cartesian2.maximumByComponent = function(first, second, result) { Check_default.typeOf.object("first", first); Check_default.typeOf.object("second", second); Check_default.typeOf.object("result", result); result.x = Math.max(first.x, second.x); result.y = Math.max(first.y, second.y); return result; }; Cartesian2.clamp = function(value, min, max, result) { Check_default.typeOf.object("value", value); Check_default.typeOf.object("min", min); Check_default.typeOf.object("max", max); Check_default.typeOf.object("result", result); const x = Math_default.clamp(value.x, min.x, max.x); const y = Math_default.clamp(value.y, min.y, max.y); result.x = x; result.y = y; return result; }; Cartesian2.magnitudeSquared = function(cartesian) { Check_default.typeOf.object("cartesian", cartesian); return cartesian.x * cartesian.x + cartesian.y * cartesian.y; }; Cartesian2.magnitude = function(cartesian) { return Math.sqrt(Cartesian2.magnitudeSquared(cartesian)); }; var distanceScratch2 = new Cartesian2(); Cartesian2.distance = function(left, right) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); Cartesian2.subtract(left, right, distanceScratch2); return Cartesian2.magnitude(distanceScratch2); }; Cartesian2.distanceSquared = function(left, right) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); Cartesian2.subtract(left, right, distanceScratch2); return Cartesian2.magnitudeSquared(distanceScratch2); }; Cartesian2.normalize = function(cartesian, result) { Check_default.typeOf.object("cartesian", cartesian); Check_default.typeOf.object("result", result); const magnitude = Cartesian2.magnitude(cartesian); result.x = cartesian.x / magnitude; result.y = cartesian.y / magnitude; if (isNaN(result.x) || isNaN(result.y)) { throw new DeveloperError_default("normalized result is not a number"); } return result; }; Cartesian2.dot = function(left, right) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); return left.x * right.x + left.y * right.y; }; Cartesian2.cross = function(left, right) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); return left.x * right.y - left.y * right.x; }; Cartesian2.multiplyComponents = function(left, right, result) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); Check_default.typeOf.object("result", result); result.x = left.x * right.x; result.y = left.y * right.y; return result; }; Cartesian2.divideComponents = function(left, right, result) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); Check_default.typeOf.object("result", result); result.x = left.x / right.x; result.y = left.y / right.y; return result; }; Cartesian2.add = function(left, right, result) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); Check_default.typeOf.object("result", result); result.x = left.x + right.x; result.y = left.y + right.y; return result; }; Cartesian2.subtract = function(left, right, result) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); Check_default.typeOf.object("result", result); result.x = left.x - right.x; result.y = left.y - right.y; return result; }; Cartesian2.multiplyByScalar = function(cartesian, scalar, result) { Check_default.typeOf.object("cartesian", cartesian); Check_default.typeOf.number("scalar", scalar); Check_default.typeOf.object("result", result); result.x = cartesian.x * scalar; result.y = cartesian.y * scalar; return result; }; Cartesian2.divideByScalar = function(cartesian, scalar, result) { Check_default.typeOf.object("cartesian", cartesian); Check_default.typeOf.number("scalar", scalar); Check_default.typeOf.object("result", result); result.x = cartesian.x / scalar; result.y = cartesian.y / scalar; return result; }; Cartesian2.negate = function(cartesian, result) { Check_default.typeOf.object("cartesian", cartesian); Check_default.typeOf.object("result", result); result.x = -cartesian.x; result.y = -cartesian.y; return result; }; Cartesian2.abs = function(cartesian, result) { Check_default.typeOf.object("cartesian", cartesian); Check_default.typeOf.object("result", result); result.x = Math.abs(cartesian.x); result.y = Math.abs(cartesian.y); return result; }; var lerpScratch2 = new Cartesian2(); Cartesian2.lerp = function(start, end, t, result) { Check_default.typeOf.object("start", start); Check_default.typeOf.object("end", end); Check_default.typeOf.number("t", t); Check_default.typeOf.object("result", result); Cartesian2.multiplyByScalar(end, t, lerpScratch2); result = Cartesian2.multiplyByScalar(start, 1 - t, result); return Cartesian2.add(lerpScratch2, result, result); }; var angleBetweenScratch3 = new Cartesian2(); var angleBetweenScratch22 = new Cartesian2(); Cartesian2.angleBetween = function(left, right) { Check_default.typeOf.object("left", left); Check_default.typeOf.object("right", right); Cartesian2.normalize(left, angleBetweenScratch3); Cartesian2.normalize(right, angleBetweenScratch22); return Math_default.acosClamped( Cartesian2.dot(angleBetweenScratch3, angleBetweenScratch22) ); }; var mostOrthogonalAxisScratch2 = new Cartesian2(); Cartesian2.mostOrthogonalAxis = function(cartesian, result) { Check_default.typeOf.object("cartesian", cartesian); Check_default.typeOf.object("result", result); const f = Cartesian2.normalize(cartesian, mostOrthogonalAxisScratch2); Cartesian2.abs(f, f); if (f.x <= f.y) { result = Cartesian2.clone(Cartesian2.UNIT_X, result); } else { result = Cartesian2.clone(Cartesian2.UNIT_Y, result); } return result; }; Cartesian2.equals = function(left, right) { return left === right || defined_default(left) && defined_default(right) && left.x === right.x && left.y === right.y; }; Cartesian2.equalsArray = function(cartesian, array, offset) { return cartesian.x === array[offset] && cartesian.y === array[offset + 1]; }; Cartesian2.equalsEpsilon = function(left, right, relativeEpsilon, absoluteEpsilon) { return left === right || defined_default(left) && defined_default(right) && Math_default.equalsEpsilon( left.x, right.x, relativeEpsilon, absoluteEpsilon ) && Math_default.equalsEpsilon( left.y, right.y, relativeEpsilon, absoluteEpsilon ); }; Cartesian2.ZERO = Object.freeze(new Cartesian2(0, 0)); Cartesian2.ONE = Object.freeze(new Cartesian2(1, 1)); Cartesian2.UNIT_X = Object.freeze(new Cartesian2(1, 0)); Cartesian2.UNIT_Y = Object.freeze(new Cartesian2(0, 1)); Cartesian2.prototype.clone = function(result) { return Cartesian2.clone(this, result); }; Cartesian2.prototype.equals = function(right) { return Cartesian2.equals(this, right); }; Cartesian2.prototype.equalsEpsilon = function(right, relativeEpsilon, absoluteEpsilon) { return Cartesian2.equalsEpsilon( this, right, relativeEpsilon, absoluteEpsilon ); }; Cartesian2.prototype.toString = function() { return `(${this.x}, ${this.y})`; }; var Cartesian2_default = Cartesian2; // packages/engine/Source/Core/Ellipsoid.js function initialize(ellipsoid, x, y, z) { x = x ?? 0; y = y ?? 0; z = z ?? 0; Check_default.typeOf.number.greaterThanOrEquals("x", x, 0); Check_default.typeOf.number.greaterThanOrEquals("y", y, 0); Check_default.typeOf.number.greaterThanOrEquals("z", z, 0); ellipsoid._radii = new Cartesian3_default(x, y, z); ellipsoid._radiiSquared = new Cartesian3_default(x * x, y * y, z * z); ellipsoid._radiiToTheFourth = new Cartesian3_default( x * x * x * x, y * y * y * y, z * z * z * z ); ellipsoid._oneOverRadii = new Cartesian3_default( x === 0 ? 0 : 1 / x, y === 0 ? 0 : 1 / y, z === 0 ? 