@cesium/engine
Version:
CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
244 lines (223 loc) • 6.88 kB
JavaScript
import Check from "../Core/Check.js";
import Frozen from "../Core/Frozen.js";
import defined from "../Core/defined.js";
/**
* An object containing structural metadata.
* <p>
* See the {@link https://github.com/CesiumGS/glTF/tree/3d-tiles-next/extensions/2.0/Vendor/EXT_structural_metadata|EXT_structural_metadata Extension} as well as the
* previous {@link https://github.com/CesiumGS/glTF/tree/3d-tiles-next/extensions/2.0/Vendor/EXT_feature_metadata|EXT_feature_metadata Extension} for glTF.
* </p>
*
* @param {object} options Object with the following properties:
* @param {MetadataSchema} options.schema The parsed schema.
* @param {PropertyTable[]} [options.propertyTables] An array of property table objects. For the legacy <code>EXT_feature_metadata</code> extension, this is sorted by the key in the propertyTables dictionary
* @param {PropertyTexture[]} [options.propertyTextures] An array of property texture objects. For the legacy <code>EXT_feature_metadata</code> extension, this is sorted by the key in the propertyTextures dictionary
* @param {PropertyAttribute[]} [options.propertyAttributes] An array of property attribute objects. This is new in <code>EXT_structural_metadata</code>
* @param {object} [options.statistics] Statistics about metadata
* @param {object} [options.extras] Extra user-defined properties
* @param {object} [options.extensions] An object containing extensions
*
* @alias StructuralMetadata
* @constructor
*
* @private
* @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
*/
function StructuralMetadata(options) {
options = options ?? Frozen.EMPTY_OBJECT;
//>>includeStart('debug', pragmas.debug);
Check.typeOf.object("options.schema", options.schema);
//>>includeEnd('debug');
this._schema = options.schema;
const propertyTables = options.propertyTables;
this._propertyTableCount = defined(propertyTables)
? propertyTables.length
: 0;
this._propertyTables = propertyTables;
this._propertyTextures = options.propertyTextures;
this._propertyAttributes = options.propertyAttributes;
this._statistics = options.statistics;
this._extras = options.extras;
this._extensions = options.extensions;
}
Object.defineProperties(StructuralMetadata.prototype, {
/**
* Schema containing classes and enums.
*
* @memberof StructuralMetadata.prototype
* @type {MetadataSchema}
* @readonly
* @private
*/
schema: {
get: function () {
return this._schema;
},
},
/**
* Statistics about the metadata.
* <p>
* See the {@link https://github.com/CesiumGS/glTF/blob/3d-tiles-next/extensions/2.0/Vendor/EXT_feature_metadata/schema/statistics.schema.json|statistics schema reference} for the full set of properties.
* </p>
*
* @memberof StructuralMetadata.prototype
* @type {object}
* @readonly
* @private
*/
statistics: {
get: function () {
return this._statistics;
},
},
/**
* Extra user-defined properties.
*
* @memberof StructuralMetadata.prototype
* @type {*}
* @readonly
* @private
*/
extras: {
get: function () {
return this._extras;
},
},
/**
* An object containing extensions.
*
* @memberof StructuralMetadata.prototype
* @type {object}
* @readonly
* @private
*/
extensions: {
get: function () {
return this._extensions;
},
},
/**
* Number of property tables in the metadata.
*
* @memberof StructuralMetadata.prototype
* @type {number}
* @readonly
* @private
*/
propertyTableCount: {
get: function () {
return this._propertyTableCount;
},
},
/**
* The property tables in the metadata.
*
* @memberof StructuralMetadata.prototype
* @type {PropertyTable[]}
* @readonly
* @private
*/
propertyTables: {
get: function () {
return this._propertyTables;
},
},
/**
* The property textures in the metadata.
*
* @memberof StructuralMetadata.prototype
* @type {PropertyTexture[]}
* @readonly
* @private
*/
propertyTextures: {
get: function () {
return this._propertyTextures;
},
},
/**
* The property attributes from the structural metadata extension
*
* @memberof StructuralMetadata.prototype
* @type {PropertyAttribute[]}
* @readonly
* @private
*/
propertyAttributes: {
get: function () {
return this._propertyAttributes;
},
},
/**
* Total size in bytes across all property tables
*
* @memberof StructuralMetadata.prototype
* @type {number}
* @readonly
* @private
*/
propertyTablesByteLength: {
get: function () {
if (!defined(this._propertyTables)) {
return 0;
}
let totalByteLength = 0;
const length = this._propertyTables.length;
for (let i = 0; i < length; i++) {
totalByteLength += this._propertyTables[i].byteLength;
}
return totalByteLength;
},
},
});
/**
* Gets the property table with the given ID.
* <p>
* For the legacy <code>EXT_feature_metadata</code>, textures are stored in an array sorted
* by the key in the propertyTables dictionary.
* </p>
*
* @param {number} propertyTableId The property table ID.
* @returns {PropertyTable} The property table.
* @private
*/
StructuralMetadata.prototype.getPropertyTable = function (propertyTableId) {
//>>includeStart('debug', pragmas.debug);
Check.typeOf.number("propertyTableId", propertyTableId);
//>>includeEnd('debug');
return this._propertyTables[propertyTableId];
};
/**
* Gets the property texture with the given ID.
* <p>
* For the legacy <code>EXT_feature_metadata</code>, textures are stored in an array sorted
* by the key in the propertyTextures dictionary.
* </p>
*
* @param {number} propertyTextureId The index into the property textures array.
* @returns {PropertyTexture} The property texture
* @private
*/
StructuralMetadata.prototype.getPropertyTexture = function (propertyTextureId) {
//>>includeStart('debug', pragmas.debug);
Check.typeOf.number("propertyTextureId", propertyTextureId);
//>>includeEnd('debug');
return this._propertyTextures[propertyTextureId];
};
/**
* Gets the property attribute with the given ID. This concept is new in
* EXT_structural_metadata
*
* @param {number} propertyAttributeId The index into the property attributes array.
* @returns {PropertyAttribute} The property attribute
* @private
*/
StructuralMetadata.prototype.getPropertyAttribute = function (
propertyAttributeId,
) {
//>>includeStart('debug', pragmas.debug);
Check.typeOf.number("propertyAttributeId", propertyAttributeId);
//>>includeEnd('debug');
return this._propertyAttributes[propertyAttributeId];
};
export default StructuralMetadata;