0 : 1 / z ); ellipsoid._oneOverRadiiSquared = new Cartesian3_default( x === 0 ? 0 : 1 / (x * x), y === 0 ? 0 : 1 / (y * y), z === 0 ? 0 : 1 / (z * z) ); ellipsoid._minimumRadius = Math.min(x, y, z); ellipsoid._maximumRadius = Math.max(x, y, z); ellipsoid._centerToleranceSquared = Math_default.EPSILON1; if (ellipsoid._radiiSquared.z !== 0) { ellipsoid._squaredXOverSquaredZ = ellipsoid._radiiSquared.x / ellipsoid._radiiSquared.z; } } function Ellipsoid(x, y, z) { this._radii = void 0; this._radiiSquared = void 0; this._radiiToTheFourth = void 0; this._oneOverRadii = void 0; this._oneOverRadiiSquared = void 0; this._minimumRadius = void 0; this._maximumRadius = void 0; this._centerToleranceSquared = void 0; this._squaredXOverSquaredZ = void 0; initialize(this, x, y, z); } Object.defineProperties(Ellipsoid.prototype, { /** * Gets the radii of the ellipsoid. * @memberof Ellipsoid.prototype * @type {Cartesian3} * @readonly */ radii: { get: function() { return this._radii; } }, /** * Gets the squared radii of the ellipsoid. * @memberof Ellipsoid.prototype * @type {Cartesian3} * @readonly */ radiiSquared: { get: function() { return this._radiiSquared; } }, /** * Gets the radii of the ellipsoid raise to the fourth power. * @memberof Ellipsoid.prototype * @type {Cartesian3} * @readonly */ radiiToTheFourth: { get: function() { return this._radiiToTheFourth; } }, /** * Gets one over the radii of the ellipsoid. * @memberof Ellipsoid.prototype * @type {Cartesian3} * @readonly */ oneOverRadii: { get: function() { return this._oneOverRadii; } }, /** * Gets one over the squared radii of the ellipsoid. * @memberof Ellipsoid.prototype * @type {Cartesian3} * @readonly */ oneOverRadiiSquared: { get: function() { return this._oneOverRadiiSquared; } }, /** * Gets the minimum radius of the ellipsoid. * @memberof Ellipsoid.prototype * @type {number} * @readonly */ minimumRadius: { get: function() { return this._minimumRadius; } }, /** * Gets the maximum radius of the ellipsoid. * @memberof Ellipsoid.prototype * @type {number} * @readonly */ maximumRadius: { get: function() { return this._maximumRadius; } } }); Ellipsoid.clone = function(ellipsoid, result) { if (!defined_default(ellipsoid)) { return void 0; } const radii = ellipsoid._radii; if (!defined_default(result)) { return new Ellipsoid(radii.x, radii.y, radii.z); } Cartesian3_default.clone(radii, result._radii); Cartesian3_default.clone(ellipsoid._radiiSquared, result._radiiSquared); Cartesian3_default.clone(ellipsoid._radiiToTheFourth, result._radiiToTheFourth); Cartesian3_default.clone(ellipsoid._oneOverRadii, result._oneOverRadii); Cartesian3_default.clone(ellipsoid._oneOverRadiiSquared, result._oneOverRadiiSquared); result._minimumRadius = ellipsoid._minimumRadius; result._maximumRadius = ellipsoid._maximumRadius; result._centerToleranceSquared = ellipsoid._centerToleranceSquared; return result; }; Ellipsoid.fromCartesian3 = function(cartesian, result) { if (!defined_default(result)) { result = new Ellipsoid(); } if (!defined_default(cartesian)) { return result; } initialize(result, cartesian.x, cartesian.y, cartesian.z); return result; }; Ellipsoid.WGS84 = Object.freeze( new Ellipsoid(6378137, 6378137, 6356752314245179e-9) ); Ellipsoid.UNIT_SPHERE = Object.freeze(new Ellipsoid(1, 1, 1)); Ellipsoid.MOON = Object.freeze( new Ellipsoid( Math_default.LUNAR_RADIUS, Math_default.LUNAR_RADIUS, Math_default.LUNAR_RADIUS ) ); Ellipsoid.MARS = Object.freeze(new Ellipsoid(3396190, 3396190, 3376200)); Ellipsoid._default = Ellipsoid.WGS84; Object.defineProperties(Ellipsoid, { /** * The default ellipsoid used when not otherwise specified. * @memberof Ellipsoid * @type {Ellipsoid} * @example * Cesium.Ellipsoid.default = Cesium.Ellipsoid.MOON; * * // Apollo 11 landing site * const position = Cesium.Cartesian3.fromRadians( * 0.67416, * 23.47315, * ); */ default: { get: function() { return Ellipsoid._default; }, set: function(value) { Check_default.typeOf.object("value", value); Ellipsoid._default = value; Cartesian3_default._ellipsoidRadiiSquared = value.radiiSquared; Cartographic_default._ellipsoidOneOverRadii = value.oneOverRadii; Cartographic_default._ellipsoidOneOverRadiiSquared = value.oneOverRadiiSquared; Cartographic_default._ellipsoidCenterToleranceSquared = value._centerToleranceSquared; } } }); Ellipsoid.prototype.clone = function(result) { return Ellipsoid.clone(this, result); }; Ellipsoid.packedLength = Cartesian3_default.packedLength; Ellipsoid.pack = function(value, array, startingIndex) { Check_default.typeOf.object("value", value); Check_default.defined("array", array); startingIndex = startingIndex ?? 0; Cartesian3_default.pack(value._radii, array, startingIndex); return array; }; Ellipsoid.unpack = function(array, startingIndex, result) { Check_default.defined("array", array); startingIndex = startingIndex ?? 0; const radii = Cartesian3_default.unpack(array, startingIndex); return Ellipsoid.fromCartesian3(radii, result); }; Ellipsoid.prototype.geocentricSurfaceNormal = Cartesian3_default.normalize; Ellipsoid.prototype.geodeticSurfaceNormalCartographic = function(cartographic, result) { Check_default.typeOf.object("cartographic", cartographic); const longitude = cartographic.longitude; const latitude = cartographic.latitude; const cosLatitude = Math.cos(latitude); const x = cosLatitude * Math.cos(longitude); const y = cosLatitude * Math.sin(longitude); const z = Math.sin(latitude); if (!defined_default(result)) { result = new Cartesian3_default(); } result.x = x; result.y = y; result.z = z; return Cartesian3_default.normalize(result, result); }; Ellipsoid.prototype.geodeticSurfaceNormal = function(cartesian, result) { Check_default.typeOf.object("cartesian", cartesian); if (isNaN(cartesian.x) || isNaN(cartesian.y) || isNaN(cartesian.z)) { throw new DeveloperError_default("cartesian has a NaN component"); } if (Cartesian3_default.equalsEpsilon(cartesian, Cartesian3_default.ZERO, Math_default.EPSILON14)) { return void 0; } if (!defined_default(result)) { result = new Cartesian3_default(); } result = Cartesian3_default.multiplyComponents( cartesian, this._oneOverRadiiSquared, result ); return Cartesian3_default.normalize(result, result); }; var cartographicToCartesianNormal = new Cartesian3_default(); var cartographicToCartesianK = new Cartesian3_default(); Ellipsoid.prototype.cartographicToCartesian = function(cartographic, result) { const n = cartographicToCartesianNormal; const k = cartographicToCartesianK; this.geodeticSurfaceNormalCartographic(cartographic, n); Cartesian3_default.multiplyComponents(this._radiiSquared, n, k); const gamma = Math.sqrt(Cartesian3_default.dot(n, k)); Cartesian3_default.divideByScalar(k, gamma, k); Cartesian3_default.multiplyByScalar(n, cartographic.height, n); if (!defined_default(result)) { result = new Cartesian3_default(); } return Cartesian3_default.add(k, n, result); }; Ellipsoid.prototype.cartographicArrayToCartesianArray = function(cartographics, result) { Check_default.defined("cartographics", cartographics); const length = cartographics.length; if (!defined_default(result)) { result = new Array(length); } else { result.length = length; } for (let i = 0; i < length; i++) { result[i] = this.cartographicToCartesian(cartographics[i], result[i]); } return result; }; var cartesianToCartographicN2 = new Cartesian3_default(); var cartesianToCartographicP2 = new Cartesian3_default(); var cartesianToCartographicH2 = new Cartesian3_default(); Ellipsoid.prototype.cartesianToCartographic = function(cartesian, result) { const p = this.scaleToGeodeticSurface(cartesian, cartesianToCartographicP2); if (!defined_default(p)) { return void 0; } const n = this.geodeticSurfaceNormal(p, cartesianToCartographicN2); const h = Cartesian3_default.subtract(cartesian, p, cartesianToCartographicH2); const longitude = Math.atan2(n.y, n.x); const latitude = Math.asin(n.z); const height = Math_default.sign(Cartesian3_default.dot(h, cartesian)) * Cartesian3_default.magnitude(h); if (!defined_default(result)) { return new Cartographic_default(longitude, latitude, height); } result.longitude = longitude; result.latitude = latitude; result.height = height; return result; }; Ellipsoid.prototype.cartesianArrayToCartographicArray = function(cartesians, result) { Check_default.defined("cartesians", cartesians); const length = cartesians.length; if (!defined_default(result)) { result = new Array(length); } else { result.length = length; } for (let i = 0; i < length; ++i) { result[i] = this.cartesianToCartographic(cartesians[i], result[i]); } return result; }; Ellipsoid.prototype.scaleToGeodeticSurface = function(cartesian, result) { return scaleToGeodeticSurface_default( cartesian, this._oneOverRadii, this._oneOverRadiiSquared, this._centerToleranceSquared, result ); }; Ellipsoid.prototype.scaleToGeocentricSurface = function(cartesian, result) { Check_default.typeOf.object("cartesian", cartesian); if (!defined_default(result)) { result = new Cartesian3_default(); } const positionX = cartesian.x; const positionY = cartesian.y; const positionZ = cartesian.z; const oneOverRadiiSquared = this._oneOverRadiiSquared; const beta = 1 / Math.sqrt( positionX * positionX * oneOverRadiiSquared.x + positionY * positionY * oneOverRadiiSquared.y + positionZ * positionZ * oneOverRadiiSquared.z ); return Cartesian3_default.multiplyByScalar(cartesian, beta, result); }; Ellipsoid.prototype.transformPositionToScaledSpace = function(position, result) { if (!defined_default(result)) { result = new Cartesian3_default(); } return Cartesian3_default.multiplyComponents(position, this._oneOverRadii, result); }; Ellipsoid.prototype.transformPositionFromScaledSpace = function(position, result) { if (!defined_default(result)) { result = new Cartesian3_default(); } return Cartesian3_default.multiplyComponents(position, this._radii, result); }; Ellipsoid.prototype.equals = function(right) { return this === right || defined_default(right) && Cartesian3_default.equals(this._radii, right._radii); }; Ellipsoid.prototype.toString = function() { return this._radii.toString(); }; Ellipsoid.prototype.getSurfaceNormalIntersectionWithZAxis = function(position, buffer, result) { Check_default.typeOf.object("position", position); if (!Math_default.equalsEpsilon( this._radii.x, this._radii.y, Math_default.EPSILON15 )) { throw new DeveloperError_default( "Ellipsoid must be an ellipsoid of revolution (radii.x == radii.y)" ); } Check_default.typeOf.number.greaterThan("Ellipsoid.radii.z", this._radii.z, 0); buffer = buffer ?? 0; const squaredXOverSquaredZ = this._squaredXOverSquaredZ; if (!defined_default(result)) { result = new Cartesian3_default(); } result.x = 0; result.y = 0; result.z = position.z * (1 - squaredXOverSquaredZ); if (Math.abs(result.z) >= this._radii.z - buffer) { return void 0; } return result; }; var scratchEndpoint = new Cartesian3_default(); Ellipsoid.prototype.getLocalCurvature = function(surfacePosition, result) { Check_default.typeOf.object("surfacePosition", surfacePosition); if (!defined_default(result)) { result = new Cartesian2_default(); } const primeVerticalE